Player Matchup

Medusa
Medusa
AJaegerist
Medusa
Level 17
God Stats
1W - 5L
1,336 SR
Queue Stats
6W - 9L
1,469 Elo+
Party 1
Merlin
Merlin
BigStu1217
Merlin
Level 114
God Stats
23W - 18L
1,620 SR
Queue Stats
519W - 441L
1,607 Elo+
Party 1
Athena
Athena
PapaBeave
Athena
Level 153
God Stats
7W - 2L
1,891 SR
Queue Stats
230W - 209L
1,540 Elo+
Party 1
Mulan
Mulan
PapaPengu1
Mulan
Level 120
God Stats
5W - 0L
1,931 SR
Queue Stats
111W - 96L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
SlojiwiKilla
Ao Kuang
Level 102
God Stats
6W - 3L
1,171 SR
Queue Stats
244W - 217L
1,574 Elo+
Party 1
Team Averages
Level 101
1,590 SR
1,547 Elo+

VS

Team Averages
Level 60
1,625 SR
1,550 Elo+
Sylvanus
Sylvanus
Baxx4
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
Scorcher46
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 142L
1,669 Elo+
Party 2
Sol
Sol
TheyCallMeTranq
Sol
Level 65
God Stats
2W - 1L
1,809 SR
Queue Stats
320W - 206L
1,674 Elo+
Party 2
Anhur
Anhur
rhnyk
Anhur
Level 113
God Stats
1W - 3L
1,422 SR
Queue Stats
37W - 41L
1,350 Elo+
Party 3
Cliodhna
Cliodhna
squirrelman54
Cliodhna
Level 29
God Stats
2W - 1L
1,896 SR
Queue Stats
99W - 80L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AJaegerist
Medusa
13
0 / 3 / 1
7,642
478
2,480
7,608
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
BigStu1217
Merlin
17
7 / 2 / 4
10,175
636
10,741
8,888
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
PapaBeave
Athena
13
3 / 4 / 6
8,208
513
5,580
14,287
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
17
8 / 1 / 6
10,785
674
17,675
14,977
10,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SlojiwiKilla
Ao Kuang
15
8 / 3 / 2
9,345
584
7,042
12,831
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baxx4
Sylvanus
11
1 / 3 / 3
7,328
458
3,229
11,345
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Scorcher46
Guan Yu
11
0 / 9 / 0
6,811
426
6,554
17,185
11,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 7 / 2
8,028
502
8,559
11,121
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
rhnyk
Anhur
13
4 / 2 / 3
8,021
501
7,659
8,902
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
squirrelman54
Cliodhna
14
5 / 5 / 2
8,322
520
7,770
13,148
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
26
Kills
13
13
Deaths
26
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
AJaegerist
Medusa
0
3
1
0.17
L
Sylvanus
Baxx4
Sylvanus
1
3
3
0.83
W
Merlin
BigStu1217
Merlin
7
2
4
4.5
W
Athena
PapaBeave
Athena
3
4
6
1.5
W
Mulan
8
1
6
11
L
Guan Yu
Scorcher46
Guan Yu
0
9
0
0
W
Ao Kuang
SlojiwiKilla
Ao Kuang
8
3
2
3
L
3
7
2
0.57
L
Anhur
rhnyk
Anhur
4
2
3
2.75
L
Cliodhna
squirrelman54
Cliodhna
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,518
Damage
33,771
58,591
Taken
61,701
29,063
Mitigated
32,377
21,656
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AJaegerist
Medusa
2,480
867
0
2,018
7,608
1,934
1
403
7,205
0
49,063
L
Sylvanus
Baxx4
Sylvanus
3,229
1,118
449
2,477
11,345
9,508
174
4,661
6,546
23,345
0
W
Merlin
BigStu1217
Merlin
10,741
458
0
4,426
8,888
2,621
0
3,260
5,628
70,234
0
W
Athena
PapaBeave
Athena
5,580
1,720
185
2,379
14,287
8,933
51
3,500
10,787
23,887
2,559
W
Mulan
17,675
3,561
0
7,103
14,977
10,660
0
2,349
12,628
0
73,699
L
Guan Yu
Scorcher46
Guan Yu
6,554
880
76
1,834
17,185
11,522
0
2,698
14,469
4,400
34,833
W
Ao Kuang
SlojiwiKilla
Ao Kuang
7,042
2,521
0
5,545
12,831
4,915
0
3,647
9,184
45,299
12,366
L
8,559
1,956
0
2,016
11,121
3,882
830
6,505
4,334
41,107
0
L
Anhur
rhnyk
Anhur
7,659
3,292
0
2,270
8,902
2,801
70
3,525
5,317
0
52,259
L
Cliodhna
squirrelman54
Cliodhna
7,770
896
0
1,727
13,148
4,664
0
3,972
8,978
0
50,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
38,510
499
Minions Killed
367
0
Camps Cleared
0
1,654,710
Distance Traveled
1,452,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,642
478
103
6
0
270,748
0
L
Sylvanus
7,328
458
40
3
0
281,773
0
W
Merlin
10,175
636
132
8
0
341,657
3
W
Athena
8,208
513
25
2
0
359,110
0
W
Mulan
10,785
674
153
10
0
321,886
3
L
Guan Yu
6,811
426
70
4
0
250,533
4
W
Ao Kuang
9,345
584
86
5
0
361,309
0
L
Sol
8,028
502
84
5
0
267,342
2
L
Anhur
8,021
501
91
6
0
315,151
1
L
Cliodhna
8,322
520
82
5
0
337,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role