Player Matchup

Thanatos
Thanatos
Getsuga130060
Thanatos
Level 121
God Stats
17W - 12L
1,525 SR
Queue Stats
550W - 624L
1,514 Elo+
Party 2
Eset
Eset
HealedCobra
Eset
Level 91
God Stats
10W - 6L
1,740 SR
Queue Stats
841W - 774L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
MelkorsCrown
Cthulhu
Level 80
God Stats
4W - 2L
1,310 SR
Queue Stats
128W - 125L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Vincenf43
Sylvanus
Level 149
God Stats
2W - 0L
1,781 SR
Queue Stats
211W - 169L
1,530 Elo+
Party 3
Skadi
Skadi
akers100000
Skadi
Level 68
God Stats
19W - 15L
1,378 SR
Queue Stats
182W - 220L
1,429 Elo+
Party 2
Team Averages
Level 102
1,547 SR
1,488 Elo+

VS

Team Averages
Level 98
1,511 SR
1,400 Elo+
Bacchus
Bacchus
LegacyUp
Bacchus
Level 66
God Stats
2W - 1L
1,751 SR
Queue Stats
19W - 26L
1,479 Elo+
Party 4
Baba Yaga
Baba Yaga
Tatermaker
Baba Yaga
Level 141
God Stats
13W - 12L
1,333 SR
Queue Stats
670W - 659L
1,413 Elo+
Solo
Ravana
Ravana
ZeusieJuicy
Ravana
Level 68
God Stats
5W - 3L
1,473 SR
Queue Stats
117W - 113L
1,463 Elo+
Party 1
Tyr
Tyr
Zevro
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
vulrik
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Getsuga130060
Thanatos
16
6 / 1 / 0
10,352
575
7,556
13,321
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 7
9,081
505
6,454
13,037
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
MelkorsCrown
Cthulhu
17
2 / 1 / 3
10,166
565
13,450
10,206
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Vincenf43
Sylvanus
16
5 / 6 / 5
9,751
542
14,516
18,236
11,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
8,080
449
4,563
6,779
2,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegacyUp
Bacchus
12
0 / 2 / 8
7,653
425
6,506
12,750
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Tatermaker
Baba Yaga
14
3 / 4 / 6
8,335
463
11,405
8,420
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
14
4 / 5 / 3
8,586
477
8,157
14,466
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Zevro
Tyr
16
1 / 2 / 0
9,001
500
5,896
17,006
7,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
vulrik
Danzaburou
15
4 / 4 / 4
9,074
504
8,951
10,630
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
17
Kills
12
12
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Getsuga130060
Thanatos
6
1
0
6
W
2
1
7
5.5
L
Bacchus
LegacyUp
Bacchus
0
2
8
2
W
Cthulhu
MelkorsCrown
Cthulhu
2
1
3
3.5
L
Baba Yaga
Tatermaker
Baba Yaga
3
4
6
1.5
W
Sylvanus
Vincenf43
Sylvanus
5
6
5
1.25
L
Ravana
4
5
3
1.1
L
Tyr
Zevro
Tyr
1
2
0
0.5
W
2
3
1
0.83
L
Danzaburou
vulrik
Danzaburou
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
40,915
61,579
Taken
63,272
44,160
Mitigated
24,326
29,107
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Getsuga130060
Thanatos
7,556
2,416
0
14,512
13,321
5,196
0
1,270
12,051
0
76,333
W
6,454
791
429
3,033
13,037
11,999
0
5,564
7,473
38,571
6,318
L
Bacchus
LegacyUp
Bacchus
6,506
430
441
4,446
12,750
8,197
0
5,493
7,176
17,034
0
W
Cthulhu
MelkorsCrown
Cthulhu
13,450
1,843
0
2,182
10,206
13,381
0
901
9,305
62,852
0
L
Baba Yaga
Tatermaker
Baba Yaga
11,405
440
0
1,173
8,420
3,040
438
5,682
2,738
47,545
0
W
Sylvanus
Vincenf43
Sylvanus
14,516
2,361
1,555
6,374
18,236
11,329
0
9,058
9,178
55,504
12,280
L
Ravana
8,157
2,237
0
4,567
14,466
3,360
0
6,636
7,795
0
56,625
L
Tyr
Zevro
Tyr
5,896
1,268
0
8,290
17,006
7,155
126
10,660
5,212
4,544
54,552
W
4,563
1,451
0
1,022
6,779
2,255
1,576
1,438
5,341
0
38,361
L
Danzaburou
vulrik
Danzaburou
8,951
3,284
0
3,551
10,630
2,574
1,245
3,633
6,997
0
51,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
42,649
542
Minions Killed
413
0
Camps Cleared
0
1,699,060
Distance Traveled
1,815,697
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,352
575
132
7
0
388,772
12
W
Eset
9,081
505
65
4
0
320,945
4
L
Bacchus
7,653
425
21
1
0
390,822
9
W
Cthulhu
10,166
565
138
8
0
356,481
5
L
Baba Yaga
8,335
463
76
4
0
365,356
5
W
Sylvanus
9,751
542
122
7
0
297,547
0
L
Ravana
8,586
477
94
5
0
342,990
7
L
Tyr
9,001
500
126
7
0
382,032
0
W
Skadi
8,080
449
85
5
0
335,315
10
L
Danzaburou
9,074
504
96
5
0
334,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role