Player Matchup

Ra
Ra
WNB14
Ra
Level 43
God Stats
5W - 8L
1,386 SR
Queue Stats
7W - 21L
1,245 Elo+
Party 2
Medusa
Medusa
Xysth
Medusa
Level 68
God Stats
2W - 6L
1,459 SR
Queue Stats
12W - 26L
1,295 Elo+
Party 2
Bacchus
Bacchus
xKingAlcaraZx
Bacchus
Level 17
God Stats
0W - 5L
1,349 SR
Queue Stats
1W - 13L
1,095 Elo+
Party 2
Team Averages
Level 43
1,398 SR
1,212 Elo+

VS

Team Averages
Level 57
1,618 SR
1,498 Elo+
Medusa
Medusa
ChuchaquiSeco
Medusa
Level 11
God Stats
9W - 2L
1,748 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 1
Thanatos
Thanatos
CoCoByte
Thanatos
Level 43
God Stats
2W - 0L
1,605 SR
Queue Stats
31W - 14L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
ErenJaeger562
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 93L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 7 / 4
8,634
720
4,711
11,992
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Xysth
Medusa
10
0 / 9 / 6
7,550
629
7,387
11,473
3,582
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
5 / 5 / 1
10,011
834
6,908
13,587
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 13
8,108
676
2,643
8,286
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CoCoByte
Thanatos
15
8 / 3 / 13
9,795
816
12,025
12,870
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
ErenJaeger562
Baron Samedi
16
12 / 1 / 9
10,512
876
18,101
8,271
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
21
21
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Thanatos
CoCoByte
Thanatos
8
3
13
4.83
W
Baron Samedi
ErenJaeger562
Baron Samedi
12
1
9
16.5
L
Ra
3
7
4
0.71
L
Medusa
Xysth
Medusa
0
9
6
0.33
L
Bacchus
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
32,769
37,052
Taken
29,427
20,716
Mitigated
13,783
4,733
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,643
878
0
759
8,286
3,127
622
3,449
4,837
0
16,495
W
Thanatos
CoCoByte
Thanatos
12,025
4,192
0
9,082
12,870
6,010
101
5,476
7,394
0
27,743
W
Baron Samedi
ErenJaeger562
Baron Samedi
18,101
1,126
2,561
3,811
8,271
4,646
322
3,453
4,818
42,627
0
L
Ra
4,711
463
602
2,283
11,992
4,225
696
8,502
3,490
23,881
0
L
Medusa
Xysth
Medusa
7,387
3,011
0
0
11,473
3,582
0
4,882
6,591
0
16,031
L
Bacchus
6,908
368
271
1,577
13,587
12,909
651
5,096
8,491
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
28,415
76
Minions Killed
113
2
Camps Cleared
7
596,136
Distance Traveled
649,149
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,108
676
22
2
0
181,319
0
W
Thanatos
9,795
816
34
3
4
239,274
4
W
Baron Samedi
10,512
876
57
5
3
228,556
3
L
Ra
8,634
720
47
4
1
179,776
2
L
Medusa
7,550
629
12
1
0
203,832
1
L
Bacchus
10,011
834
17
1
1
212,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role