Player Matchup

Cthulhu
Cthulhu
AlbanezSV
Cthulhu
Level 53
God Stats
4W - 6L
1,272 SR
Queue Stats
104W - 165L
1,409 Elo+
Party 2
Artemis
Artemis
RHOOD777
Artemis
Level 4
God Stats
2W - 3L
1,305 SR
Queue Stats
27W - 34L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
TRSTEX
Amaterasu
Level 27
God Stats
14W - 15L
1,593 SR
Queue Stats
21W - 31L
1,441 Elo+
Party 2
Team Averages
Level 28
1,390 SR
1,426 Elo+

VS

Team Averages
Level 43
1,336 SR
1,212 Elo+
Loki
Loki
Chrenry
Loki
Level 33
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 39L
1,126 Elo+
Party 1
Ra
Ra
Nat3SKIE96
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 71L
1,138 Elo+
Party 1
Vamana
Vamana
YmirAHo
Vamana
Level 92
God Stats
0W - 5L
1,222 SR
Queue Stats
42W - 77L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbanezSV
Cthulhu
16
6 / 2 / 14
10,382
799
9,749
13,775
13,981
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
RHOOD777
Artemis
15
9 / 3 / 9
10,442
803
16,271
11,462
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TRSTEX
Amaterasu
15
5 / 4 / 6
9,768
751
9,057
12,229
11,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Chrenry
Loki
11
1 / 6 / 2
7,825
602
5,650
11,311
3,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 9 / 6
9,650
742
8,597
11,402
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
YmirAHo
Vamana
13
6 / 5 / 3
10,380
798
12,277
16,019
13,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
9
9
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlbanezSV
Cthulhu
6
2
14
6.5
L
Loki
Chrenry
Loki
1
6
2
0.33
L
2
9
6
0.56
W
Artemis
RHOOD777
Artemis
9
3
9
4.5
W
Amaterasu
TRSTEX
Amaterasu
5
4
6
2
L
Vamana
YmirAHo
Vamana
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
26,524
37,466
Taken
38,732
30,902
Mitigated
21,171
14,718
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlbanezSV
Cthulhu
9,749
676
618
3,956
13,775
13,981
216
4,068
9,707
36,718
0
L
Loki
Chrenry
Loki
5,650
908
0
1,398
11,311
3,728
0
2,926
8,385
0
16,336
L
8,597
1,206
588
1,977
11,402
4,029
0
2,784
8,618
33,050
0
W
Artemis
RHOOD777
Artemis
16,271
8,706
863
4,704
11,462
5,518
748
2,265
9,197
0
38,445
W
Amaterasu
TRSTEX
Amaterasu
9,057
3,287
630
3,947
12,229
11,403
493
2,806
9,423
0
29,591
L
Vamana
YmirAHo
Vamana
12,277
6,921
0
2,270
16,019
13,414
0
4,193
11,826
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
27,855
152
Minions Killed
115
9
Camps Cleared
2
737,234
Distance Traveled
655,554
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,382
799
59
5
1
262,814
2
L
Loki
7,825
602
27
2
0
231,762
2
L
Ra
9,650
742
58
4
2
186,076
1
W
Artemis
10,442
803
55
4
6
207,264
4
W
Amaterasu
9,768
751
38
3
2
267,156
6
L
Vamana
10,380
798
30
2
0
237,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role