Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
SisterSlayth
Merlin
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,591 MMR
Solo
Apollo
Apollo
Gold II
WKeyLife
Apollo
Gold II
Level 158
God Stats
165W - 154L
1,619 SR
Queue Stats
818W - 831L
1,537 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
azenu
Gilgamesh
Diamond II
Level 49
God Stats
13W - 8L
1,670 SR
Queue Stats
124W - 97L
2,260 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,558 SR
1,678 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,623 SR
1,666 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
Elasirish
Mercury
Gold II
Level 128
God Stats
4W - 10L
1,463 SR
Queue Stats
68W - 74L
1,697 MMR
Party 2
Poseidon
Poseidon
Gold II
MaziSinew
Poseidon
Gold II
Level 98
God Stats
8W - 4L
1,645 SR
Queue Stats
223W - 218L
1,511 MMR
Solo
Terra
Terra
Platinum III
Naxhes
Terra
Platinum III
Level 108
God Stats
6W - 5L
1,890 SR
Queue Stats
1,051W - 1,060L
1,727 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
ShadowCzar
Sun Wukong
Platinum III
Level 160
God Stats
2W - 6L
1,615 SR
Queue Stats
419W - 437L
1,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 1 / 4
6,721
611
4,097
8,826
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
 
Achilles
11
0 / 0 / 3
6,301
573
3,707
7,678
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
12
2 / 1 / 4
6,611
601
6,860
5,404
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
WKeyLife
Apollo
12
3 / 0 / 2
6,864
624
5,561
7,855
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
azenu
Gilgamesh
11
2 / 1 / 3
6,369
579
3,993
8,548
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaGebShiva

VS

Bans
ThothBastetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 0
6,133
558
2,701
6,528
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Elasirish
Mercury
11
0 / 2 / 3
6,088
553
4,165
8,331
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
MaziSinew
Poseidon
10
3 / 3 / 0
6,206
564
7,977
5,480
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Naxhes
Terra
7
0 / 3 / 1
5,308
483
2,506
6,740
4,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ShadowCzar
Sun Wukong
12
0 / 2 / 0
6,838
622
3,508
9,192
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
4
6
W
Achilles
 
Achilles
0
0
3
1.5
L
Izanami
 
Izanami
0
1
0
0
L
Mercury
Elasirish
Mercury
0
2
3
0.75
L
Poseidon
MaziSinew
Poseidon
3
3
0
1
L
Terra
Naxhes
Terra
0
3
1
0.17
L
Sun Wukong
ShadowCzar
Sun Wukong
0
2
0
0
W
Merlin
2
1
4
4
W
Apollo
WKeyLife
Apollo
3
0
2
4
W
Gilgamesh
azenu
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
20,857
38,311
Taken
36,271
18,191
Mitigated
15,068
16,646
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,097
196
0
2,275
8,826
7,460
0
3,852
4,974
13,502
3,727
W
Achilles
 
Achilles
3,707
1,149
0
3,660
7,678
2,619
0
21
7,282
0
33,105
L
Izanami
 
Izanami
2,701
1,942
0
2,184
6,528
1,693
0
1,586
4,922
0
40,404
L
Mercury
Elasirish
Mercury
4,165
1,456
0
712
8,331
2,578
0
2,431
5,722
0
39,747
L
Poseidon
MaziSinew
Poseidon
7,977
1,251
0
645
5,480
1,673
0
1,970
3,401
37,081
0
L
Terra
Naxhes
Terra
2,506
403
1,402
1,991
6,740
4,270
0
3,395
3,279
10,270
0
L
Sun Wukong
ShadowCzar
Sun Wukong
3,508
481
0
5,071
9,192
4,854
0
746
8,432
0
42,780
W
Merlin
6,860
711
0
1,318
5,404
1,930
0
2,356
3,048
48,658
0
W
Apollo
WKeyLife
Apollo
5,561
3,026
0
5,789
7,855
2,244
0
1,034
6,821
0
48,900
W
Gilgamesh
azenu
Gilgamesh
3,993
803
0
3,604
8,548
3,938
0
3,220
5,264
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
30,573
370
Minions Killed
349
0
Camps Cleared
0
1,153,276
Distance Traveled
1,116,079
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,721
611
22
2
0
223,239
5
W
Achilles
6,301
573
82
7
0
232,996
6
L
Izanami
6,133
558
88
8
0
197,833
1
L
Mercury
6,088
553
68
6
0
261,662
3
L
Poseidon
6,206
564
73
7
0
240,630
2
L
Terra
5,308
483
16
1
0
207,157
5
L
Sun Wukong
6,838
622
104
9
0
208,797
3
W
Merlin
6,611
601
97
9
0
218,683
5
W
Apollo
6,864
624
98
9
0
217,670
3
W
Gilgamesh
6,369
579
71
6
0
260,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role