Player Matchup

Mulan
Mulan
Dezifyy
Mulan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,536 Elo+
Solo
Ymir
Ymir
El_Mexicano417
Ymir
Level 91
God Stats
10W - 13L
1,500 SR
Queue Stats
27W - 43L
1,416 Elo+
Party 2
Pele
Pele
Newbelle
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,439 Elo+

VS

Team Averages
Level 75
1,387 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BornNotForThis
Achilles
Level 62
God Stats
3W - 5L
1,162 SR
Queue Stats
42W - 82L
1,297 Elo+
Party 1
Awilix
Awilix
PsychoJoe
Awilix
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dezifyy
Mulan
14
3 / 5 / 4
9,699
647
10,625
15,374
13,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 4
9,846
656
6,084
17,484
18,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
13
3 / 7 / 3
9,339
623
6,550
15,056
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 0 / 11
11,520
768
23,469
3,971
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
6 / 4 / 8
10,944
730
9,173
17,334
16,339
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
PsychoJoe
Awilix
14
5 / 3 / 10
10,468
698
7,727
10,229
3,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
17
17
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
11
11.5
W
Achilles
6
4
8
2.5
L
Mulan
Dezifyy
Mulan
3
5
4
1
L
1
5
4
0.6
L
Pele
3
7
3
0.64
W
Awilix
PsychoJoe
Awilix
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
40,369
47,914
Taken
31,534
38,713
Mitigated
21,476
8,131
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
23,469
1,488
0
1,297
3,971
1,533
1,081
1,676
2,231
65,273
0
W
Achilles
9,173
1,755
130
1,306
17,334
16,339
413
3,275
13,726
0
23,365
L
Mulan
Dezifyy
Mulan
10,625
2,865
798
1,955
15,374
13,272
0
6,242
9,132
341
31,224
L
6,084
743
747
1,562
17,484
18,749
0
10,773
6,711
27,972
0
L
Pele
6,550
1,614
698
2,371
15,056
6,692
0
7,323
7,733
110
25,819
W
Awilix
PsychoJoe
Awilix
7,727
2,684
0
749
10,229
3,604
883
2,422
7,606
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
32,932
135
Minions Killed
134
6
Camps Cleared
5
717,190
Distance Traveled
838,577
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,520
768
88
6
2
307,433
2
W
Achilles
10,944
730
21
1
2
276,116
0
L
Mulan
9,699
647
48
3
2
216,785
4
L
Ymir
9,846
656
41
3
2
233,583
5
L
Pele
9,339
623
46
3
2
266,822
2
W
Awilix
10,468
698
25
2
1
255,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role