Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MercenarioRJ
Neith
Level 129
God Stats
13W - 13L
1,366 SR
Queue Stats
145W - 145L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
Roc Daddi
Cabrakan
Level 143
God Stats
5W - 7L
1,414 SR
Queue Stats
287W - 314L
1,385 Elo+
Solo
Ymir
Ymir
SAMURAY3871
Ymir
Level 21
God Stats
16W - 8L
1,640 SR
Queue Stats
33W - 34L
1,358 Elo+
Party 1
Poseidon
Poseidon
SharkBX
Poseidon
Level 13
God Stats
6W - 10L
1,284 SR
Queue Stats
45W - 38L
1,402 Elo+
Party 1
Team Averages
Level 90
1,441 SR
1,405 Elo+

VS

Team Averages
Level 90
1,553 SR
1,390 Elo+
Odin
Odin
AAMQ15
Odin
Level 62
God Stats
1W - 2L
1,708 SR
Queue Stats
139W - 162L
1,384 Elo+
Party 3
Chang'e
Chang'e
Solid2777
Chang'e
Level 57
God Stats
41W - 36L
1,468 SR
Queue Stats
207W - 237L
1,414 Elo+
Party 3
Loki
Loki
Tifa_shepard
Loki
Level 65
God Stats
8W - 15L
1,401 SR
Queue Stats
112W - 121L
1,363 Elo+
Solo
Cupid
Cupid
jadaqq09
Cupid
Level 138
God Stats
4W - 8L
1,756 SR
Queue Stats
353W - 377L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
theesavageTM
Nu Wa
Level 129
God Stats
25W - 29L
1,430 SR
Queue Stats
372W - 468L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 3
5,575
558
2,492
7,223
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 0
5,661
566
4,307
3,001
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Roc Daddi
Cabrakan
11
4 / 1 / 3
6,532
653
8,909
7,167
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 0 / 3
5,603
560
1,933
5,475
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
SharkBX
Poseidon
10
3 / 0 / 1
5,477
548
2,036
2,075
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AAMQ15
Odin
8
0 / 3 / 0
4,461
446
1,992
6,102
4,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Solid2777
Chang'e
9
0 / 3 / 1
5,304
530
4,408
7,550
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,379
538
3,674
8,066
2,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
jadaqq09
Cupid
9
0 / 0 / 0
5,038
504
2,337
4,612
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,053
505
632
3,681
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Odin
AAMQ15
Odin
0
3
0
0
W
3
0
0
3
W
Cabrakan
Roc Daddi
Cabrakan
4
1
3
5.5
W
1
0
3
2.5
W
Poseidon
SharkBX
Poseidon
3
0
1
3.5
L
Chang'e
Solid2777
Chang'e
0
3
1
0.17
L
1
4
0
0.25
L
Cupid
jadaqq09
Cupid
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
13,043
24,941
Taken
30,011
10,975
Mitigated
10,858
10,716
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,492
317
0
2,737
7,223
2,277
0
2,303
4,622
0
29,399
L
Odin
AAMQ15
Odin
1,992
79
0
951
6,102
4,005
0
1,229
4,873
0
10,488
W
4,307
1,530
0
1,638
3,001
1,046
0
0
3,001
0
33,493
W
Cabrakan
Roc Daddi
Cabrakan
8,909
1,026
0
3,740
7,167
4,256
291
1,141
5,956
35,111
0
W
1,933
320
0
2,176
5,475
2,799
0
72
5,403
15,899
0
W
Poseidon
SharkBX
Poseidon
2,036
436
0
425
2,075
597
0
1,080
919
28,227
0
L
Chang'e
Solid2777
Chang'e
4,408
112
202
3,100
7,550
2,140
168
3,608
3,942
27,824
0
L
3,674
692
0
1,434
8,066
2,548
0
5,875
2,191
0
21,742
L
Cupid
jadaqq09
Cupid
2,337
1,033
186
2,997
4,612
1,092
0
599
4,013
0
31,659
L
632
362
0
266
3,681
1,073
477
1,567
2,114
23,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
25,235
297
Minions Killed
241
0
Camps Cleared
0
1,004,587
Distance Traveled
873,489
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,575
558
62
6
0
224,511
1
L
Odin
4,461
446
21
2
0
190,336
0
W
Neith
5,661
566
79
8
0
186,686
4
W
Cabrakan
6,532
653
74
7
0
185,143
6
W
Ymir
5,603
560
25
3
0
194,625
3
W
Poseidon
5,477
548
57
6
0
213,622
2
L
Chang'e
5,304
530
65
7
0
190,898
0
L
Loki
5,379
538
44
4
0
185,336
4
L
Cupid
5,038
504
62
6
0
167,094
4
L
Nu Wa
5,053
505
49
5
0
139,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role