Player Matchup

Ymir
Ymir
Bronze V
 
Ymir
Bronze V
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
CactusJazzz
Nemesis
Silver III
Level 36
God Stats
5W - 7L
1,555 SR
Queue Stats
165W - 165L
1,540 MMR
Solo
Hachiman
Hachiman
Gold IV
LIL2will
Hachiman
Gold IV
Level 146
God Stats
8W - 7L
1,733 SR
Queue Stats
180W - 171L
1,534 MMR
Solo
Kukulkan
Kukulkan
Gold I
Malefic2
Kukulkan
Gold I
Level 156
God Stats
8W - 8L
1,689 SR
Queue Stats
132W - 136L
1,540 MMR
Solo
Chaac
Chaac
Bronze V
lumba_vuk
Chaac
Bronze V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,595 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,548 SR
1,502 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
Shlorber
Zhong Kui
Gold III
Level 153
God Stats
2W - 3L
1,411 SR
Queue Stats
115W - 110L
1,486 MMR
Solo
Geb
Geb
Gold III
ZenHeartless
Geb
Gold III
Level 159
God Stats
6W - 3L
1,829 SR
Queue Stats
153W - 150L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 0
7,898
359
6,019
19,402
15,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
CactusJazzz
Nemesis
14
3 / 4 / 2
9,082
413
9,950
15,254
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LIL2will
Hachiman
17
1 / 4 / 1
10,542
479
9,617
15,547
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Malefic2
Kukulkan
13
0 / 7 / 1
8,714
396
8,269
14,960
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
lumba_vuk
Chaac
15
0 / 5 / 0
9,242
420
7,032
19,685
22,268
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AtlasShivaArtioCliodhna

VS

Bans
BellonaCthulhuBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
6 / 0 / 5
12,995
591
18,201
15,530
19,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
 
Jing Wei
18
3 / 3 / 3
11,926
542
10,474
17,009
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
 
Awilix
19
5 / 3 / 8
11,569
526
12,764
16,396
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Shlorber
Zhong Kui
18
10 / 1 / 1
11,940
543
14,573
17,262
12,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 9
8,998
409
9,637
13,558
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
24
24
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
W
Cu Chulainn
 
Cu Chulainn
6
0
5
8.5
W
Jing Wei
 
Jing Wei
3
3
3
1.5
W
Awilix
 
Awilix
5
3
8
3
L
Nemesis
CactusJazzz
Nemesis
3
4
2
1
L
Hachiman
LIL2will
Hachiman
1
4
1
0.38
L
Kukulkan
Malefic2
Kukulkan
0
7
1
0.07
W
Zhong Kui
Shlorber
Zhong Kui
10
1
1
10.5
W
0
0
9
4.5
L
Chaac
lumba_vuk
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,887
Damage
65,649
84,848
Taken
79,755
55,314
Mitigated
57,856
19,094
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,019
839
292
2,861
19,402
15,612
0
8,963
9,757
26,737
0
W
Cu Chulainn
 
Cu Chulainn
18,201
5,181
0
3,401
15,530
19,151
142
1,083
14,447
223
94,581
W
Jing Wei
 
Jing Wei
10,474
8,141
0
8,308
17,009
6,322
0
1,394
15,615
0
103,053
W
Awilix
 
Awilix
12,764
4,916
0
1,303
16,396
6,264
70
3,895
12,501
0
95,293
L
Nemesis
CactusJazzz
Nemesis
9,950
3,611
0
1,950
15,254
5,991
0
4,320
10,814
0
62,179
L
Hachiman
LIL2will
Hachiman
9,617
6,539
0
6,817
15,547
5,602
0
3,919
11,540
0
81,986
L
Kukulkan
Malefic2
Kukulkan
8,269
772
0
3,107
14,960
5,841
0
3,868
11,031
57,313
0
W
Zhong Kui
Shlorber
Zhong Kui
14,573
1,655
0
9,277
17,262
12,418
0
4,746
12,516
90,394
0
W
9,637
1,371
1,150
3,729
13,558
13,701
0
4,905
8,653
24,800
0
L
Chaac
lumba_vuk
Chaac
7,032
1,020
0
4,067
19,685
22,268
0
2,300
17,273
0
67,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
57,428
504
Minions Killed
613
0
Camps Cleared
0
1,990,739
Distance Traveled
2,173,615
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,898
359
36
2
0
383,023
7
W
Cu Chulainn
12,995
591
194
9
0
424,704
4
W
Jing Wei
11,926
542
160
7
0
422,088
5
W
Awilix
11,569
526
111
5
0
495,437
8
L
Nemesis
9,082
413
90
4
0
423,028
3
L
Hachiman
10,542
479
136
6
0
374,384
5
L
Kukulkan
8,714
396
124
6
0
381,142
12
W
Zhong Kui
11,940
543
129
6
0
402,930
0
W
Geb
8,998
409
19
1
0
428,456
5
L
Chaac
9,242
420
118
5
0
429,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role