Player Matchup

Sylvanus
Sylvanus
AtomicQUOMO
Sylvanus
Level 157
God Stats
8W - 8L
1,447 SR
Queue Stats
208W - 219L
1,382 Elo+
Solo
Geb
Geb
Gamble02
Geb
Level 108
God Stats
45W - 43L
1,505 SR
Queue Stats
574W - 593L
1,355 Elo+
Solo
Neith
Neith
HikaruAkio
Neith
Level 79
God Stats
15W - 7L
1,500 SR
Queue Stats
292W - 312L
1,326 Elo+
Party 1
Anubis
Anubis
NovaExpress89
Anubis
Level 107
God Stats
1W - 0L
1,236 SR
Queue Stats
119W - 111L
1,389 Elo+
Solo
Loki
Loki
SAUCE II IV
Loki
Level 80
God Stats
34W - 29L
1,468 SR
Queue Stats
284W - 309L
1,352 Elo+
Party 1
Team Averages
Level 106
1,431 SR
1,361 Elo+

VS

Team Averages
Level 96
1,498 SR
1,386 Elo+
Awilix
Awilix
Massatak12
Awilix
Level 106
God Stats
9W - 8L
1,443 SR
Queue Stats
42W - 40L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
TortaSupreme
Ah Puch
Level 147
God Stats
3W - 1L
1,660 SR
Queue Stats
86W - 93L
1,386 Elo+
Solo
Xing Tian
Xing Tian
YoungGift7208
Xing Tian
Level 65
God Stats
1W - 1L
1,362 SR
Queue Stats
23W - 24L
1,468 Elo+
Party 2
Izanami
Izanami
cheechkillaz
Izanami
Level 85
God Stats
10W - 7L
1,574 SR
Queue Stats
206W - 216L
1,324 Elo+
Solo
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 75
God Stats
122W - 136L
1,451 SR
Queue Stats
707W - 778L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtomicQUOMO
Sylvanus
19
4 / 5 / 9
13,825
532
13,219
29,566
25,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
4 / 1 / 10
14,203
546
9,166
24,701
40,642
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
19
4 / 6 / 12
13,463
518
17,988
16,954
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 3 / 10
14,130
543
22,688
20,688
10,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
15 / 8 / 8
16,678
641
22,303
18,626
7,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Massatak12
Awilix
19
9 / 8 / 6
13,024
501
15,569
22,920
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
TortaSupreme
Ah Puch
18
3 / 7 / 5
11,770
453
12,284
23,459
8,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
YoungGift7208
Xing Tian
17
2 / 5 / 3
11,292
434
9,331
23,488
25,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
cheechkillaz
Izanami
16
3 / 8 / 2
10,921
420
10,355
20,891
5,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
miojoloko
Nu Wa
20
4 / 6 / 5
13,993
538
24,388
17,395
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
34
Kills
21
23
Deaths
34
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AtomicQUOMO
Sylvanus
4
5
9
1.7
W
4
1
10
9
W
Neith
4
6
12
1.67
L
Awilix
Massatak12
Awilix
9
8
6
1.5
W
7
3
10
4
W
15
8
8
2.38
L
Ah Puch
TortaSupreme
Ah Puch
3
7
5
0.79
L
Xing Tian
YoungGift7208
Xing Tian
2
5
3
0.7
L
Izanami
cheechkillaz
Izanami
3
8
2
0.5
L
Nu Wa
miojoloko
Nu Wa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,364
Damage
71,927
110,535
Taken
108,153
91,837
Mitigated
55,013
37,258
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AtomicQUOMO
Sylvanus
13,219
3,496
2,284
9,919
29,566
25,762
3,560
13,262
16,304
68,650
16,563
W
9,166
802
220
5,606
24,701
40,642
921
9,164
15,537
48,438
6,350
W
Neith
17,988
7,411
0
4,393
16,954
7,414
516
7,254
9,700
0
86,896
L
Awilix
Massatak12
Awilix
15,569
5,426
0
5,072
22,920
8,067
757
9,589
13,331
0
62,389
W
22,688
769
0
12,355
20,688
10,368
3,130
7,711
12,977
111,459
0
W
22,303
8,755
0
2,481
18,626
7,651
4,743
7,674
10,952
0
123,365
L
Ah Puch
TortaSupreme
Ah Puch
12,284
1,222
78
6,957
23,459
8,822
850
7,007
16,452
60,415
0
L
Xing Tian
YoungGift7208
Xing Tian
9,331
584
0
927
23,488
25,517
2,128
11,559
11,929
29,605
0
L
Izanami
cheechkillaz
Izanami
10,355
5,945
445
5,782
20,891
5,525
2,374
8,840
11,639
0
70,832
L
Nu Wa
miojoloko
Nu Wa
24,388
4,622
287
6,162
17,395
7,082
1,674
5,880
11,515
108,139
6,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,299
Gold Earned
61,000
691
Minions Killed
528
0
Camps Cleared
0
2,246,090
Distance Traveled
2,235,026
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,825
532
129
5
0
390,114
4
W
Geb
14,203
546
90
3
0
485,282
9
W
Neith
13,463
518
139
5
0
424,514
0
L
Awilix
13,024
501
82
3
0
502,066
0
W
Anubis
14,130
543
145
6
0
455,592
2
W
Loki
16,678
641
188
7
0
490,588
0
L
Ah Puch
11,770
453
106
4
0
393,143
5
L
Xing Tian
11,292
434
34
1
0
481,328
0
L
Izanami
10,921
420
110
4
0
447,470
7
L
Nu Wa
13,993
538
196
8
0
411,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role