Player Matchup

Danzaburou
Danzaburou
Oppish-
Danzaburou
Level 104
God Stats
30W - 13L
1,697 SR
Queue Stats
371W - 222L
1,697 Elo+
Party 1
Sol
Sol
Starkaroni
Sol
Level 125
God Stats
1W - 3L
1,222 SR
Queue Stats
381W - 264L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
That1Brony
Gilgamesh
Level 112
God Stats
19W - 7L
1,728 SR
Queue Stats
635W - 408L
1,667 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,679 Elo+

VS

Team Averages
Level 100
1,654 SR
1,593 Elo+
Hades
Hades
Royal Scrub25
Hades
Level 94
God Stats
2W - 2L
1,633 SR
Queue Stats
16W - 24L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
WulfyIsKiNg0410
Hou Yi
Level 117
God Stats
3W - 2L
1,727 SR
Queue Stats
154W - 115L
1,619 Elo+
Solo
Chaac
Chaac
little will1
Chaac
Level 88
God Stats
39W - 38L
1,600 SR
Queue Stats
92W - 70L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oppish-
Danzaburou
14
10 / 0 / 4
9,486
949
8,855
6,364
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 11
7,784
778
9,640
8,736
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
That1Brony
Gilgamesh
11
2 / 2 / 8
7,889
789
6,956
9,549
7,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,641
664
5,315
10,963
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 1
6,286
629
7,289
8,940
2,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,233
623
7,610
9,113
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
4
4
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Oppish-
Danzaburou
10
0
4
12
L
2
7
1
0.36
W
2
2
11
3.75
W
Gilgamesh
That1Brony
Gilgamesh
2
2
8
3
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
20,214
24,649
Taken
29,016
12,466
Mitigated
15,552
9,480
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Oppish-
Danzaburou
8,855
4,940
0
1,345
6,364
2,219
1,363
1,402
4,910
0
37,363
L
5,315
273
126
2,249
10,963
4,803
0
3,308
7,655
15,660
0
W
9,640
4,309
0
4,938
8,736
2,434
1,407
1,987
6,531
20,307
0
W
Gilgamesh
That1Brony
Gilgamesh
6,956
1,626
1,047
2,150
9,549
7,813
241
2,092
7,148
0
17,373
L
7,289
3,217
0
2,639
8,940
2,900
0
3,142
5,798
0
23,529
L
7,610
109
177
2,674
9,113
7,849
0
3,710
5,403
0
17,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
19,160
120
Minions Killed
101
5
Camps Cleared
4
554,448
Distance Traveled
483,311
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,486
949
62
6
4
188,954
2
L
Hades
6,641
664
35
4
2
147,173
2
W
Sol
7,784
778
36
4
0
184,623
2
W
Gilgamesh
7,889
789
22
2
1
180,871
3
L
Hou Yi
6,286
629
47
5
1
170,470
4
L
Chaac
6,233
623
19
2
1
165,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role