Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
LTXLucas
Thoth
Level 128
God Stats
4W - 5L
1,524 SR
Queue Stats
48W - 48L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rafael_Dopher
Tsukuyomi
Level 121
God Stats
16W - 16L
1,585 SR
Queue Stats
142W - 171L
1,470 Elo+
Party 2
Atlas
Atlas
VictorKairo
Atlas
Level 131
God Stats
2W - 2L
1,697 SR
Queue Stats
148W - 190L
1,443 Elo+
Party 2
Neith
Neith
willy_zelle
Neith
Level 159
God Stats
33W - 16L
1,573 SR
Queue Stats
136W - 144L
1,493 Elo+
Party 2
Team Averages
Level 134
1,576 SR
1,478 Elo+

VS

Team Averages
Level 123
1,500 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
R34P1N6 D347H
Yu Huang
Level 148
God Stats
14W - 26L
1,405 SR
Queue Stats
587W - 602L
1,437 Elo+
Party 1
Fenrir
Fenrir
Sniffyr
Fenrir
Level 118
God Stats
5W - 3L
1,550 SR
Queue Stats
111W - 100L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
Wicho1107
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,561 Elo+
Solo
Bacchus
Bacchus
oxispid
Bacchus
Level 118
God Stats
50W - 50L
1,544 SR
Queue Stats
602W - 591L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 5 / 0
6,444
403
1,677
11,979
4,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
LTXLucas
Thoth
11
2 / 6 / 0
7,103
444
4,281
8,805
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Rafael_Dopher
Tsukuyomi
12
2 / 8 / 2
7,838
490
5,732
13,770
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 0
6,116
382
2,772
9,810
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 2
7,031
439
4,932
6,102
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 0 / 4
9,884
618
4,088
5,109
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
R34P1N6 D347H
Yu Huang
15
6 / 1 / 10
9,653
603
9,037
7,610
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sniffyr
Fenrir
16
12 / 2 / 6
9,914
620
13,597
12,564
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Wicho1107
Cernunnos
15
2 / 1 / 2
9,277
580
2,463
8,016
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
oxispid
Bacchus
12
3 / 1 / 6
8,273
517
5,480
9,497
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
27
27
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
W
Cerberus
 
Cerberus
4
0
4
6
L
Thoth
LTXLucas
Thoth
2
6
0
0.33
W
Yu Huang
R34P1N6 D347H
Yu Huang
6
1
10
11
L
Tsukuyomi
Rafael_Dopher
Tsukuyomi
2
8
2
0.38
W
Fenrir
Sniffyr
Fenrir
12
2
6
7.5
L
1
4
0
0.25
W
Cernunnos
Wicho1107
Cernunnos
2
1
2
3
W
Bacchus
oxispid
Bacchus
3
1
6
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
34,665
50,466
Taken
42,796
17,518
Mitigated
22,104
8,922
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,677
361
0
2,368
11,979
4,171
0
1,671
10,106
31,408
0
W
Cerberus
 
Cerberus
4,088
248
0
2,872
5,109
2,967
0
1,020
4,089
58,185
0
L
Thoth
LTXLucas
Thoth
4,281
192
0
1,054
8,805
2,353
0
4,632
4,173
38,944
0
W
Yu Huang
R34P1N6 D347H
Yu Huang
9,037
355
0
3,473
7,610
2,432
355
3,225
4,385
56,365
0
L
Tsukuyomi
Rafael_Dopher
Tsukuyomi
5,732
609
0
3,009
13,770
3,733
0
4,928
8,764
0
36,275
W
Fenrir
Sniffyr
Fenrir
13,597
3,956
0
5,338
12,564
5,145
52
2,934
9,630
0
60,379
L
2,772
1,070
0
1,506
9,810
5,089
0
5,282
4,487
18,527
1,953
W
Cernunnos
Wicho1107
Cernunnos
2,463
969
0
3,765
8,016
2,729
590
430
7,586
0
70,378
W
Bacchus
oxispid
Bacchus
5,480
432
590
1,967
9,497
8,831
263
989
8,231
21,810
3,636
L
4,932
1,319
0
985
6,102
2,172
180
1,546
4,556
0
44,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
47,001
334
Minions Killed
492
0
Camps Cleared
0
1,384,454
Distance Traveled
1,613,874
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,444
403
73
5
0
285,629
7
W
Cerberus
9,884
618
139
9
0
316,359
0
L
Thoth
7,103
444
75
5
0
274,305
9
W
Yu Huang
9,653
603
103
6
0
308,975
5
L
Tsukuyomi
7,838
490
69
4
0
260,577
3
W
Fenrir
9,914
620
90
6
0
365,051
3
L
Atlas
6,116
382
32
2
0
289,937
9
W
Cernunnos
9,277
580
130
8
0
293,923
5
W
Bacchus
8,273
517
30
2
0
329,566
4
L
Neith
7,031
439
85
5
0
274,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role