Player Matchup

Kukulkan
Kukulkan
HeatedOsprey184
Kukulkan
Level 56
God Stats
2W - 2L
1,499 SR
Queue Stats
7W - 7L
1,436 Elo+
Party 1
Tyr
Tyr
blue board v2
Tyr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
stoneman146
Hun Batz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,569 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,514 Elo+

VS

Team Averages
Level 65
1,628 SR
1,336 Elo+
Chaac
Chaac
GlockPrince270
Chaac
Level 31
God Stats
52W - 46L
1,573 SR
Queue Stats
174W - 220L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
LootWay
Ah Puch
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 140L
1,216 Elo+
Solo
Anubis
Anubis
MechaSharkGundam
Anubis
Level 82
God Stats
6W - 5L
1,810 SR
Queue Stats
175W - 248L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 1 / 6
15,904
757
13,915
9,544
3,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 10
14,177
675
13,326
25,955
27,484
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
stoneman146
Hun Batz
20
2 / 4 / 13
13,904
662
18,320
23,496
16,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
13,089
623
16,683
25,702
21,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
LootWay
Ah Puch
18
4 / 4 / 4
13,493
643
13,648
10,850
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 8 / 6
12,711
605
16,209
17,885
9,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
8
8
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Kukulkan
9
1
6
12
L
Ah Puch
LootWay
Ah Puch
4
4
4
1.5
L
1
8
6
0.5
W
5
3
10
3.33
W
Hun Batz
stoneman146
Hun Batz
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
46,540
58,995
Taken
54,437
47,422
Mitigated
35,476
15,828
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,683
5,005
350
9,855
25,702
21,246
0
6,185
19,517
0
57,418
W
Kukulkan
13,915
1,006
0
3,049
9,544
3,387
886
7,158
2,355
77,001
0
L
Ah Puch
LootWay
Ah Puch
13,648
146
0
1,559
10,850
4,819
0
3,388
7,462
45,559
0
L
16,209
624
384
5,727
17,885
9,411
0
4,342
13,543
60,875
0
W
13,326
1,288
397
7,413
25,955
27,484
555
12,171
13,087
0
32,935
W
Hun Batz
stoneman146
Hun Batz
18,320
3,136
303
4,666
23,496
16,551
598
11,376
11,561
0
82,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
39,293
277
Minions Killed
204
20
Camps Cleared
0
1,206,506
Distance Traveled
1,058,633
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,089
623
77
4
0
432,704
6
W
Kukulkan
15,904
757
147
7
7
400,220
0
L
Ah Puch
13,493
643
61
3
0
284,062
0
L
Anubis
12,711
605
66
3
0
341,867
4
W
Tyr
14,177
675
36
2
1
403,951
0
W
Hun Batz
13,904
662
94
4
12
402,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role