Player Matchup

Bakasura
Bakasura
CptCyanide
Bakasura
Level 103
God Stats
3W - 2L
1,616 SR
Queue Stats
161W - 141L
1,412 Elo+
Party 2
Izanami
Izanami
FatherXylophone
Izanami
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 56L
1,474 Elo+
Party 2
Mercury
Mercury
Gadiel1
Mercury
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 57L
1,449 Elo+
Party 4
Poseidon
Poseidon
Lipdog27
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
lLord Thanatosl
Sylvanus
Level 85
God Stats
4W - 5L
1,339 SR
Queue Stats
168W - 188L
1,434 Elo+
Party 4
Team Averages
Level 76
1,491 SR
1,419 Elo+

VS

Team Averages
Level 49
1,420 SR
1,337 Elo+
Chernobog
Chernobog
Hifonic
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,430 Elo+
Party 3
Arachne
Arachne
ItsDidgy
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 3
Sylvanus
Sylvanus
Jblvz
Sylvanus
Level 7
God Stats
1W - 8L
1,100 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 3
Chiron
Chiron
NWDrum
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,401 Elo+
Party 1
Sobek
Sobek
su1tann
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptCyanide
Bakasura
20
8 / 1 / 4
13,646
620
8,178
18,604
7,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 6
12,419
565
16,084
11,889
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Gadiel1
Mercury
20
8 / 9 / 8
13,433
611
16,772
20,788
9,127
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Lipdog27
Poseidon
19
6 / 0 / 10
12,296
559
13,500
8,054
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
15
1 / 4 / 12
9,752
443
7,168
18,567
22,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hifonic
Chernobog
14
1 / 7 / 4
9,129
415
11,077
18,986
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ItsDidgy
Arachne
14
2 / 3 / 1
9,030
410
2,308
16,852
5,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Jblvz
Sylvanus
12
0 / 5 / 2
8,309
378
2,645
15,660
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
NWDrum
Chiron
19
7 / 5 / 1
11,973
544
15,459
22,047
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
su1tann
Sobek
14
2 / 9 / 5
9,392
427
6,279
18,658
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
28
Kills
12
15
Deaths
29
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CptCyanide
Bakasura
8
1
4
10
W
5
1
6
8
W
Mercury
Gadiel1
Mercury
8
9
8
1.33
L
Chernobog
Hifonic
Chernobog
1
7
4
0.43
L
Arachne
ItsDidgy
Arachne
2
3
1
0.83
L
Sylvanus
Jblvz
Sylvanus
0
5
2
0.2
W
Poseidon
Lipdog27
Poseidon
6
0
10
11
L
Chiron
NWDrum
Chiron
7
5
1
1.5
W
Sylvanus
1
4
12
1.75
L
Sobek
su1tann
Sobek
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,702
Damage
37,768
77,902
Taken
92,203
47,546
Mitigated
54,007
26,960
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CptCyanide
Bakasura
8,178
4,807
0
6,265
18,604
7,398
3,747
654
17,852
0
112,807
W
16,084
11,139
0
7,848
11,889
5,158
525
1,032
10,778
0
97,134
W
Mercury
Gadiel1
Mercury
16,772
8,110
280
5,288
20,788
9,127
1,055
4,651
15,517
0
98,645
L
Chernobog
Hifonic
Chernobog
11,077
5,858
0
3,732
18,986
5,646
0
5,619
12,873
0
70,463
L
Arachne
ItsDidgy
Arachne
2,308
1,697
0
2,841
16,852
5,240
0
2,994
13,858
0
49,858
L
Sylvanus
Jblvz
Sylvanus
2,645
579
1,697
3,095
15,660
13,900
140
6,300
9,283
20,144
0
W
Poseidon
Lipdog27
Poseidon
13,500
2,033
0
1,789
8,054
2,949
889
743
7,311
85,088
0
L
Chiron
NWDrum
Chiron
15,459
5,234
1,029
7,525
22,047
7,921
0
8,442
13,373
0
89,473
W
Sylvanus
7,168
2,547
884
4,606
18,567
22,914
1,170
2,600
15,827
24,391
9,357
L
Sobek
su1tann
Sobek
6,279
941
0
3,807
18,658
21,300
0
5,564
12,723
21,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
47,833
709
Minions Killed
404
0
Camps Cleared
0
2,207,686
Distance Traveled
1,997,903
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,646
620
177
8
0
540,047
5
W
Izanami
12,419
565
169
8
0
403,747
1
W
Mercury
13,433
611
157
7
0
415,999
2
L
Chernobog
9,129
415
102
5
0
378,091
2
L
Arachne
9,030
410
77
4
0
460,403
0
L
Sylvanus
8,309
378
30
1
0
343,493
3
W
Poseidon
12,296
559
134
6
0
472,193
2
L
Chiron
11,973
544
154
7
0
425,086
7
W
Sylvanus
9,752
443
72
3
0
375,700
10
L
Sobek
9,392
427
41
2
0
390,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role