Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Alechetoos
Ao Kuang
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
490W - 552L
1,417 Elo+
Party 3
Medusa
Medusa
Sir DannyF
Medusa
Level 29
God Stats
13W - 14L
1,521 SR
Queue Stats
227W - 246L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
iSoyAntonio
Amaterasu
Level 29
God Stats
17W - 18L
1,341 SR
Queue Stats
272W - 339L
1,427 Elo+
Party 1
Team Averages
Level 91
1,472 SR
1,466 Elo+

VS

Team Averages
Level 85
1,462 SR
1,449 Elo+
Fenrir
Fenrir
BigByrd07
Fenrir
Level 18
God Stats
8W - 2L
1,768 SR
Queue Stats
35W - 38L
1,413 Elo+
Party 4
Gilgamesh
Gilgamesh
Frost172
Gilgamesh
Level 125
God Stats
7W - 11L
1,406 SR
Queue Stats
419W - 429L
1,480 Elo+
Party 2
Medusa
Medusa
LOB Aizen
Medusa
Level 123
God Stats
3W - 4L
1,412 SR
Queue Stats
234W - 245L
1,514 Elo+
Party 2
Artio
Artio
Muffiinzz
Artio
Level 41
God Stats
7W - 14L
1,186 SR
Queue Stats
119W - 149L
1,396 Elo+
Party 2
Tiamat
Tiamat
WingNuutzz
Tiamat
Level 117
God Stats
3W - 1L
1,540 SR
Queue Stats
849W - 910L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 5 / 0
7,792
557
7,168
7,889
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
 
Artio
6
1 / 3 / 0
5,284
377
1,540
10,473
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Alechetoos
Ao Kuang
12
1 / 2 / 2
7,271
519
3,331
9,662
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Sir DannyF
Medusa
11
0 / 4 / 1
6,614
472
2,532
8,568
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
iSoyAntonio
Amaterasu
11
1 / 4 / 1
6,801
486
4,070
10,519
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigByrd07
Fenrir
14
7 / 3 / 3
8,221
587
8,155
11,759
5,038
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Frost172
Gilgamesh
13
6 / 2 / 2
7,983
570
11,666
11,668
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
LOB Aizen
Medusa
14
4 / 0 / 1
8,171
584
6,428
8,135
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Muffiinzz
Artio
10
0 / 1 / 5
5,992
428
3,137
5,259
3,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
WingNuutzz
Tiamat
13
1 / 1 / 2
7,469
534
3,664
7,163
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
0
0.6
L
Artio
 
Artio
1
3
0
0.33
L
Ao Kuang
Alechetoos
Ao Kuang
1
2
2
1
W
Fenrir
BigByrd07
Fenrir
7
3
3
2.83
W
Gilgamesh
Frost172
Gilgamesh
6
2
2
3.5
W
Medusa
LOB Aizen
Medusa
4
0
1
4.5
W
Artio
Muffiinzz
Artio
0
1
5
2.5
L
Medusa
Sir DannyF
Medusa
0
4
1
0.13
W
Tiamat
WingNuutzz
Tiamat
1
1
2
2
L
Amaterasu
iSoyAntonio
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
33,050
47,111
Taken
43,984
19,965
Mitigated
23,335
8,877
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,168
1,861
0
1,494
7,889
3,097
49
1,645
6,038
54,093
0
L
Artio
 
Artio
1,540
186
10
1,413
10,473
4,806
0
3,141
7,083
5,345
0
L
Ao Kuang
Alechetoos
Ao Kuang
3,331
992
0
1,063
9,662
3,104
0
1,359
8,170
41,446
0
W
Fenrir
BigByrd07
Fenrir
8,155
1,444
0
3,014
11,759
5,038
0
3,923
7,836
0
46,777
W
Gilgamesh
Frost172
Gilgamesh
11,666
3,173
0
1,818
11,668
9,764
15
1,518
10,150
0
44,394
W
Medusa
LOB Aizen
Medusa
6,428
2,529
0
2,541
8,135
2,563
1,599
624
7,511
0
62,810
W
Artio
Muffiinzz
Artio
3,137
250
603
1,843
5,259
3,139
241
1,493
3,766
15,679
0
L
Medusa
Sir DannyF
Medusa
2,532
1,046
0
2,111
8,568
1,417
0
322
8,246
0
39,752
W
Tiamat
WingNuutzz
Tiamat
3,664
476
0
3,018
7,163
2,831
260
4,481
2,682
54,436
0
L
Amaterasu
iSoyAntonio
Amaterasu
4,070
1,754
0
2,786
10,519
7,541
1,082
0
9,934
0
27,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
37,836
349
Minions Killed
407
0
Camps Cleared
0
1,291,384
Distance Traveled
1,379,390
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,792
557
103
7
0
250,889
3
L
Artio
5,284
377
6
0
0
233,511
3
L
Ao Kuang
7,271
519
82
6
0
288,140
3
W
Fenrir
8,221
587
78
6
0
303,896
4
W
Gilgamesh
7,983
570
88
6
0
277,541
5
W
Medusa
8,171
584
105
8
0
258,579
5
W
Artio
5,992
428
27
2
0
268,067
2
L
Medusa
6,614
472
86
6
0
259,595
2
W
Tiamat
7,469
534
109
8
0
271,307
1
L
Amaterasu
6,801
486
72
5
0
259,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role