Player Matchup

Bacchus
Bacchus
FallHaddock4105
Bacchus
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
198W - 168L
1,368 Elo+
Party 3
Erlang Shen
Erlang Shen
MichaelC14
Erlang Shen
Level 117
God Stats
1W - 0L
1,340 SR
Queue Stats
81W - 76L
1,294 Elo+
Party 3
Ra
Ra
MinecraftcitoUwU
Ra
Level 44
God Stats
4W - 2L
1,681 SR
Queue Stats
195W - 203L
1,477 Elo+
Solo
Mercury
Mercury
Pkev11
Mercury
Level 100
God Stats
5W - 6L
1,284 SR
Queue Stats
216W - 202L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
xPatHoran
Danzaburou
Level 47
God Stats
32W - 32L
1,522 SR
Queue Stats
85W - 68L
1,705 Elo+
Party 3
Team Averages
Level 79
1,465 SR
1,442 Elo+

VS

Team Averages
Level 67
1,507 SR
1,557 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TheYuriVanguard
Khepri
Level 72
God Stats
6W - 3L
1,500 SR
Queue Stats
99W - 84L
1,633 Elo+
Party 2
Chaac
Chaac
Vikindio19
Chaac
Level 29
God Stats
0W - 4L
1,533 SR
Queue Stats
9W - 8L
1,551 Elo+
Party 1
Poseidon
Poseidon
Xx K1NG LAMA xX
Poseidon
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 128L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,543
561
6,981
10,874
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
MichaelC14
Erlang Shen
15
5 / 2 / 3
9,286
546
12,499
16,645
16,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 4
10,189
599
8,601
9,722
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Pkev11
Mercury
14
0 / 3 / 5
8,038
473
3,735
12,135
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xPatHoran
Danzaburou
15
4 / 0 / 2
8,687
511
6,140
6,148
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 1
8,334
490
7,271
11,681
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
 
Artemis
13
2 / 5 / 0
7,459
439
7,597
10,264
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 3
7,425
437
4,940
8,868
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
14
1 / 5 / 2
8,461
498
5,947
12,717
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
17
3 / 2 / 2
10,014
589
7,533
7,569
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
L
Artemis
 
Artemis
2
5
0
0.4
W
5
0
7
8.5
W
Erlang Shen
MichaelC14
Erlang Shen
5
2
3
3.25
W
4
3
4
2
W
Mercury
Pkev11
Mercury
0
3
5
0.83
L
0
2
3
0.75
L
Chaac
1
5
2
0.4
L
Poseidon
3
2
2
2
W
Danzaburou
xPatHoran
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
33,288
55,524
Taken
51,099
39,405
Mitigated
29,122
21,998
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,271
3,801
0
330
11,681
4,355
0
3,004
8,677
0
62,274
L
Artemis
 
Artemis
7,597
2,966
0
3,112
10,264
3,654
0
3,264
7,000
0
45,498
W
6,981
933
0
1,820
10,874
11,720
105
2,760
8,068
26,466
0
W
Erlang Shen
MichaelC14
Erlang Shen
12,499
6,832
0
7,373
16,645
16,332
580
1,678
14,443
0
57,480
W
8,601
1,348
1,116
3,615
9,722
4,614
789
5,067
4,373
79,780
0
W
Mercury
Pkev11
Mercury
3,735
1,497
0
4,556
12,135
4,327
655
1,456
10,621
0
49,020
L
4,940
746
0
707
8,868
8,598
0
2,643
6,225
18,458
4,660
L
Chaac
5,947
1,632
0
3,560
12,717
9,598
0
3,090
9,627
0
45,237
L
Poseidon
7,533
1,352
0
500
7,569
2,917
0
3,595
3,974
80,553
0
W
Danzaburou
xPatHoran
Danzaburou
6,140
2,867
0
3,518
6,148
2,412
1,287
705
5,443
0
58,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,743
Gold Earned
41,693
494
Minions Killed
509
0
Camps Cleared
0
1,705,089
Distance Traveled
1,650,187
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,334
490
106
6
0
414,614
3
L
Artemis
7,459
439
94
6
0
258,285
4
W
Bacchus
9,543
561
29
2
0
331,363
2
W
Erlang Shen
9,286
546
103
6
0
350,345
2
W
Ra
10,189
599
164
10
0
326,878
4
W
Mercury
8,038
473
90
5
0
380,101
0
L
Khepri
7,425
437
42
2
0
326,279
8
L
Chaac
8,461
498
101
6
0
310,351
3
L
Poseidon
10,014
589
166
10
0
340,658
4
W
Danzaburou
8,687
511
108
6
0
316,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role