Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LeeDevz
Danzaburou
Level 29
God Stats
9W - 6L
1,537 SR
Queue Stats
82W - 73L
1,479 Elo+
Party 1
Merlin
Merlin
Strobic
Merlin
Level 101
God Stats
2W - 0L
1,617 SR
Queue Stats
24W - 16L
1,675 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,531 Elo+

VS

Team Averages
Level 73
1,529 SR
1,501 Elo+
Artemis
Artemis
DontBully
Artemis
Level 145
God Stats
11W - 8L
1,387 SR
Queue Stats
347W - 325L
1,566 Elo+
Party 2
Ullr
Ullr
GeicoGreens
Ullr
Level 127
God Stats
3W - 8L
1,286 SR
Queue Stats
206W - 175L
1,547 Elo+
Party 2
Zeus
Zeus
JOAQAZ16
Zeus
Level 48
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo
Ymir
Ymir
KoIxnda
Ymir
Level 5
God Stats
5W - 9L
1,698 SR
Queue Stats
43W - 44L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Nargack
Sun Wukong
Level 38
God Stats
10W - 3L
1,707 SR
Queue Stats
163W - 147L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 0 / 1
7,212
721
4,391
7,589
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
 
Guan Yu
13
2 / 0 / 1
7,151
715
5,441
7,031
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
 
Gilgamesh
9
1 / 1 / 3
5,696
570
2,929
7,971
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LeeDevz
Danzaburou
11
3 / 1 / 2
6,328
633
4,307
5,672
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Strobic
Merlin
11
0 / 0 / 3
6,276
628
1,102
2,902
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DontBully
Artemis
9
0 / 4 / 2
5,282
528
3,820
6,390
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,858
586
3,168
6,735
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
1 / 2 / 1
5,844
584
3,959
4,023
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KoIxnda
Ymir
9
0 / 2 / 2
5,219
522
2,034
5,997
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Nargack
Sun Wukong
9
0 / 1 / 0
5,192
519
2,012
5,713
1,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
2
2
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
1
6.5
W
Guan Yu
 
Guan Yu
2
0
1
2.5
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
L
Artemis
DontBully
Artemis
0
4
2
0.25
L
1
3
1
0.5
L
Zeus
1
2
1
0.75
L
Ymir
KoIxnda
Ymir
0
2
2
0.5
W
Danzaburou
LeeDevz
Danzaburou
3
1
2
4
L
Sun Wukong
Nargack
Sun Wukong
0
1
0
0
W
Merlin
Strobic
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
14,993
31,165
Taken
28,858
11,880
Mitigated
9,564
14,812
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,391
2,699
0
3,454
7,589
2,368
0
1,716
5,873
0
43,082
W
Guan Yu
 
Guan Yu
5,441
820
0
3,916
7,031
3,571
964
234
6,797
0
44,766
W
Gilgamesh
 
Gilgamesh
2,929
598
1,022
2,134
7,971
3,389
0
2,639
5,332
0
13,647
L
Artemis
DontBully
Artemis
3,820
1,589
0
2,007
6,390
1,842
720
0
6,390
0
26,912
L
3,168
1,386
0
280
6,735
2,006
0
575
6,160
0
34,862
L
Zeus
3,959
273
0
377
4,023
1,057
0
14
4,009
33,181
0
L
Ymir
KoIxnda
Ymir
2,034
194
0
1,448
5,997
2,898
0
513
5,484
15,755
0
W
Danzaburou
LeeDevz
Danzaburou
4,307
1,813
0
3,249
5,672
1,718
0
641
5,031
0
30,340
L
Sun Wukong
Nargack
Sun Wukong
2,012
212
0
2,231
5,713
1,761
0
0
5,713
0
23,895
W
Merlin
Strobic
Merlin
1,102
0
0
1,037
2,902
834
272
763
2,139
40,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
27,395
366
Minions Killed
295
0
Camps Cleared
0
1,090,591
Distance Traveled
918,921
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,212
721
75
8
0
247,085
6
W
Guan Yu
7,151
715
112
11
0
216,778
3
W
Gilgamesh
5,696
570
15
2
0
228,319
7
L
Artemis
5,282
528
60
6
0
184,754
1
L
Ullr
5,858
586
80
8
0
206,627
1
L
Zeus
5,844
584
77
8
0
176,936
3
L
Ymir
5,219
522
29
3
0
205,419
9
W
Danzaburou
6,328
633
67
7
0
191,911
1
L
Sun Wukong
5,192
519
49
5
0
145,185
2
W
Merlin
6,276
628
97
10
0
206,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role