Player Matchup

Tyr
Tyr
C Rock 1SG
Tyr
Level 68
God Stats
1W - 0L
1,511 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 2
Bacchus
Bacchus
Frostieguybh
Bacchus
Level 31
God Stats
4W - 5L
1,811 SR
Queue Stats
118W - 155L
1,439 Elo+
Party 2
Zeus
Zeus
Jelo Dunkay
Zeus
Level 29
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KarlosEric
Gilgamesh
Level 37
God Stats
1W - 0L
1,679 SR
Queue Stats
39W - 32L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Nash9660
Danzaburou
Level 149
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 2
Team Averages
Level 63
1,652 SR
1,471 Elo+

VS

Team Averages
Level 65
1,553 SR
1,462 Elo+
Ra
Ra
HeavenlyCinn
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
SoftScopes69
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,310 Elo+
Solo
Bakasura
Bakasura
TheSleepyWalrus
Bakasura
Level 121
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
amaturegamer HD
Medusa
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
usualslouth
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,845
456
5,956
9,688
3,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Frostieguybh
Bacchus
11
3 / 1 / 11
7,779
519
4,563
10,010
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 4 / 6
7,309
487
8,325
6,469
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KarlosEric
Gilgamesh
13
0 / 1 / 0
7,580
505
1,987
8,219
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Nash9660
Danzaburou
16
12 / 1 / 3
10,022
668
15,699
11,083
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,304
420
3,258
8,685
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
6,326
422
2,813
12,062
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
14
4 / 3 / 3
8,458
564
8,085
12,924
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 7 / 2
6,979
465
6,013
10,956
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
usualslouth
Achilles
14
2 / 0 / 2
7,905
527
4,590
7,576
7,095
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
10
10
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Bacchus
Frostieguybh
Bacchus
3
1
11
8.5
L
1
7
1
0.21
W
3
4
6
1.5
W
Gilgamesh
KarlosEric
Gilgamesh
0
1
0
0
W
Danzaburou
Nash9660
Danzaburou
12
1
3
13.5
L
0
4
2
0.25
L
Bakasura
4
3
3
1.83
L
3
7
2
0.57
L
Achilles
usualslouth
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
24,759
45,469
Taken
52,203
23,982
Mitigated
26,021
9,814
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,956
526
0
530
9,688
3,620
0
1,290
7,706
0
28,488
W
Bacchus
Frostieguybh
Bacchus
4,563
510
198
2,268
10,010
7,213
0
1,779
7,996
15,201
0
L
3,258
267
183
677
8,685
2,655
432
457
7,971
26,819
0
W
8,325
1,016
895
350
6,469
1,838
339
864
5,577
33,109
0
W
Gilgamesh
KarlosEric
Gilgamesh
1,987
361
0
627
8,219
5,332
1,130
0
8,219
0
39,942
W
Danzaburou
Nash9660
Danzaburou
15,699
5,071
0
4,946
11,083
5,979
2,369
2,138
7,992
0
64,518
L
2,813
501
0
1,957
12,062
7,694
99
4,819
6,731
16,002
0
L
Bakasura
8,085
5,410
0
2,783
12,924
5,221
0
839
11,835
0
42,800
L
6,013
3,320
0
1,395
10,956
3,356
556
4,846
5,670
0
30,871
L
Achilles
usualslouth
Achilles
4,590
424
0
658
7,576
7,095
472
1,247
5,943
0
39,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
35,972
335
Minions Killed
289
0
Camps Cleared
0
1,529,626
Distance Traveled
1,416,320
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,845
456
43
3
0
344,362
4
W
Bacchus
7,779
519
14
1
0
347,417
0
L
Ra
6,304
420
46
3
0
273,013
0
W
Zeus
7,309
487
70
5
0
261,540
3
W
Gilgamesh
7,580
505
93
6
0
281,607
4
W
Danzaburou
10,022
668
115
8
0
294,700
5
L
Atlas
6,326
422
17
1
0
253,568
3
L
Bakasura
8,458
564
98
7
0
356,918
2
L
Medusa
6,979
465
47
3
0
260,298
0
L
Achilles
7,905
527
81
5
0
272,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role