Player Matchup

Hera
Hera
BlackNova03
Hera
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,397 Elo+
Party 1
Bacchus
Bacchus
Kaelillidan
Bacchus
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 62L
1,581 Elo+
Party 3
Medusa
Medusa
MU-DrunkenBoy1
Medusa
Level 83
God Stats
7W - 3L
1,589 SR
Queue Stats
86W - 71L
1,471 Elo+
Party 3
Ne Zha
Ne Zha
Munkcmunkdo
Ne Zha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 1
Achilles
Achilles
NemesisPrime343
Achilles
Level 98
God Stats
6W - 2L
1,560 SR
Queue Stats
146W - 129L
1,498 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,472 Elo+

VS

Team Averages
Level 103
1,414 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ArataHajime
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,502 Elo+
Solo
Artio
Artio
I-_Prometheus_
Artio
Level 141
God Stats
14W - 28L
1,444 SR
Queue Stats
697W - 654L
1,488 Elo+
Party 2
Bacchus
Bacchus
PAISAFENIX
Bacchus
Level 120
God Stats
0W - 4L
1,124 SR
Queue Stats
99W - 87L
1,512 Elo+
Party 4
Kukulkan
Kukulkan
Pr1meJ0ker
Kukulkan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,118
508
2,375
8,184
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kaelillidan
Bacchus
11
3 / 2 / 5
7,578
541
5,459
9,781
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 2
8,032
574
10,391
8,199
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
12
4 / 2 / 2
7,746
553
7,007
8,754
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
3 / 3 / 2
7,834
560
6,906
11,631
8,645
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 3 / 1
7,572
541
4,371
10,649
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ArataHajime
Heimdallr
8
0 / 7 / 3
5,511
394
1,704
7,896
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
7,896
564
6,157
11,918
11,477
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PAISAFENIX
Bacchus
9
0 / 1 / 5
6,270
448
1,634
8,048
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Pr1meJ0ker
Kukulkan
12
3 / 5 / 3
7,280
520
8,973
8,786
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
17
Kills
12
13
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
1
2.17
L
Heimdallr
ArataHajime
Heimdallr
0
7
3
0.21
W
1
3
1
0.5
L
3
1
2
4
W
Bacchus
Kaelillidan
Bacchus
3
2
5
2.75
W
6
3
2
2.33
W
Ne Zha
4
2
2
2.5
W
Achilles
3
3
2
1.33
L
Bacchus
PAISAFENIX
Bacchus
0
1
5
2.5
L
Kukulkan
Pr1meJ0ker
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
22,839
46,549
Taken
47,297
27,448
Mitigated
25,208
9,293
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,371
757
0
6,744
10,649
4,478
0
1,738
8,911
0
40,262
L
Heimdallr
ArataHajime
Heimdallr
1,704
794
0
1,035
7,896
2,030
0
2,103
5,793
0
14,407
W
2,375
361
0
1,630
8,184
2,778
631
4,103
4,081
39,745
0
L
6,157
473
224
6,060
11,918
11,477
0
405
11,513
39,111
0
W
Bacchus
Kaelillidan
Bacchus
5,459
999
0
2,540
9,781
10,255
356
1,629
8,152
14,984
0
W
10,391
3,246
265
1,174
8,199
2,956
1,948
2,274
5,925
0
56,649
W
Ne Zha
7,007
1,833
0
1,064
8,754
2,814
142
2,791
5,963
0
47,275
W
Achilles
6,906
2,168
0
2,620
11,631
8,645
0
5,967
5,664
0
40,536
L
Bacchus
PAISAFENIX
Bacchus
1,634
402
0
2,393
8,048
4,471
0
1,085
6,963
17,491
0
L
Kukulkan
Pr1meJ0ker
Kukulkan
8,973
379
0
720
8,786
2,752
0
2,503
6,283
38,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
34,529
345
Minions Killed
300
0
Camps Cleared
0
1,322,548
Distance Traveled
1,182,733
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,572
541
78
6
0
275,103
0
L
Heimdallr
5,511
394
30
2
0
221,676
2
W
Hera
7,118
508
85
6
0
263,000
1
L
Artio
7,896
564
85
6
0
262,973
2
W
Bacchus
7,578
541
9
1
0
287,560
4
W
Medusa
8,032
574
89
6
0
246,402
2
W
Ne Zha
7,746
553
78
6
0
283,626
3
W
Achilles
7,834
560
84
6
0
241,960
2
L
Bacchus
6,270
448
30
2
0
207,667
2
L
Kukulkan
7,280
520
77
6
0
215,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role