Player Matchup

Ymir
Ymir
OblivionAllDay
Ymir
Level 28
God Stats
10W - 15L
1,294 SR
Queue Stats
13W - 20L
1,194 Elo+
Party 3
Gilgamesh
Gilgamesh
PointLeft
Gilgamesh
Level 32
God Stats
0W - 1L
1,340 SR
Queue Stats
12W - 17L
1,149 Elo+
Party 3
Chernobog
Chernobog
Sir_Harlemnite
Chernobog
Level 34
God Stats
49W - 53L
1,531 SR
Queue Stats
60W - 74L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
fartovuy
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
hxrIz
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 151L
1,495 Elo+
Party 1
Team Averages
Level 49
1,433 SR
1,368 Elo+

VS

Team Averages
Level 47
1,497 SR
1,462 Elo+
Atlas
Atlas
IamArugula
Atlas
Level 30
God Stats
7W - 5L
1,612 SR
Queue Stats
237W - 227L
1,451 Elo+
Party 4
Vamana
Vamana
LumpaUmpa
Vamana
Level 48
God Stats
15W - 8L
1,398 SR
Queue Stats
389W - 412L
1,462 Elo+
Party 4
Skadi
Skadi
NezukoKimetsu
Skadi
Level 83
God Stats
12W - 14L
1,444 SR
Queue Stats
223W - 214L
1,492 Elo+
Party 2
Scylla
Scylla
ToastlsHere
Scylla
Level 48
God Stats
44W - 43L
1,529 SR
Queue Stats
407W - 448L
1,374 Elo+
Solo
Amaterasu
Amaterasu
squantanimo
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,114
434
5,899
16,451
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PointLeft
Gilgamesh
15
6 / 6 / 6
10,031
478
6,609
16,938
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Sir_Harlemnite
Chernobog
17
6 / 6 / 6
11,307
538
11,840
14,793
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
fartovuy
Yu Huang
14
1 / 5 / 5
9,170
437
12,012
15,500
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
hxrIz
Erlang Shen
14
3 / 6 / 4
9,372
446
9,606
16,108
18,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 2 / 8
10,311
491
10,001
16,646
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
LumpaUmpa
Vamana
17
6 / 5 / 11
11,714
558
11,665
17,955
16,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 3 / 7
10,910
520
11,392
13,607
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
6 / 5 / 6
10,487
499
9,257
8,684
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
squantanimo
Amaterasu
20
9 / 3 / 7
12,947
617
14,844
22,632
16,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
17
Kills
26
27
Deaths
18
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
8
3.5
W
Vamana
LumpaUmpa
Vamana
6
5
11
2.3
W
2
3
7
1.83
L
1
4
5
0.88
L
Gilgamesh
PointLeft
Gilgamesh
6
6
6
1.5
L
Chernobog
Sir_Harlemnite
Chernobog
6
6
6
1.5
W
Scylla
6
5
6
1.8
L
Yu Huang
fartovuy
Yu Huang
1
5
5
0.7
L
Erlang Shen
hxrIz
Erlang Shen
3
6
4
0.83
W
Amaterasu
squantanimo
Amaterasu
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,966
Damage
57,159
79,790
Taken
79,524
57,237
Mitigated
61,282
18,387
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
10,001
4,118
654
1,740
16,646
19,886
878
6,127
10,519
30,771
0
W
Vamana
LumpaUmpa
Vamana
11,665
6,532
0
4,785
17,955
16,320
1,414
2,657
15,298
0
68,514
W
11,392
5,931
0
3,172
13,607
5,381
2,557
5,721
7,886
0
92,835
L
5,899
1,068
0
2,332
16,451
15,275
0
6,411
9,921
26,995
0
L
Gilgamesh
PointLeft
Gilgamesh
6,609
1,711
0
5,004
16,938
9,990
0
3,448
13,376
0
58,234
L
Chernobog
Sir_Harlemnite
Chernobog
11,840
8,202
0
3,776
14,793
7,148
1,229
1,955
12,675
0
66,555
W
Scylla
9,257
846
0
548
8,684
2,883
601
1,443
7,241
37,174
0
L
Yu Huang
fartovuy
Yu Huang
12,012
1,751
0
5,033
15,500
6,034
0
3,180
12,314
64,270
2,827
L
Erlang Shen
hxrIz
Erlang Shen
9,606
5,592
0
2,242
16,108
18,790
116
3,694
12,246
0
40,260
W
Amaterasu
squantanimo
Amaterasu
14,844
9,025
0
8,381
22,632
16,812
2,327
1,713
20,919
0
115,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
56,369
429
Minions Killed
505
0
Camps Cleared
0
1,929,597
Distance Traveled
2,058,872
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,311
491
22
1
0
421,324
2
W
Vamana
11,714
558
111
5
0
409,591
3
W
Skadi
10,910
520
135
6
0
385,834
6
L
Ymir
9,114
434
45
2
0
372,838
7
L
Gilgamesh
10,031
478
79
4
0
418,344
9
L
Chernobog
11,307
538
110
5
0
395,128
3
W
Scylla
10,487
499
64
3
0
411,708
2
L
Yu Huang
9,170
437
121
6
0
347,117
0
L
Erlang Shen
9,372
446
74
4
0
396,170
1
W
Amaterasu
12,947
617
173
8
0
430,415
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role