Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsRiceTV
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
KinkyRasputin
Danzaburou
Level 15
God Stats
4W - 4L
1,556 SR
Queue Stats
28W - 20L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kobeqj22
Morgan Le Fay
Level 66
God Stats
2W - 6L
1,305 SR
Queue Stats
69W - 59L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iStealMana
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Team Averages
Level 43
1,472 SR
1,461 Elo+

VS

Team Averages
Level 82
1,477 SR
1,580 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MethFueledSmite
Arachne
Level 46
God Stats
8W - 0L
1,500 SR
Queue Stats
138W - 17L
1,830 Elo+
Party 1
Izanami
Izanami
kmille3651
Izanami
Level 62
God Stats
3W - 2L
1,383 SR
Queue Stats
122W - 92L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 2 / 2
5,171
517
2,043
8,152
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
ItsRiceTV
Cthulhu
8
0 / 4 / 0
4,353
435
2,989
7,784
6,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
KinkyRasputin
Danzaburou
8
2 / 4 / 1
5,189
519
4,851
6,869
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kobeqj22
Morgan Le Fay
9
0 / 5 / 0
4,522
452
1,604
6,287
2,125
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iStealMana
Tsukuyomi
7
0 / 6 / 0
4,360
436
1,520
8,740
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 0 / 3
7,893
789
9,089
6,208
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
 
King Arthur
11
3 / 0 / 6
6,436
644
4,449
6,361
4,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
 
Cthulhu
10
2 / 2 / 5
5,824
582
2,434
6,916
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 0 / 8
6,866
687
8,454
7,409
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
kmille3651
Izanami
10
2 / 1 / 3
5,837
584
3,495
5,810
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
21
21
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
W
Sol
 
Sol
7
0
3
8.5
W
King Arthur
 
King Arthur
3
0
6
6
W
Cthulhu
 
Cthulhu
2
2
5
2.25
L
Cthulhu
ItsRiceTV
Cthulhu
0
4
0
0
L
Danzaburou
KinkyRasputin
Danzaburou
2
4
1
0.63
L
Morgan Le Fay
Kobeqj22
Morgan Le Fay
0
5
0
0
W
7
0
8
11
L
Tsukuyomi
iStealMana
Tsukuyomi
0
6
0
0
W
Izanami
kmille3651
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
27,921
37,832
Taken
32,704
15,359
Mitigated
16,324
8,891
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,043
285
85
3,315
8,152
3,051
0
1,635
6,517
0
17,366
W
Sol
 
Sol
9,089
4,849
0
3,763
6,208
2,032
2,468
1,159
5,049
50,760
0
W
King Arthur
 
King Arthur
4,449
346
0
510
6,361
4,801
156
1,828
4,533
0
32,172
W
Cthulhu
 
Cthulhu
2,434
325
0
1,306
6,916
3,897
0
224
6,692
15,076
0
L
Cthulhu
ItsRiceTV
Cthulhu
2,989
187
39
1,386
7,784
6,086
0
1,385
6,399
14,232
0
L
Danzaburou
KinkyRasputin
Danzaburou
4,851
2,158
0
1,535
6,869
1,784
0
2,447
4,422
0
16,982
L
Morgan Le Fay
Kobeqj22
Morgan Le Fay
1,604
47
0
611
6,287
2,125
0
4,062
2,225
22,124
0
W
8,454
4,916
0
3,343
7,409
4,032
0
1,295
6,114
0
34,331
L
Tsukuyomi
iStealMana
Tsukuyomi
1,520
269
0
1,920
8,740
2,313
0
1,994
6,746
0
15,216
W
Izanami
kmille3651
Izanami
3,495
2,612
0
2,832
5,810
1,562
1,963
87
5,723
0
33,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
32,856
190
Minions Killed
339
0
Camps Cleared
0
909,331
Distance Traveled
1,108,043
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,171
517
24
2
0
181,128
4
W
Sol
7,893
789
105
11
0
239,648
2
W
King Arthur
6,436
644
74
7
0
255,535
0
W
Cthulhu
5,824
582
25
3
0
200,977
0
L
Cthulhu
4,353
435
43
4
0
184,832
2
L
Danzaburou
5,189
519
43
4
0
182,984
0
L
Morgan Le Fay
4,522
452
35
4
0
160,561
0
W
Arachne
6,866
687
62
6
0
239,199
5
L
Tsukuyomi
4,360
436
45
5
0
199,826
0
W
Izanami
5,837
584
73
7
0
172,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role