Player Matchup

Sylvanus
Sylvanus
CPD1ROGUE
Sylvanus
Level 67
God Stats
10W - 2L
1,712 SR
Queue Stats
318W - 370L
1,357 Elo+
Party 3
Baron Samedi
Baron Samedi
CamKov1
Baron Samedi
Level 48
God Stats
13W - 2L
1,588 SR
Queue Stats
80W - 88L
1,401 Elo+
Party 3
Osiris
Osiris
Decarbonized
Osiris
Level 29
God Stats
4W - 4L
1,095 SR
Queue Stats
173W - 199L
1,336 Elo+
Party 3
Serqet
Serqet
GritSandpaper
Serqet
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 264L
1,364 Elo+
Party 3
Medusa
Medusa
Jackowitz
Medusa
Level 28
God Stats
11W - 19L
1,201 SR
Queue Stats
233W - 290L
1,300 Elo+
Party 3
Team Averages
Level 41
1,419 SR
1,351 Elo+

VS

Team Averages
Level 39
1,386 SR
1,247 Elo+
King Arthur
King Arthur
AgeofConflict_
King Arthur
Level 48
God Stats
121W - 105L
1,505 SR
Queue Stats
260W - 290L
1,385 Elo+
Party 2
Hades
Hades
Dr4k3n22
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 65L
1,105 Elo+
Party 1
Ymir
Ymir
elektriknachos
Ymir
Level 25
God Stats
0W - 7L
1,282 SR
Queue Stats
18W - 35L
1,105 Elo+
Party 1
Charybdis
Charybdis
vatru
Charybdis
Level 26
God Stats
8W - 7L
1,457 SR
Queue Stats
33W - 76L
1,218 Elo+
Party 2
Susano
Susano
zammgoose
Susano
Level 88
God Stats
0W - 3L
1,186 SR
Queue Stats
40W - 69L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPD1ROGUE
Sylvanus
14
2 / 1 / 20
10,010
501
11,390
17,530
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
CamKov1
Baron Samedi
19
16 / 2 / 6
12,464
623
20,545
10,845
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
2 / 3 / 7
9,325
466
10,564
24,816
17,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 15
9,448
472
5,570
16,421
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Jackowitz
Medusa
16
14 / 2 / 8
10,872
544
20,699
17,574
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgeofConflict_
King Arthur
15
5 / 3 / 2
9,758
488
17,630
20,980
19,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Dr4k3n22
Hades
11
2 / 11 / 3
7,414
371
8,896
15,565
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 3
7,684
384
6,579
14,963
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
vatru
Charybdis
15
3 / 7 / 2
8,976
449
13,367
17,755
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
zammgoose
Susano
12
2 / 11 / 3
8,058
403
10,360
17,850
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
36
Kills
12
12
Deaths
36
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgeofConflict_
King Arthur
5
3
2
2
W
Sylvanus
CPD1ROGUE
Sylvanus
2
1
20
12
W
Baron Samedi
CamKov1
Baron Samedi
16
2
6
9.5
W
Osiris
2
3
7
1.83
L
Hades
Dr4k3n22
Hades
2
11
3
0.32
W
2
4
15
2.38
W
Medusa
Jackowitz
Medusa
14
2
8
9
L
0
4
3
0.38
L
Charybdis
vatru
Charybdis
3
7
2
0.57
L
Susano
zammgoose
Susano
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,768
Damage
56,832
87,186
Taken
87,113
57,519
Mitigated
53,173
33,645
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgeofConflict_
King Arthur
17,630
2,113
0
4,345
20,980
19,296
0
4,715
15,976
0
63,003
W
Sylvanus
CPD1ROGUE
Sylvanus
11,390
3,413
2,339
4,517
17,530
20,929
847
4,897
12,167
29,264
6,089
W
Baron Samedi
CamKov1
Baron Samedi
20,545
1,490
2,779
3,945
10,845
5,189
2,242
1,823
9,022
82,270
0
W
Osiris
10,564
5,079
683
7,074
24,816
17,664
1,466
2,859
21,957
0
51,628
L
Hades
Dr4k3n22
Hades
8,896
1,347
149
1,543
15,565
8,615
0
8,445
6,648
26,497
0
W
5,570
1,633
0
4,160
16,421
6,179
348
2,479
13,688
0
37,251
W
Medusa
Jackowitz
Medusa
20,699
11,314
0
8,148
17,574
7,558
2,049
3,693
13,881
0
69,239
L
6,579
1,787
0
1,882
14,963
12,677
216
5,130
9,402
19,344
0
L
Charybdis
vatru
Charybdis
13,367
7,375
0
4,634
17,755
6,215
1,098
5,860
11,636
0
66,311
L
Susano
zammgoose
Susano
10,360
1,796
0
1,566
17,850
6,370
0
5,478
11,820
0
41,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,119
Gold Earned
41,890
435
Minions Killed
333
0
Camps Cleared
0
1,803,963
Distance Traveled
1,729,862
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,758
488
100
5
0
340,067
3
W
Sylvanus
10,010
501
50
3
0
355,563
2
W
Baron Samedi
12,464
623
146
7
0
392,831
5
W
Osiris
9,325
466
97
5
0
345,231
1
L
Hades
7,414
371
41
2
0
321,045
1
W
Serqet
9,448
472
49
2
0
368,427
1
W
Medusa
10,872
544
93
5
0
341,911
4
L
Ymir
7,684
384
24
1
0
390,086
1
L
Charybdis
8,976
449
115
6
0
316,717
3
L
Susano
8,058
403
53
3
0
361,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role