Player Matchup

Pele
Pele
SNKrampuzZ
Pele
Level 7
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SubparClaw3327
Zhong Kui
Level 124
God Stats
3W - 3L
1,436 SR
Queue Stats
9W - 15L
1,394 Elo+
Party 1
Khepri
Khepri
chemo123d
Khepri
Level 80
God Stats
0W - 1L
1,804 SR
Queue Stats
11W - 14L
1,465 Elo+
Party 1
Team Averages
Level 70
1,647 SR
1,453 Elo+

VS

Team Averages
Level 87
1,500 SR
1,604 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CachoIwh
Hel
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 52L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
iVikyng
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,356
636
6,341
9,483
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
SubparClaw3327
Zhong Kui
11
2 / 4 / 0
7,169
717
9,396
10,152
6,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
chemo123d
Khepri
10
0 / 4 / 2
6,884
688
4,310
11,646
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
10 / 1 / 4
9,321
932
14,755
8,770
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 9
7,923
792
6,149
10,535
4,074
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
iVikyng
Sylvanus
12
2 / 0 / 12
8,612
861
5,820
11,493
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
1
4
12
W
2
1
9
6.5
L
0
6
2
0.17
L
Zhong Kui
SubparClaw3327
Zhong Kui
2
4
0
0.5
L
Khepri
chemo123d
Khepri
0
4
2
0.25
W
Sylvanus
iVikyng
Sylvanus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
26,724
31,281
Taken
30,798
20,854
Mitigated
18,952
5,665
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,755
8,801
765
3,373
8,770
4,061
1,818
3,550
5,074
0
39,173
W
6,149
1,024
3,989
4,484
10,535
4,074
542
5,483
4,932
37,442
0
L
6,341
681
198
1,893
9,483
3,979
0
3,178
6,305
0
17,062
L
Zhong Kui
SubparClaw3327
Zhong Kui
9,396
718
0
2,132
10,152
6,428
0
3,961
6,191
30,465
0
L
Khepri
chemo123d
Khepri
4,310
463
273
1,169
11,646
10,447
0
4,851
6,795
13,427
0
W
Sylvanus
iVikyng
Sylvanus
5,820
1,620
3,007
4,126
11,493
10,817
250
5,414
5,955
10,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
25,856
95
Minions Killed
121
3
Camps Cleared
6
532,151
Distance Traveled
539,964
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,321
932
50
5
3
178,573
3
W
Hel
7,923
792
65
7
2
182,359
2
L
Pele
6,356
636
32
3
0
187,427
1
L
Zhong Kui
7,169
717
52
5
3
163,126
0
L
Khepri
6,884
688
11
1
0
181,598
0
W
Sylvanus
8,612
861
6
1
1
179,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role