Player Matchup

Achilles
Achilles
JewieDabooi
Achilles
Level 84
God Stats
3W - 10L
1,283 SR
Queue Stats
32W - 57L
1,432 Elo+
Solo
Danzaburou
Danzaburou
KillerElmo9
Danzaburou
Level 15
God Stats
3W - 13L
1,494 SR
Queue Stats
6W - 19L
1,419 Elo+
Solo
Artio
Artio
RebelPalace
Artio
Level 20
God Stats
2W - 1L
1,326 SR
Queue Stats
26W - 38L
1,393 Elo+
Party 1
Ra
Ra
Yuaqi_Loc96
Ra
Level 109
God Stats
14W - 16L
1,559 SR
Queue Stats
205W - 242L
1,442 Elo+
Party 1
Fenrir
Fenrir
o0Mike0o
Fenrir
Level 118
God Stats
0W - 2L
1,217 SR
Queue Stats
25W - 36L
1,451 Elo+
Solo
Team Averages
Level 69
1,376 SR
1,427 Elo+

VS

Team Averages
Level 81
1,519 SR
1,477 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MBQ MAYHEM
Sun Wukong
Level 160
God Stats
81W - 67L
1,550 SR
Queue Stats
596W - 619L
1,541 Elo+
Solo
Olorun
Olorun
jjfuego
Olorun
Level 28
God Stats
8W - 10L
1,462 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 2
Pele
Pele
nhao1
Pele
Level 45
God Stats
24W - 32L
1,524 SR
Queue Stats
34W - 47L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
yeaman6
Nu Wa
Level 47
God Stats
7W - 5L
1,562 SR
Queue Stats
35W - 43L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JewieDabooi
Achilles
17
1 / 9 / 8
11,068
615
8,286
27,667
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
KillerElmo9
Danzaburou
18
2 / 9 / 5
11,832
657
6,543
19,798
8,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 5 / 8
11,621
646
5,032
23,475
27,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 0 / 8
13,760
764
25,026
13,291
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
o0Mike0o
Fenrir
20
5 / 9 / 5
12,925
718
11,761
21,389
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
4 / 0 / 10
12,784
710
6,495
12,084
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MBQ MAYHEM
Sun Wukong
20
4 / 1 / 21
13,505
750
17,677
19,362
22,988
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
jjfuego
Olorun
19
2 / 5 / 16
12,047
669
15,720
17,782
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
nhao1
Pele
20
13 / 8 / 13
14,146
786
21,206
23,611
9,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
yeaman6
Nu Wa
20
9 / 3 / 19
13,545
753
31,169
8,794
3,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
16
Kills
32
32
Deaths
17
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
10
9
L
Achilles
JewieDabooi
Achilles
1
9
8
0.56
L
Danzaburou
KillerElmo9
Danzaburou
2
9
5
0.5
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
4
1
21
14.5
L
2
5
8
1.2
L
6
0
8
10
W
Olorun
jjfuego
Olorun
2
5
16
2
W
Pele
nhao1
Pele
13
8
13
2.44
L
Fenrir
o0Mike0o
Fenrir
5
9
5
0.83
W
Nu Wa
yeaman6
Nu Wa
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
92,267
105,620
Taken
81,633
81,197
Mitigated
55,009
19,583
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,495
899
0
987
12,084
12,399
852
4,281
7,424
0
30,454
L
Achilles
JewieDabooi
Achilles
8,286
1,613
0
3,379
27,667
24,061
803
13,672
13,814
0
17,915
L
Danzaburou
KillerElmo9
Danzaburou
6,543
2,111
78
1,155
19,798
8,227
868
7,151
12,483
0
42,572
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
17,677
3,362
0
6,015
19,362
22,988
217
4,636
14,050
0
52,422
L
5,032
294
1,008
4,723
23,475
27,884
0
10,019
13,099
15,113
0
L
25,026
1,696
3,056
4,522
13,291
5,711
817
7,135
6,121
94,434
0
W
Olorun
jjfuego
Olorun
15,720
8,573
2,246
4,584
17,782
6,593
2,941
7,681
9,543
39,593
0
W
Pele
nhao1
Pele
21,206
7,131
0
7,524
23,611
9,543
1,667
7,770
14,989
0
60,252
L
Fenrir
o0Mike0o
Fenrir
11,761
1,927
355
1,307
21,389
15,314
2,703
8,912
12,430
0
30,109
W
Nu Wa
yeaman6
Nu Wa
31,169
7,823
0
98
8,794
3,486
3,836
4,517
3,881
61,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,206
Gold Earned
66,027
289
Minions Killed
274
0
Camps Cleared
0
1,597,118
Distance Traveled
1,797,362
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,784
710
47
3
0
377,854
0
L
Achilles
11,068
615
14
1
0
307,750
8
L
Danzaburou
11,832
657
64
4
0
275,420
0
W
Sun Wukong
13,505
750
79
4
0
380,991
0
L
Artio
11,621
646
24
1
0
323,291
0
L
Ra
13,760
764
147
8
0
373,483
2
W
Olorun
12,047
669
42
2
0
338,862
2
W
Pele
14,146
786
49
3
0
374,353
1
L
Fenrir
12,925
718
40
2
0
317,174
2
W
Nu Wa
13,545
753
57
3
0
325,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role