Player Matchup

Sobek
Sobek
Pyramydas
Sobek
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,579 Elo+
Party 2
Da Ji
Da Ji
Wojoness
Da Ji
Level 128
God Stats
0W - 1L
1,692 SR
Queue Stats
193W - 211L
1,477 Elo+
Party 2
Nike
Nike
YungkillaRKO
Nike
Level 89
God Stats
8W - 4L
1,668 SR
Queue Stats
814W - 774L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
albertovmtz
Ah Muzen Cab
Level 149
God Stats
8W - 3L
1,556 SR
Queue Stats
243W - 259L
1,472 Elo+
Solo
Horus
Horus
zealousgoatt
Horus
Level 89
God Stats
1W - 4L
1,314 SR
Queue Stats
111W - 118L
1,430 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,493 Elo+

VS

Team Averages
Level 115
1,518 SR
1,506 Elo+
Skadi
Skadi
A Lewser Goblin
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,429 Elo+
Party 1
Ra
Ra
Demotaur
Ra
Level 102
God Stats
2W - 0L
1,669 SR
Queue Stats
198W - 170L
1,495 Elo+
Solo
Tyr
Tyr
IanMills64
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
SouthpawStan
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,572 Elo+
Solo
Ganesha
Ganesha
TheGoblinLord
Ganesha
Level 146
God Stats
1W - 0L
1,420 SR
Queue Stats
21W - 30L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pyramydas
Sobek
17
2 / 4 / 18
10,590
706
10,894
23,558
34,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Wojoness
Da Ji
15
4 / 9 / 9
9,565
638
9,877
16,355
8,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 5 / 5
11,358
757
18,182
17,554
25,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
albertovmtz
Ah Muzen Cab
18
3 / 4 / 17
10,653
710
37,773
17,638
8,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 14
10,461
697
5,754
17,706
21,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 15
11,631
775
16,944
19,423
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 3 / 11
12,538
836
26,925
18,348
10,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 20
10,659
711
7,433
17,459
25,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
SouthpawStan
Jing Wei
19
4 / 5 / 17
11,259
751
13,354
17,103
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
18
0 / 3 / 27
11,455
764
13,748
22,645
32,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
117
21
Kills
27
27
Deaths
22
63
Assists
90
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
W
14
3
11
6.5
W
2
5
20
2.4
L
Sobek
Pyramydas
Sobek
2
4
18
2.75
W
Jing Wei
SouthpawStan
Jing Wei
4
5
17
2.5
W
Ganesha
0
3
27
4.5
L
Da Ji
Wojoness
Da Ji
4
9
9
0.94
L
8
5
5
2.1
L
Ah Muzen Cab
albertovmtz
Ah Muzen Cab
3
4
17
2.88
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,480
Damage
78,404
92,811
Taken
94,978
98,093
Mitigated
85,111
32,285
Healing
47,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,944
8,701
1,460
3,881
19,423
9,223
2,314
2,313
17,046
0
30,338
W
26,925
3,345
17,767
8,897
18,348
10,139
813
3,172
15,135
48,273
0
W
7,433
577
1,229
1,764
17,459
25,148
31
2,287
14,880
35
17,290
L
Sobek
Pyramydas
Sobek
10,894
906
3,117
6,051
23,558
34,146
0
9,650
13,908
19,483
0
W
Jing Wei
SouthpawStan
Jing Wei
13,354
8,788
2,484
2,505
17,103
8,255
2,274
1,684
15,312
0
32,352
W
Ganesha
13,748
602
3,061
4,341
22,645
32,346
51
1,438
20,993
26,141
0
L
Da Ji
Wojoness
Da Ji
9,877
2,146
2,048
1,522
16,355
8,520
0
7,019
9,336
0
13,506
L
18,182
497
1,835
677
17,554
25,248
415
6,423
11,131
0
32,876
L
Ah Muzen Cab
albertovmtz
Ah Muzen Cab
37,773
9,349
1,548
5,454
17,638
8,377
1,235
8,012
9,626
0
70,244
L
5,754
2,111
4,413
5,620
17,706
21,802
0
9,604
8,102
0
9,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
57,542
128
Minions Killed
192
0
Camps Cleared
0
1,321,296
Distance Traveled
1,422,654
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,631
775
35
2
0
260,307
0
W
Ra
12,538
836
72
5
0
290,141
3
W
Tyr
10,659
711
24
2
0
319,207
4
L
Sobek
10,590
706
20
1
0
251,483
0
W
Jing Wei
11,259
751
57
4
0
254,462
1
W
Ganesha
11,455
764
4
0
0
298,537
3
L
Da Ji
9,565
638
9
1
0
261,025
3
L
Nike
11,358
757
36
2
0
252,553
3
L
Ah Muzen Cab
10,653
710
57
4
0
265,350
1
L
Horus
10,461
697
6
0
0
290,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role