Player Matchup

Hachiman
Hachiman
KiLlErFiRsTbOrN
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,371 Elo+
Party 3
Bellona
Bellona
abusivegeorge
Bellona
Level 44
God Stats
39W - 67L
1,325 SR
Queue Stats
504W - 614L
1,357 Elo+
Party 1
Rama
Rama
its crashx
Rama
Level 57
God Stats
1W - 2L
1,451 SR
Queue Stats
167W - 194L
1,422 Elo+
Solo
Arachne
Arachne
lilwil
Arachne
Level 44
God Stats
25W - 52L
1,262 SR
Queue Stats
484W - 600L
1,347 Elo+
Party 1
Ra
Ra
yesdaddyxo
Ra
Level 46
God Stats
15W - 28L
1,431 SR
Queue Stats
184W - 216L
1,357 Elo+
Party 3
Team Averages
Level 45
1,394 SR
1,371 Elo+

VS

Team Averages
Level 84
1,538 SR
1,471 Elo+
Chernobog
Chernobog
 
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeadCreed720
Horus
Level 69
God Stats
4W - 9L
1,588 SR
Queue Stats
136W - 136L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
JME3
Kuzenbo
Level 29
God Stats
3W - 2L
1,710 SR
Queue Stats
90W - 101L
1,364 Elo+
Party 4
The Morrigan
The Morrigan
jerrysmilesalot
The Morrigan
Level 105
God Stats
8W - 12L
1,355 SR
Queue Stats
173W - 198L
1,412 Elo+
Party 4
Bakasura
Bakasura
thunder rex 649
Bakasura
Level 95
God Stats
1W - 0L
1,538 SR
Queue Stats
18W - 14L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
0 / 13 / 7
9,873
987
10,250
19,359
5,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
16
3 / 7 / 4
10,447
1,045
12,800
19,807
11,155
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 3
10,518
1,052
10,853
16,888
5,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
lilwil
Arachne
16
2 / 10 / 4
10,282
1,028
7,905
21,397
11,428
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 5
10,581
1,058
11,524
15,540
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

6

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
15 / 4 / 14
13,716
1,372
23,192
15,953
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 23
12,023
1,202
12,435
9,142
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
JME3
Kuzenbo
17
3 / 0 / 19
11,478
1,148
14,095
14,520
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
jerrysmilesalot
The Morrigan
17
6 / 3 / 17
11,480
1,148
13,671
7,045
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
19
15 / 2 / 17
13,548
1,355
21,054
12,774
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
10
Kills
44
44
Deaths
10
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
15
4
14
5.5
W
5
1
23
16.5
W
Kuzenbo
JME3
Kuzenbo
3
0
19
12.5
L
Hachiman
0
13
7
0.27
L
Bellona
3
7
4
0.71
L
3
6
3
0.75
W
The Morrigan
jerrysmilesalot
The Morrigan
6
3
17
4.83
L
Arachne
lilwil
Arachne
2
10
4
0.4
W
Bakasura
15
2
17
11.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,332
Damage
84,447
92,991
Taken
59,434
38,839
Mitigated
38,589
8,319
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
23,192
12,608
0
4,356
15,953
6,873
0
2,708
13,245
0
55,060
W
12,435
6,319
2,885
2,819
9,142
4,124
0
2,717
6,425
0
28,746
W
Kuzenbo
JME3
Kuzenbo
14,095
3,594
0
945
14,520
17,800
0
2,289
12,231
23,116
0
L
Hachiman
10,250
6,530
0
91
19,359
5,609
0
4,240
14,417
0
19,274
L
Bellona
12,800
5,292
0
1,140
19,807
11,155
0
6,056
13,341
0
28,062
L
10,853
9,507
0
902
16,888
5,941
0
7,706
8,902
0
29,636
W
The Morrigan
jerrysmilesalot
The Morrigan
13,671
2,506
34
310
7,045
2,847
0
1,419
5,609
32,761
820
L
Arachne
lilwil
Arachne
7,905
5,188
0
2,649
21,397
11,428
0
4,975
15,283
298
19,022
W
Bakasura
21,054
17,520
297
4,117
12,774
6,945
0
2,577
10,197
0
29,219
L
11,524
1,348
1,706
1,831
15,540
4,706
0
3,969
11,516
45,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
62,245
164
Minions Killed
226
4
Camps Cleared
9
873,750
Distance Traveled
953,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,716
1,372
68
7
6
156,634
0
W
Horus
12,023
1,202
57
6
0
198,712
0
W
Kuzenbo
11,478
1,148
24
2
0
229,625
1
L
Hachiman
9,873
987
15
2
2
160,756
0
L
Bellona
10,447
1,045
25
3
1
202,964
0
L
Rama
10,518
1,052
27
3
0
144,426
0
W
The Morrigan
11,480
1,148
37
4
0
163,195
0
L
Arachne
10,282
1,028
25
3
0
193,808
0
W
Bakasura
13,548
1,355
40
4
3
204,869
0
L
Ra
10,581
1,058
72
7
1
171,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role