Player Matchup

Baron Samedi
Baron Samedi
GreatRedDragon9
Baron Samedi
Level 94
God Stats
1W - 3L
1,166 SR
Queue Stats
16W - 22L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Technical Order
Guan Yu
Level 113
God Stats
1W - 4L
1,251 SR
Queue Stats
39W - 26L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
the_cursed_crab
Kukulkan
Level 59
God Stats
27W - 30L
1,489 SR
Queue Stats
27W - 31L
1,460 Elo+
Party 1
Team Averages
Level 89
1,302 SR
1,475 Elo+

VS

Team Averages
Level 88
1,647 SR
1,506 Elo+
Achilles
Achilles
Alejo1204
Achilles
Level 76
God Stats
4W - 1L
1,660 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BangeIore
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 7L
1,521 Elo+
Party 2
Merlin
Merlin
xxnano18x
Merlin
Level 105
God Stats
1W - 0L
1,549 SR
Queue Stats
14W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GreatRedDragon9
Baron Samedi
18
6 / 7 / 4
12,783
710
15,404
18,585
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 8
12,592
700
10,439
22,519
26,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
17
2 / 5 / 7
11,900
661
9,423
12,080
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alejo1204
Achilles
20
8 / 2 / 8
13,643
758
12,293
19,946
16,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
BangeIore
Ah Muzen Cab
18
4 / 6 / 11
12,761
709
11,304
17,142
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xxnano18x
Merlin
19
5 / 4 / 11
13,272
737
22,287
9,476
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
17
17
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alejo1204
Achilles
8
2
8
6
W
Ah Muzen Cab
BangeIore
Ah Muzen Cab
4
6
11
1.58
L
Baron Samedi
GreatRedDragon9
Baron Samedi
6
7
4
1.14
L
4
5
8
1.6
L
Kukulkan
2
5
7
1.1
W
Merlin
xxnano18x
Merlin
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
45,884
53,184
Taken
46,564
39,167
Mitigated
25,673
18,002
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alejo1204
Achilles
12,293
2,104
589
4,954
19,946
16,596
392
8,494
10,205
0
32,204
W
Ah Muzen Cab
BangeIore
Ah Muzen Cab
11,304
4,971
0
6,831
17,142
5,704
799
10,304
6,005
0
60,689
L
Baron Samedi
GreatRedDragon9
Baron Samedi
15,404
623
1,940
4,714
18,585
8,411
434
8,037
10,548
42,645
0
L
10,439
1,014
2,723
7,187
22,519
26,924
287
8,453
14,066
0
22,222
L
Kukulkan
9,423
180
966
472
12,080
3,832
0
6,343
5,737
47,127
0
W
Merlin
xxnano18x
Merlin
22,287
575
0
2,338
9,476
3,373
1,121
4,957
4,060
66,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
39,676
204
Minions Killed
212
6
Camps Cleared
10
902,137
Distance Traveled
955,831
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,643
758
38
2
0
344,603
0
W
Ah Muzen Cab
12,761
709
79
4
7
310,324
2
L
Baron Samedi
12,783
710
67
4
3
290,338
6
L
Guan Yu
12,592
700
30
2
0
342,883
1
L
Kukulkan
11,900
661
107
6
3
268,916
0
W
Merlin
13,272
737
95
5
3
300,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role