Player Matchup

Zhong Kui
Zhong Kui
CaptinSnoopy
Zhong Kui
Level 107
God Stats
4W - 3L
1,600 SR
Queue Stats
29W - 31L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hirbooty
Kumbhakarna
Level 98
God Stats
4W - 2L
1,522 SR
Queue Stats
16W - 7L
1,739 Elo+
Party 1
Apollo
Apollo
Kamikaze4T0M
Apollo
Level 118
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 3L
1,752 Elo+
Party 1
Team Averages
Level 108
1,613 SR
1,679 Elo+

VS

Team Averages
Level 84
1,452 SR
1,527 Elo+
Tiamat
Tiamat
Awbii
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,580 Elo+
Party 2
Atlas
Atlas
Azuceo
Atlas
Level 79
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 2
Izanami
Izanami
sbuyce1
Izanami
Level 69
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptinSnoopy
Zhong Kui
12
2 / 2 / 12
7,616
762
10,666
7,537
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Hirbooty
Kumbhakarna
11
4 / 0 / 11
8,153
815
4,117
7,765
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
13
10 / 0 / 6
9,024
902
10,002
7,255
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Awbii
Tiamat
11
1 / 6 / 1
6,472
647
6,873
10,187
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Azuceo
Atlas
9
1 / 3 / 1
6,532
653
4,459
9,293
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
sbuyce1
Izanami
8
0 / 7 / 1
5,862
586
2,725
7,765
2,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Awbii
Tiamat
1
6
1
0.25
L
Atlas
Azuceo
Atlas
1
3
1
0.5
W
Zhong Kui
CaptinSnoopy
Zhong Kui
2
2
12
4
W
Kumbhakarna
Hirbooty
Kumbhakarna
4
0
11
9.5
W
Apollo
10
0
6
13
L
Izanami
sbuyce1
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
14,057
22,557
Taken
27,245
13,548
Mitigated
16,487
10,414
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Awbii
Tiamat
6,873
765
0
2,352
10,187
5,374
0
5,670
4,517
25,658
0
L
Atlas
Azuceo
Atlas
4,459
2,002
88
1,265
9,293
8,621
0
4,389
4,904
10,781
0
W
Zhong Kui
CaptinSnoopy
Zhong Kui
10,666
2,514
0
2,401
7,537
4,868
831
3,730
3,807
30,401
5,329
W
Kumbhakarna
Hirbooty
Kumbhakarna
4,117
1,078
690
2,830
7,765
5,740
23
4,297
3,468
12,967
0
W
Apollo
10,002
7,330
0
4,493
7,255
2,940
1,210
3,783
3,472
0
34,087
L
Izanami
sbuyce1
Izanami
2,725
1,780
0
367
7,765
2,492
0
3,797
3,968
0
11,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
18,866
120
Minions Killed
80
7
Camps Cleared
2
548,758
Distance Traveled
480,320
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,472
647
39
4
1
161,870
2
L
Atlas
6,532
653
12
1
0
169,905
1
W
Zhong Kui
7,616
762
52
5
7
169,746
0
W
Kumbhakarna
8,153
815
13
1
0
196,134
3
W
Apollo
9,024
902
55
6
0
182,878
5
L
Izanami
5,862
586
29
3
1
148,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role