Player Matchup

Chaac
Chaac
Glitchikus
Chaac
Level 97
God Stats
2W - 0L
1,265 SR
Queue Stats
115W - 97L
1,655 Elo+
Party 2
Thor
Thor
LeMickeyMouse
Thor
Level 128
God Stats
13W - 12L
1,485 SR
Queue Stats
197W - 142L
1,671 Elo+
Party 2
Eset
Eset
Saskiiaa
Eset
Level 63
God Stats
7W - 6L
1,694 SR
Queue Stats
219W - 152L
1,687 Elo+
Party 2
Rama
Rama
Scaredofthem
Rama
Level 157
God Stats
5W - 4L
1,334 SR
Queue Stats
238W - 176L
1,672 Elo+
Party 2
Thoth
Thoth
TheDunkMaster01
Thoth
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 12L
1,848 Elo+
Party 2
Team Averages
Level 97
1,456 SR
1,707 Elo+

VS

Team Averages
Level 53
1,433 SR
1,676 Elo+
Tyr
Tyr
DeltaBluesXx
Tyr
Level 124
God Stats
1W - 3L
1,164 SR
Queue Stats
40W - 60L
1,286 Elo+
Solo
Thoth
Thoth
FlipMedusa45634
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,808 Elo+
Party 1
Khepri
Khepri
SPOOKIFOX
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,684 Elo+
Party 1
Jing Wei
Jing Wei
VanillaFlunky60
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,801 Elo+
Party 1
Serqet
Serqet
WeePr0metheus
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 1 / 2
9,591
564
6,876
12,194
10,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
15 / 0 / 5
11,345
667
16,250
11,299
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
14
4 / 3 / 12
10,039
591
7,371
14,549
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 3 / 6
11,565
680
16,697
17,982
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 5
9,220
542
8,050
7,394
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,170
481
5,676
14,819
8,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 6
7,960
468
7,287
8,912
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SPOOKIFOX
Khepri
10
0 / 10 / 6
6,995
411
3,969
17,073
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
13
2 / 7 / 1
7,945
467
8,502
12,530
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 6 / 2
8,501
500
7,778
15,115
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
33
Kills
9
9
Deaths
33
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
6
6
0.83
W
Chaac
1
1
2
2
W
15
0
5
17.5
L
Khepri
SPOOKIFOX
Khepri
0
10
6
0.3
W
Eset
4
3
12
3.33
W
11
3
6
4.67
W
2
2
5
2.25
L
Jing Wei
2
7
1
0.36
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,244
Damage
33,212
63,418
Taken
68,449
38,984
Mitigated
30,813
21,843
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,676
576
0
3,998
14,819
8,078
692
2,901
11,918
2,341
55,454
L
7,287
231
0
876
8,912
2,192
0
2,791
6,121
41,806
0
W
Chaac
6,876
1,242
0
3,273
12,194
10,442
427
653
11,285
0
57,645
W
16,250
4,114
0
1,477
11,299
5,242
1,351
1,970
9,329
0
68,629
L
Khepri
SPOOKIFOX
Khepri
3,969
652
0
1,251
17,073
12,312
0
5,142
11,931
14,533
0
W
Eset
7,371
1,034
431
4,370
14,549
14,372
682
2,925
11,434
33,855
0
W
16,697
14,505
0
11,542
17,982
6,705
3,451
3,808
14,010
0
89,542
W
8,050
728
0
750
7,394
2,223
1,471
2,257
4,835
58,060
0
L
Jing Wei
8,502
6,234
0
2,652
12,530
3,313
0
1,207
11,323
0
45,270
L
7,778
1,569
0
3,030
15,115
4,918
0
3,380
11,735
0
30,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
39,571
529
Minions Killed
352
0
Camps Cleared
0
1,673,381
Distance Traveled
1,624,556
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,170
481
122
7
0
345,710
0
L
Thoth
7,960
468
84
5
0
314,472
2
W
Chaac
9,591
564
125
7
0
353,270
2
W
Thor
11,345
667
103
6
0
369,909
3
L
Khepri
6,995
411
13
1
0
318,850
5
W
Eset
10,039
591
44
3
0
327,928
5
W
Rama
11,565
680
139
8
0
287,893
2
W
Thoth
9,220
542
118
7
0
334,381
0
L
Jing Wei
7,945
467
75
4
0
298,277
5
L
Serqet
8,501
500
58
3
0
347,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role