Player Matchup

Ymir
Ymir
Animeprincessian
Ymir
Level 100
God Stats
29W - 37L
1,518 SR
Queue Stats
221W - 196L
1,605 Elo+
Party 2
Hun Batz
Hun Batz
Djikus
Hun Batz
Level 125
God Stats
10W - 7L
1,649 SR
Queue Stats
133W - 127L
1,570 Elo+
Party 1
Scylla
Scylla
Qu00t
Scylla
Level 118
God Stats
3W - 2L
1,749 SR
Queue Stats
340W - 289L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
RayRiceIsMyDaddy
Heimdallr
Level 8
God Stats
3W - 3L
1,799 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 2
Erlang Shen
Erlang Shen
WindUpXeno
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,804 Elo+
Party 1
Team Averages
Level 72
1,643 SR
1,639 Elo+

VS

Team Averages
Level 122
1,580 SR
1,576 Elo+
Horus
Horus
BloodyLifetime
Horus
Level 157
God Stats
3W - 4L
1,820 SR
Queue Stats
59W - 47L
1,611 Elo+
Party 3
Chaac
Chaac
Hyperion45
Chaac
Level 86
God Stats
6W - 5L
1,733 SR
Queue Stats
29W - 33L
1,715 Elo+
Party 3
The Morrigan
The Morrigan
Joshum
The Morrigan
Level 86
God Stats
2W - 6L
1,393 SR
Queue Stats
314W - 355L
1,401 Elo+
Solo
He Bo
He Bo
Pretzelcoatlus
He Bo
Level 152
God Stats
2W - 2L
1,765 SR
Queue Stats
127W - 114L
1,607 Elo+
Party 3
Baron Samedi
Baron Samedi
SerperiorMewTTV
Baron Samedi
Level 128
God Stats
16W - 7L
1,188 SR
Queue Stats
203W - 187L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
11,721
558
6,237
22,366
29,116
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Djikus
Hun Batz
20
8 / 6 / 11
12,951
617
21,186
19,363
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Qu00t
Scylla
20
11 / 4 / 8
13,388
638
21,681
15,957
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
19
4 / 2 / 3
12,224
582
7,182
14,621
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
WindUpXeno
Erlang Shen
20
10 / 1 / 11
14,043
669
20,402
20,818
20,286
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,308
538
15,592
20,662
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
1 / 9 / 6
9,748
464
8,606
26,581
17,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Joshum
The Morrigan
9
0 / 8 / 1
7,206
343
4,177
7,141
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 8 / 4
12,190
580
14,071
16,490
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SerperiorMewTTV
Baron Samedi
16
2 / 7 / 13
10,852
517
10,037
25,425
27,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
38
Kills
16
16
Deaths
38
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
6
6
4
1.33
W
Hun Batz
Djikus
Hun Batz
8
6
11
2.25
L
Chaac
1
9
6
0.44
L
The Morrigan
Joshum
The Morrigan
0
8
1
0.06
L
7
8
4
1.13
W
Scylla
Qu00t
Scylla
11
4
8
3.75
W
Heimdallr
4
2
3
2.75
L
Baron Samedi
SerperiorMewTTV
Baron Samedi
2
7
13
1.21
W
Erlang Shen
WindUpXeno
Erlang Shen
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,688
Damage
52,483
93,125
Taken
96,299
67,204
Mitigated
63,048
28,981
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,237
1,178
0
3,911
22,366
29,116
325
7,133
15,233
25,739
0
L
15,592
6,730
1,648
5,959
20,662
10,503
160
7,214
13,448
0
63,971
W
Hun Batz
Djikus
Hun Batz
21,186
6,611
0
7,072
19,363
7,494
0
6,674
12,689
0
101,483
L
Chaac
8,606
1,101
0
4,193
26,581
17,118
0
4,500
22,081
0
52,195
L
The Morrigan
Joshum
The Morrigan
4,177
1,213
0
0
7,141
1,665
0
3,710
3,099
27,466
0
L
14,071
372
0
1,404
16,490
6,207
0
4,782
11,708
74,728
0
W
Scylla
Qu00t
Scylla
21,681
3,448
0
4,094
15,957
4,943
1,066
7,328
8,629
120,461
0
W
Heimdallr
7,182
3,542
0
5,237
14,621
5,365
1,236
6,672
7,674
0
94,604
L
Baron Samedi
SerperiorMewTTV
Baron Samedi
10,037
601
2,835
7,899
25,425
27,555
0
7,384
18,041
31,722
0
W
Erlang Shen
WindUpXeno
Erlang Shen
20,402
10,671
0
8,667
20,818
20,286
0
5,705
15,113
0
88,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,327
Gold Earned
51,304
632
Minions Killed
403
0
Camps Cleared
0
2,062,551
Distance Traveled
1,748,042
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,721
558
26
1
0
411,358
5
L
Horus
11,308
538
109
5
0
411,575
3
W
Hun Batz
12,951
617
158
8
0
426,198
6
L
Chaac
9,748
464
101
5
0
352,623
3
L
The Morrigan
7,206
343
43
2
0
215,745
1
L
He Bo
12,190
580
115
5
0
406,540
0
W
Scylla
13,388
638
164
8
0
391,336
3
W
Heimdallr
12,224
582
154
7
0
371,082
2
L
Baron Samedi
10,852
517
35
2
0
361,559
3
W
Erlang Shen
14,043
669
130
6
0
462,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role