Player Matchup

Agni
Agni
Arhum
Agni
Level 35
God Stats
0W - 3L
1,118 SR
Queue Stats
3W - 6L
1,237 Elo+
Party 1
Achilles
Achilles
BigBoyScruff
Achilles
Level 48
God Stats
1W - 1L
1,645 SR
Queue Stats
3W - 6L
1,237 Elo+
Party 1
Khepri
Khepri
Mstrange
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Thor
Thor
SkullyWasTaken
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,390 Elo+
Party 1
Skadi
Skadi
SpookyChex
Skadi
Level 34
God Stats
2W - 6L
1,285 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 1
Team Averages
Level 47
1,410 SR
1,284 Elo+

VS

Team Averages
Level 75
1,567 SR
1,463 Elo+
Cabrakan
Cabrakan
AcesAndJokers
Cabrakan
Level 39
God Stats
7W - 2L
1,314 SR
Queue Stats
101W - 96L
1,466 Elo+
Party 2
Freya
Freya
Spellbinder311
Freya
Level 158
God Stats
15W - 15L
1,447 SR
Queue Stats
175W - 198L
1,408 Elo+
Party 3
Ymir
Ymir
erskin8
Ymir
Level 45
God Stats
58W - 32L
1,637 SR
Queue Stats
81W - 68L
1,476 Elo+
Party 3
Sol
Sol
mr0bojanglez
Sol
Level 69
God Stats
75W - 70L
1,619 SR
Queue Stats
188W - 211L
1,489 Elo+
Party 3
Vamana
Vamana
voperman328
Vamana
Level 62
God Stats
10W - 6L
1,817 SR
Queue Stats
245W - 209L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arhum
Agni
13
2 / 8 / 2
8,077
505
9,083
11,789
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BigBoyScruff
Achilles
11
0 / 3 / 0
6,177
386
4,347
11,784
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
Mstrange
Khepri
10
2 / 6 / 3
6,919
432
3,855
16,029
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 3
7,997
500
6,616
14,851
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
10
2 / 7 / 3
6,784
424
8,143
11,638
3,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AcesAndJokers
Cabrakan
13
3 / 3 / 8
8,724
545
8,967
9,465
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 5
9,685
605
5,697
10,107
4,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
erskin8
Ymir
14
4 / 1 / 13
10,083
630
6,283
12,135
12,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 3 / 5
9,934
621
16,503
10,264
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
17
7 / 1 / 1
10,647
665
13,354
12,587
10,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
30
30
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AcesAndJokers
Cabrakan
3
3
8
2.33
L
Agni
Arhum
Agni
2
8
2
0.38
L
Achilles
BigBoyScruff
Achilles
0
3
0
0
L
Khepri
Mstrange
Khepri
2
6
3
0.58
L
3
6
3
0.75
W
5
1
5
7.5
L
Skadi
2
7
3
0.5
W
Ymir
erskin8
Ymir
4
1
13
10.5
W
11
3
5
4.5
W
Vamana
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
50,804
66,091
Taken
54,558
27,951
Mitigated
37,742
11,715
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AcesAndJokers
Cabrakan
8,967
1,208
0
1,973
9,465
6,062
177
2,549
6,916
39,657
0
L
Agni
Arhum
Agni
9,083
1,182
0
1,032
11,789
3,782
1,200
6,328
5,461
38,786
0
L
Achilles
BigBoyScruff
Achilles
4,347
1,025
0
3,238
11,784
9,094
0
828
10,956
0
25,197
L
Khepri
Mstrange
Khepri
3,855
579
0
1,251
16,029
7,099
0
14,037
1,992
12,175
0
L
6,616
2,238
0
3,588
14,851
4,635
0
8,354
6,497
0
41,259
W
5,697
1,640
0
6,064
10,107
4,431
2,654
2,442
7,629
40,840
1,872
L
Skadi
8,143
4,598
0
2,606
11,638
3,341
398
7,751
3,887
0
37,680
W
Ymir
erskin8
Ymir
6,283
1,256
0
3,961
12,135
12,577
904
3,025
9,110
29,994
0
W
16,503
9,014
0
4,233
10,264
3,829
5,567
2,953
7,311
54,774
0
W
Vamana
13,354
6,102
0
4,804
12,587
10,843
1,948
1,969
10,143
0
74,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
49,073
276
Minions Killed
432
0
Camps Cleared
0
1,392,440
Distance Traveled
1,450,094
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,724
545
56
4
0
309,382
0
L
Agni
8,077
505
72
5
0
274,033
0
L
Achilles
6,177
386
50
3
0
257,805
1
L
Khepri
6,919
432
19
1
0
300,627
2
L
Thor
7,997
500
73
5
0
302,591
2
W
Freya
9,685
605
95
6
0
294,119
6
L
Skadi
6,784
424
62
4
0
257,384
3
W
Ymir
10,083
630
42
3
0
284,887
5
W
Sol
9,934
621
97
6
0
272,481
2
W
Vamana
10,647
665
142
9
0
289,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role