Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DeeJoe19
Ymir
Level 116
God Stats
16W - 6L
1,553 SR
Queue Stats
929W - 964L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Gfunk80s
Jing Wei
Level 29
God Stats
3W - 1L
1,851 SR
Queue Stats
186W - 202L
1,350 Elo+
Solo
Hun Batz
Hun Batz
RandyXOwl
Hun Batz
Level 120
God Stats
2W - 4L
1,428 SR
Queue Stats
157W - 155L
1,466 Elo+
Solo
Mulan
Mulan
blkdragonguard
Mulan
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
52W - 45L
1,479 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,449 Elo+

VS

Team Averages
Level 80
1,539 SR
1,437 Elo+
Athena
Athena
KaneNable
Athena
Level 62
God Stats
8W - 5L
1,881 SR
Queue Stats
196W - 194L
1,435 Elo+
Party 1
Eset
Eset
Killerkit420
Eset
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 181L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeveringMACEx
Cthulhu
Level 129
God Stats
0W - 3L
1,287 SR
Queue Stats
336W - 316L
1,425 Elo+
Party 1
Vamana
Vamana
Viking of death
Vamana
Level 68
God Stats
6W - 8L
1,528 SR
Queue Stats
298W - 266L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iNSaNiTYJTC
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 3 / 19
11,921
852
16,226
13,121
6,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
4 / 3 / 20
11,517
823
11,235
19,200
25,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Gfunk80s
Jing Wei
18
6 / 3 / 15
10,796
771
13,269
11,312
5,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
RandyXOwl
Hun Batz
17
7 / 5 / 16
11,456
818
11,037
16,250
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 19
10,829
774
14,857
15,946
13,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KaneNable
Athena
14
0 / 3 / 7
9,061
647
3,192
10,464
12,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 9 / 7
9,855
704
7,353
12,661
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
17
5 / 6 / 7
10,668
762
20,060
19,444
30,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 4 / 7
10,086
720
11,652
15,997
26,947
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
iNSaNiTYJTC
Tsukuyomi
19
9 / 8 / 6
11,230
802
17,586
19,929
10,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
30
Kills
19
20
Deaths
30
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
19
5.5
W
Ymir
4
3
20
4.67
W
Jing Wei
Gfunk80s
Jing Wei
6
3
15
4.5
L
Athena
KaneNable
Athena
0
3
7
1.17
L
2
9
7
0.61
W
Hun Batz
RandyXOwl
Hun Batz
7
5
16
3
L
Cthulhu
5
6
7
1.42
L
3
4
7
1.63
W
6
6
19
2.58
L
Tsukuyomi
iNSaNiTYJTC
Tsukuyomi
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,624
Damage
59,843
75,829
Taken
78,495
57,845
Mitigated
85,888
24,537
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,226
3,622
3,024
5,152
13,121
6,035
2,537
4,975
8,146
37,191
0
W
Ymir
11,235
1,539
2,416
1,833
19,200
25,562
270
6,436
12,764
19,649
0
W
Jing Wei
Gfunk80s
Jing Wei
13,269
9,190
344
3,731
11,312
5,028
2,447
4,830
6,482
0
24,742
L
Athena
KaneNable
Athena
3,192
805
620
629
10,464
12,533
186
4,858
5,606
5,624
0
L
7,353
1,235
1,920
1,678
12,661
5,857
759
4,218
8,443
16,919
0
W
Hun Batz
RandyXOwl
Hun Batz
11,037
1,575
1,678
2,389
16,250
8,112
520
5,498
10,752
0
24,160
L
Cthulhu
20,060
482
3,002
2,233
19,444
30,499
563
5,171
14,273
35,237
0
L
11,652
3,971
1,304
4,474
15,997
26,947
563
8,370
7,627
0
24,777
W
14,857
3,847
1,783
2,187
15,946
13,108
1,111
8,866
7,080
0
20,420
L
Tsukuyomi
iNSaNiTYJTC
Tsukuyomi
17,586
3,310
570
6,301
19,929
10,052
1,355
4,844
15,085
0
41,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,519
Gold Earned
50,900
127
Minions Killed
115
0
Camps Cleared
0
1,247,542
Distance Traveled
1,027,933
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,921
852
49
4
0
239,553
4
W
Ymir
11,517
823
18
1
0
250,411
2
W
Jing Wei
10,796
771
17
1
0
269,573
1
L
Athena
9,061
647
7
1
0
108,669
0
L
Eset
9,855
704
20
1
0
182,611
0
W
Hun Batz
11,456
818
26
2
0
243,063
6
L
Cthulhu
10,668
762
31
2
0
238,788
0
L
Vamana
10,086
720
24
2
0
272,807
2
W
Mulan
10,829
774
17
1
0
244,942
0
L
Tsukuyomi
11,230
802
33
2
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role