Player Matchup

Izanami
Izanami
Glitchikus
Izanami
Level 97
God Stats
3W - 1L
1,579 SR
Queue Stats
115W - 97L
1,637 Elo+
Party 1
Fafnir
Fafnir
LeMickeyMouse
Fafnir
Level 128
God Stats
2W - 3L
1,380 SR
Queue Stats
197W - 142L
1,654 Elo+
Party 1
Fenrir
Fenrir
Saskiiaa
Fenrir
Level 63
God Stats
4W - 4L
1,566 SR
Queue Stats
219W - 152L
1,671 Elo+
Party 1
Zeus
Zeus
Scaredofthem
Zeus
Level 157
God Stats
15W - 7L
1,695 SR
Queue Stats
238W - 176L
1,655 Elo+
Party 1
King Arthur
King Arthur
TheDunkMaster01
King Arthur
Level 37
God Stats
2W - 1L
1,343 SR
Queue Stats
36W - 12L
1,787 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,681 Elo+

VS

Team Averages
Level 104
1,509 SR
1,382 Elo+
Sol
Sol
EdgrAllanDro
Sol
Level 109
God Stats
4W - 12L
1,127 SR
Queue Stats
97W - 96L
1,398 Elo+
Solo
Hades
Hades
GottenSleet16
Hades
Level 106
God Stats
1W - 3L
1,771 SR
Queue Stats
2W - 8L
1,340 Elo+
Party 2
Ymir
Ymir
I Niko l
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 3
Chiron
Chiron
SilentGhost1999
Chiron
Level 146
God Stats
5W - 2L
1,613 SR
Queue Stats
273W - 366L
1,438 Elo+
Party 2
Fenrir
Fenrir
xKuFi
Fenrir
Level 124
God Stats
16W - 21L
1,533 SR
Queue Stats
118W - 116L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glitchikus
Izanami
10
2 / 2 / 1
5,855
586
2,069
5,922
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 6
6,671
667
3,267
5,120
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Saskiiaa
Fenrir
11
3 / 0 / 2
6,126
613
3,865
6,041
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 2
6,856
686
9,529
4,609
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheDunkMaster01
King Arthur
11
2 / 1 / 2
6,548
655
3,262
5,633
3,084
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,106
511
2,827
4,233
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,428
543
2,083
7,406
3,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 3 / 0
4,835
484
1,391
6,987
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,668
467
1,867
6,054
1,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xKuFi
Fenrir
9
3 / 5 / 0
5,580
558
2,422
7,899
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Izanami
Glitchikus
Izanami
2
2
1
1.25
L
0
4
0
0
L
Ymir
0
3
0
0
W
3
0
6
6
W
Fenrir
Saskiiaa
Fenrir
3
0
2
4
W
6
0
2
7
L
0
3
0
0
W
King Arthur
TheDunkMaster01
King Arthur
2
1
2
3
L
Fenrir
xKuFi
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
10,590
27,325
Taken
32,579
14,954
Mitigated
11,984
7,763
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,827
1,028
0
1,832
4,233
1,273
0
766
3,465
29,474
5,291
W
Izanami
Glitchikus
Izanami
2,069
1,625
0
1,977
5,922
1,676
692
2,485
3,437
0
34,323
L
2,083
254
0
2,714
7,406
3,111
0
669
6,701
24,447
0
L
Ymir
1,391
553
0
756
6,987
3,088
0
3,775
3,078
8,016
0
W
3,267
828
200
2,037
5,120
5,969
16
982
4,138
11,289
0
W
Fenrir
Saskiiaa
Fenrir
3,865
1,059
0
1,529
6,041
2,634
0
649
5,392
0
35,182
W
9,529
1,599
0
1,590
4,609
1,591
511
340
4,269
46,665
0
L
1,867
270
0
1,266
6,054
1,841
0
4,334
1,446
0
16,436
W
King Arthur
TheDunkMaster01
King Arthur
3,262
699
0
430
5,633
3,084
80
1,533
4,100
0
31,547
L
Fenrir
xKuFi
Fenrir
2,422
460
0
558
7,899
2,671
0
2,700
5,093
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
25,617
333
Minions Killed
221
0
Camps Cleared
0
1,048,180
Distance Traveled
964,653
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,106
511
60
6
0
185,585
3
W
Izanami
5,855
586
73
7
0
189,354
1
L
Hades
5,428
543
67
7
0
174,598
1
L
Ymir
4,835
484
13
1
0
204,958
0
W
Fafnir
6,671
667
19
2
0
214,844
3
W
Fenrir
6,126
613
69
7
0
238,761
3
W
Zeus
6,856
686
90
9
0
201,875
4
L
Chiron
4,668
467
41
4
0
179,024
2
W
King Arthur
6,548
655
82
8
0
203,346
1
L
Fenrir
5,580
558
40
4
0
220,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role