Player Matchup

Jing Wei
Jing Wei
Gold III
GEOGA
Jing Wei
Gold III
Level 153
God Stats
2W - 2L
1,430 SR
Queue Stats
166W - 164L
1,577 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
GodKingNaruto
Baba Yaga
Gold III
Level 137
God Stats
1W - 0L
1,781 SR
Queue Stats
15W - 8L
1,743 MMR
Party 2
Chaac
Chaac
Platinum II
GodPogo
Chaac
Platinum II
Level 157
God Stats
5W - 3L
1,521 SR
Queue Stats
108W - 113L
1,863 MMR
Solo
Mercury
Mercury
Gold I
Sushimadness
Mercury
Gold I
Level 126
God Stats
10W - 6L
1,798 SR
Queue Stats
336W - 346L
1,700 MMR
Solo
Atlas
Atlas
Bronze III
Warmonger27
Atlas
Bronze III
Level 108
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,666 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,508 SR
1,678 MMR
Khepri
Khepri
Gold V
ArcticcPlays
Khepri
Gold V
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
55W - 74L
1,499 MMR
Solo
Cthulhu
Cthulhu
Platinum V
IsseiHyudo
Cthulhu
Platinum V
Level 148
God Stats
5W - 8L
1,592 SR
Queue Stats
307W - 302L
1,706 MMR
Party 1
Hachiman
Hachiman
Platinum IV
TurkTurtle
Hachiman
Platinum IV
Level 151
God Stats
17W - 17L
1,663 SR
Queue Stats
305W - 300L
1,787 MMR
Solo
Pele
Pele
Gold I
knightwolf25
Pele
Gold I
Level 149
God Stats
0W - 3L
1,820 SR
Queue Stats
143W - 128L
1,711 MMR
Solo
Agni
Agni
Gold I
yyasgramor
Agni
Gold I
Level 81
God Stats
0W - 3L
1,173 SR
Queue Stats
294W - 289L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GEOGA
Jing Wei
20
3 / 4 / 8
14,726
589
14,389
22,207
8,612
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GodKingNaruto
Baba Yaga
20
12 / 4 / 12
15,468
619
30,739
16,235
8,601
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
GodPogo
Chaac
20
3 / 1 / 9
14,931
597
15,227
32,998
28,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Sushimadness
Mercury
20
8 / 3 / 9
15,689
628
18,871
21,479
10,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 14
14,247
570
13,045
25,037
37,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CabrakanUllrBastetHe Bo

VS

Bans
Ah Muzen CabGebCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 7 / 6
9,721
389
5,758
21,921
25,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
IsseiHyudo
Cthulhu
19
1 / 3 / 3
12,455
498
19,470
24,341
25,751
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
TurkTurtle
Hachiman
18
2 / 6 / 5
11,186
447
18,009
24,062
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 6 / 1
13,023
521
14,941
25,956
10,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 9 / 4
11,350
454
12,390
18,386
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
31
Kills
13
15
Deaths
31
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
7
6
0.43
W
Jing Wei
GEOGA
Jing Wei
3
4
8
1.75
W
Baba Yaga
GodKingNaruto
Baba Yaga
12
4
12
4.5
W
Chaac
GodPogo
Chaac
3
1
9
7.5
L
Cthulhu
IsseiHyudo
Cthulhu
1
3
3
0.83
W
Mercury
Sushimadness
Mercury
8
3
9
4.17
L
Hachiman
TurkTurtle
Hachiman
2
6
5
0.75
W
5
3
14
4
L
9
6
1
1.58
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,271
Damage
70,568
117,956
Taken
114,666
94,788
Mitigated
76,532
43,890
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,758
407
0
1,532
21,921
25,746
0
7,225
14,458
33,332
0
W
Jing Wei
GEOGA
Jing Wei
14,389
10,817
0
7,248
22,207
8,612
4,027
5,201
17,006
0
121,903
W
Baba Yaga
GodKingNaruto
Baba Yaga
30,739
2,035
0
2,675
16,235
8,601
2,622
6,328
9,907
113,042
0
W
Chaac
GodPogo
Chaac
15,227
3,286
0
19,841
32,998
28,887
987
12,593
20,405
0
111,894
L
Cthulhu
IsseiHyudo
Cthulhu
19,470
995
97
4,614
24,341
25,751
0
7,577
16,509
92,954
0
W
Mercury
Sushimadness
Mercury
18,871
10,450
0
5,440
21,479
10,884
6,962
6,679
14,800
0
166,821
L
Hachiman
TurkTurtle
Hachiman
18,009
11,482
0
9,777
24,062
8,084
280
6,575
17,368
0
95,499
W
13,045
5,522
1,253
7,433
25,037
37,804
254
7,490
17,547
42,412
0
L
14,941
2,835
0
5,816
25,956
10,589
0
11,416
14,540
0
82,901
L
12,390
682
221
1,625
18,386
6,362
0
10,991
7,395
74,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,061
Gold Earned
57,735
756
Minions Killed
678
0
Camps Cleared
0
2,530,520
Distance Traveled
2,411,065
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,721
389
52
2
0
466,104
6
W
Jing Wei
14,726
589
163
7
0
479,808
4
W
Baba Yaga
15,468
619
158
6
0
467,560
1
W
Chaac
14,931
597
177
7
0
519,892
16
L
Cthulhu
12,455
498
186
7
0
504,163
6
W
Mercury
15,689
628
200
8
0
582,465
10
L
Hachiman
11,186
447
158
6
0
456,527
9
W
Atlas
14,247
570
58
2
0
480,795
5
L
Pele
13,023
521
127
5
0
550,631
7
L
Agni
11,350
454
155
6
0
433,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role