Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ranqom12324
Tsukuyomi
Level 49
God Stats
16W - 7L
1,852 SR
Queue Stats
531W - 286L
1,716 Elo+
Party 3
He Bo
He Bo
Vacioh
He Bo
Level 26
God Stats
23W - 26L
1,645 SR
Queue Stats
300W - 192L
1,658 Elo+
Party 3
Neith
Neith
WizardRelic2669
Neith
Level 23
God Stats
3W - 3L
1,435 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 2
Bacchus
Bacchus
ZackIERRM
Bacchus
Level 42
God Stats
6W - 2L
1,438 SR
Queue Stats
33W - 43L
1,497 Elo+
Party 2
Team Averages
Level 56
1,574 SR
1,567 Elo+

VS

Team Averages
Level 37
1,511 SR
1,652 Elo+
Cernunnos
Cernunnos
FlipMedusa45634
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
SPOOKIFOX
Guan Yu
Level 26
God Stats
1W - 0L
1,795 SR
Queue Stats
21W - 13L
1,664 Elo+
Party 1
Scylla
Scylla
VanillaFlunky60
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,728 Elo+
Party 1
Arachne
Arachne
WeePr0metheus
Arachne
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 17L
1,752 Elo+
Party 1
Cabrakan
Cabrakan
luigizmindset_
Cabrakan
Level 45
God Stats
6W - 7L
1,261 SR
Queue Stats
143W - 162L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 1
7,541
628
6,692
6,081
3,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Ranqom12324
Tsukuyomi
13
5 / 3 / 1
7,444
620
8,015
8,515
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Vacioh
He Bo
12
1 / 3 / 3
6,845
570
3,478
5,264
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,760
480
2,702
6,320
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ZackIERRM
Bacchus
9
0 / 1 / 2
5,613
468
3,517
8,713
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlipMedusa45634
Cernunnos
13
5 / 1 / 3
8,010
668
7,993
7,230
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
SPOOKIFOX
Guan Yu
11
0 / 3 / 0
6,114
510
1,320
9,652
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 3
6,049
504
2,175
4,247
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
6 / 2 / 4
7,311
609
6,885
10,650
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
10
2 / 1 / 3
6,781
565
2,533
6,231
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
13
13
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
W
Cernunnos
FlipMedusa45634
Cernunnos
5
1
3
6.5
L
Tsukuyomi
Ranqom12324
Tsukuyomi
5
3
1
1.83
W
Guan Yu
SPOOKIFOX
Guan Yu
0
3
0
0
L
He Bo
Vacioh
He Bo
1
3
3
0.83
W
0
2
3
0.75
W
Arachne
6
2
4
4
L
0
5
1
0.1
L
Bacchus
ZackIERRM
Bacchus
0
1
2
1
W
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
20,906
34,893
Taken
38,010
15,484
Mitigated
16,545
7,039
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,692
1,826
0
2,613
6,081
3,114
0
0
6,081
0
43,375
W
Cernunnos
FlipMedusa45634
Cernunnos
7,993
3,492
0
4,357
7,230
2,483
910
1,286
5,944
0
51,156
L
Tsukuyomi
Ranqom12324
Tsukuyomi
8,015
2,089
0
498
8,515
3,146
0
975
7,540
0
53,877
W
Guan Yu
SPOOKIFOX
Guan Yu
1,320
178
50
2,859
9,652
3,715
0
165
9,487
0
32,648
L
He Bo
Vacioh
He Bo
3,478
359
0
735
5,264
1,591
0
1,449
3,815
41,845
0
W
2,175
136
0
530
4,247
1,097
0
376
3,871
34,446
0
W
Arachne
6,885
4,403
0
3,211
10,650
3,787
0
1,996
8,654
0
41,203
L
2,702
1,596
0
955
6,320
1,595
0
563
5,757
0
28,314
L
Bacchus
ZackIERRM
Bacchus
3,517
493
0
2,238
8,713
6,038
0
1,721
6,992
11,323
0
W
Cabrakan
2,533
384
0
1,444
6,231
5,463
0
3,172
3,059
15,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
34,265
346
Minions Killed
327
0
Camps Cleared
0
1,255,996
Distance Traveled
1,191,657
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,541
628
85
7
0
233,853
5
W
Cernunnos
8,010
668
93
8
0
236,016
1
L
Tsukuyomi
7,444
620
110
9
0
297,390
1
W
Guan Yu
6,114
510
78
7
0
233,471
5
L
He Bo
6,845
570
81
7
0
247,408
1
W
Scylla
6,049
504
66
6
0
230,513
5
W
Arachne
7,311
609
68
6
0
264,281
1
L
Neith
5,760
480
58
5
0
225,601
0
L
Bacchus
5,613
468
12
1
0
251,744
5
W
Cabrakan
6,781
565
22
2
0
227,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role