Player Matchup

Arachne
Arachne
SweetBabyRay93
Arachne
Level 121
God Stats
4W - 3L
1,690 SR
Queue Stats
87W - 70L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Wayfaring__Soul
Gilgamesh
Level 155
God Stats
1W - 1L
1,345 SR
Queue Stats
111W - 88L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
xugia
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,512 SR
1,481 Elo+

VS

Team Averages
Level 66
1,528 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Camisgod
Zhong Kui
Level 14
God Stats
5W - 3L
1,585 SR
Queue Stats
24W - 17L
1,511 Elo+
Party 1
Anhur
Anhur
ImNotAlright
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 9
10,369
741
6,406
10,449
3,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Gilgamesh
Wayfaring__Soul
Gilgamesh
16
8 / 3 / 5
10,807
772
13,436
15,738
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
xugia
Ah Puch
16
5 / 1 / 10
10,408
743
17,268
8,053
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 8 / 6
9,505
679
9,300
18,688
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Camisgod
Zhong Kui
14
5 / 4 / 4
9,748
696
8,530
11,130
11,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
2 / 7 / 6
9,534
681
8,618
13,964
4,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
10
10
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
8
6
0.75
L
Zhong Kui
Camisgod
Zhong Kui
5
4
4
1.75
L
2
7
6
0.71
W
6
6
9
1.75
W
Gilgamesh
Wayfaring__Soul
Gilgamesh
8
3
5
3.5
W
Ah Puch
xugia
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
26,448
34,240
Taken
43,782
18,330
Mitigated
33,192
5,624
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,300
473
438
1,892
18,688
16,613
0
7,911
10,430
27,373
0
L
Zhong Kui
Camisgod
Zhong Kui
8,530
1,283
0
1,028
11,130
11,607
375
4,568
6,245
26,427
0
L
8,618
3,289
0
1,010
13,964
4,972
78
5,629
8,051
0
38,017
W
6,406
5,604
624
1,011
10,449
3,181
527
4,513
5,743
0
13,810
W
Gilgamesh
Wayfaring__Soul
Gilgamesh
13,436
4,224
0
2,154
15,738
12,322
0
9,279
6,209
360
35,597
W
Ah Puch
xugia
Ah Puch
17,268
153
0
1,835
8,053
2,827
326
4,131
3,662
49,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
28,787
141
Minions Killed
165
8
Camps Cleared
4
727,961
Distance Traveled
651,332
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,505
679
24
2
0
228,152
1
L
Zhong Kui
9,748
696
62
4
1
218,924
1
L
Anhur
9,534
681
79
6
3
204,256
3
W
Arachne
10,369
741
18
1
0
241,071
2
W
Gilgamesh
10,807
772
50
4
6
237,407
3
W
Ah Puch
10,408
743
73
5
2
249,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role