Player Matchup

Awilix
Awilix
A Lewser Goblin
Awilix
Level 109
God Stats
19W - 17L
1,567 SR
Queue Stats
87W - 81L
1,493 Elo+
Party 2
Izanami
Izanami
IanMills64
Izanami
Level 102
God Stats
44W - 30L
1,586 SR
Queue Stats
63W - 53L
1,578 Elo+
Party 2
Zeus
Zeus
TheGoblinLord
Zeus
Level 146
God Stats
10W - 4L
1,754 SR
Queue Stats
67W - 79L
1,462 Elo+
Party 2
Shiva
Shiva
tripsxb
Shiva
Level 145
God Stats
18W - 19L
1,470 SR
Queue Stats
200W - 192L
1,425 Elo+
Solo
Ares
Ares
zSneeKz
Ares
Level 109
God Stats
14W - 9L
1,465 SR
Queue Stats
40W - 38L
1,454 Elo+
Solo
Team Averages
Level 122
1,569 SR
1,483 Elo+

VS

Team Averages
Level 91
1,455 SR
1,442 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BabyGainzz
Cthulhu
Level 98
God Stats
0W - 2L
1,229 SR
Queue Stats
22W - 21L
1,409 Elo+
Solo
Neith
Neith
Havoc_Thor
Neith
Level 98
God Stats
27W - 30L
1,505 SR
Queue Stats
133W - 179L
1,392 Elo+
Solo
Bellona
Bellona
Nabemii1
Bellona
Level 52
God Stats
23W - 22L
1,512 SR
Queue Stats
63W - 68L
1,447 Elo+
Solo
Eset
Eset
taybumm1
Eset
Level 109
God Stats
10W - 8L
1,530 SR
Queue Stats
297W - 304L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,051
705
6,299
5,715
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
IanMills64
Izanami
11
0 / 1 / 0
6,061
606
2,282
5,126
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 5
6,830
683
6,496
4,842
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
tripsxb
Shiva
11
2 / 1 / 1
6,703
670
4,354
7,482
5,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
zSneeKz
Ares
10
3 / 0 / 1
5,992
599
1,425
4,570
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 6 / 1
4,960
496
2,360
7,242
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BabyGainzz
Cthulhu
8
1 / 1 / 1
5,022
502
2,600
6,614
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 1 / 1
4,793
479
3,225
5,681
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Nabemii1
Bellona
9
2 / 3 / 0
5,729
573
4,806
8,499
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
7
0 / 5 / 1
4,619
462
1,810
5,914
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
6
1
0.08
W
6
1
6
9
L
Cthulhu
BabyGainzz
Cthulhu
1
1
1
1.5
L
Neith
0
1
1
0.5
W
Izanami
IanMills64
Izanami
0
1
0
0
L
Bellona
Nabemii1
Bellona
2
3
0
0.67
W
4
1
5
6.5
L
Eset
0
5
1
0.1
W
Shiva
tripsxb
Shiva
2
1
1
2.5
W
Ares
zSneeKz
Ares
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
14,801
27,735
Taken
33,950
12,335
Mitigated
13,597
9,241
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,360
296
0
981
7,242
2,146
96
3,509
3,733
25,832
0
W
6,299
2,131
0
2,388
5,715
2,033
299
1,819
3,896
0
36,723
L
Cthulhu
BabyGainzz
Cthulhu
2,600
63
0
1,735
6,614
2,803
92
1,920
4,694
18,592
0
L
Neith
3,225
1,185
0
3,073
5,681
1,513
377
398
5,283
0
22,786
W
Izanami
IanMills64
Izanami
2,282
1,361
0
1,982
5,126
1,524
1,131
1,450
3,676
0
43,844
L
Bellona
Nabemii1
Bellona
4,806
1,062
0
2,483
8,499
5,867
0
1,450
7,049
0
28,273
W
6,496
909
0
500
4,842
1,561
584
2,287
2,555
35,499
0
L
Eset
1,810
194
85
1,314
5,914
1,268
0
644
5,270
17,233
0
W
Shiva
tripsxb
Shiva
4,354
1,714
0
2,215
7,482
5,064
0
475
7,007
0
35,662
W
Ares
zSneeKz
Ares
1,425
31
85
2,071
4,570
2,153
96
739
3,831
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
25,123
332
Minions Killed
233
0
Camps Cleared
0
1,034,918
Distance Traveled
1,031,845
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,960
496
50
5
0
203,407
6
W
Awilix
7,051
705
74
7
0
256,297
2
L
Cthulhu
5,022
502
33
3
0
212,026
2
L
Neith
4,793
479
41
4
0
181,681
1
W
Izanami
6,061
606
94
9
0
183,380
2
L
Bellona
5,729
573
68
7
0
215,823
0
W
Zeus
6,830
683
59
6
0
194,791
0
L
Eset
4,619
462
41
4
0
218,908
0
W
Shiva
6,703
670
85
9
0
187,061
0
W
Ares
5,992
599
20
2
0
213,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role