Player Matchup

Chang'e
Chang'e
Silver I
Kriusthegreat
Chang'e
Silver I
Level 129
God Stats
20W - 30L
1,287 SR
Queue Stats
315W - 355L
1,241 MMR
Party 2
Freya
Freya
Silver III
djtermin8tor
Freya
Silver III
Level 126
God Stats
2W - 4L
1,221 SR
Queue Stats
319W - 352L
1,016 MMR
Party 2
Kali
Kali
Silver V
runniiin
Kali
Silver V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,094 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,336 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,504 SR
1,276 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
KarlMarx2024
Geb
Silver II
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
433W - 490L
1,022 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
jackie tbh
Tsukuyomi
Silver I
Level 103
God Stats
11W - 10L
1,512 SR
Queue Stats
56W - 69L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 4 / 0
6,482
648
4,358
8,368
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 1
6,655
666
4,531
8,116
2,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
1 / 5 / 2
6,876
688
874
7,869
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetGilgameshAthenaShivaCthulhu

VS

Bans
AtlasChaacGaneshaAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 0 / 6
9,060
906
9,378
5,308
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 12
8,332
833
3,436
9,229
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
jackie tbh
Tsukuyomi
13
5 / 1 / 6
8,519
852
6,835
7,383
4,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
6
10
W
1
2
12
3.5
L
Chang'e
1
4
0
0.25
L
1
4
1
0.38
W
Tsukuyomi
jackie tbh
Tsukuyomi
5
1
6
8
L
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
19,649
24,353
Taken
21,920
6,633
Mitigated
15,305
2,978
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,378
1,642
0
1,497
5,308
1,802
2,368
2,144
3,164
31,174
0
W
3,436
70
0
1,399
9,229
9,469
80
3,682
5,547
14,053
0
L
Chang'e
4,358
244
373
1,767
8,368
2,356
0
3,127
5,069
26,772
0
L
4,531
1,293
0
759
8,116
2,060
0
4,989
2,866
15,452
0
W
Tsukuyomi
jackie tbh
Tsukuyomi
6,835
2,112
0
1,446
7,383
4,034
83
3,556
3,827
0
37,293
L
Kali
874
493
0
79
7,869
2,217
0
4,305
3,328
0
6,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,013
Gold Earned
25,911
79
Minions Killed
149
1
Camps Cleared
9
550,431
Distance Traveled
617,728
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,060
906
74
7
3
203,142
1
W
Geb
8,332
833
9
1
1
203,587
2
L
Chang'e
6,482
648
51
5
0
171,793
1
L
Freya
6,655
666
14
1
1
189,069
0
W
Tsukuyomi
8,519
852
66
7
5
210,999
3
L
Kali
6,876
688
14
1
0
189,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role