Player Matchup

Fafnir
Fafnir
Cramb
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,706 Elo+
Party 2
Ullr
Ullr
MikeHuff
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 2
Discordia
Discordia
YungEtch
Discordia
Level 105
God Stats
3W - 0L
1,294 SR
Queue Stats
56W - 54L
1,497 Elo+
Party 2
Ra
Ra
focus451
Ra
Level 104
God Stats
2W - 0L
1,706 SR
Queue Stats
78W - 84L
1,480 Elo+
Party 2
Chaac
Chaac
xxblazintreesxx
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,464 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,465 Elo+

VS

Team Averages
Level 41
1,487 SR
1,515 Elo+
Sobek
Sobek
Aaron ShiZZ
Sobek
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
56W - 70L
1,459 Elo+
Solo
Zeus
Zeus
EZC Termless
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Horus
Horus
FoF Jr
Horus
Level 96
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 21L
1,616 Elo+
Party 1
Mulan
Mulan
PinkLettuce8598
Mulan
Level 39
God Stats
0W - 1L
1,415 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Bastet
Bastet
TuskActo4
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cramb
Fafnir
14
2 / 2 / 18
9,432
857
5,603
11,317
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
17
13 / 4 / 14
10,384
944
12,314
11,545
5,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
YungEtch
Discordia
18
9 / 2 / 19
10,332
939
17,160
7,924
3,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 20
10,323
938
11,557
10,676
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 23
8,397
763
7,490
7,719
8,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
7,405
673
3,769
14,233
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 6 / 7
7,430
675
4,875
7,957
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
FoF Jr
Horus
12
1 / 4 / 5
7,266
661
2,078
11,322
13,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 6 / 2
7,799
709
6,817
14,623
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
TuskActo4
Bastet
15
6 / 9 / 2
9,663
878
7,839
13,585
5,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
33
Kills
10
11
Deaths
33
94
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Fafnir
Cramb
Fafnir
2
2
18
5.5
L
1
6
7
0.75
L
Horus
FoF Jr
Horus
1
4
5
0.88
W
Ullr
13
4
14
5
L
2
6
2
0.5
L
Bastet
TuskActo4
Bastet
6
9
2
0.78
W
Discordia
YungEtch
Discordia
9
2
19
9.25
W
9
2
20
9.5
W
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,124
Damage
25,378
49,181
Taken
61,720
43,447
Mitigated
43,310
19,732
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,769
293
0
646
14,233
9,628
0
8,865
5,368
5,243
0
W
Fafnir
Cramb
Fafnir
5,603
2,285
560
2,471
11,317
13,933
1,064
1,959
9,112
11,208
0
L
4,875
1,358
134
0
7,957
3,077
105
4,246
3,711
13,808
0
L
Horus
FoF Jr
Horus
2,078
689
780
2,589
11,322
13,093
0
5,415
5,907
0
4,001
W
Ullr
12,314
8,633
0
2,553
11,545
5,902
169
1,858
9,595
0
19,078
L
6,817
209
396
1,815
14,623
11,926
0
7,900
6,723
0
19,070
L
Bastet
TuskActo4
Bastet
7,839
2,278
468
1,263
13,585
5,586
0
7,894
5,691
0
16,372
W
Discordia
YungEtch
Discordia
17,160
1,183
928
516
7,924
3,695
1,726
959
6,872
31,790
0
W
11,557
1,425
3,982
3,743
10,676
10,946
299
1,523
9,092
27,708
0
W
7,490
408
1,398
3,581
7,719
8,971
569
2,345
5,280
0
15,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
39,563
97
Minions Killed
63
0
Camps Cleared
0
1,072,239
Distance Traveled
841,074
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,405
673
5
0
0
131,387
3
W
Fafnir
9,432
857
7
1
0
202,380
3
L
Zeus
7,430
675
8
1
0
165,518
0
L
Horus
7,266
661
4
0
0
185,014
0
W
Ullr
10,384
944
23
2
0
194,189
0
L
Mulan
7,799
709
24
2
0
186,446
2
L
Bastet
9,663
878
22
2
0
172,709
0
W
Discordia
10,332
939
22
2
0
230,351
0
W
Ra
10,323
938
34
3
0
211,467
0
W
Chaac
8,397
763
11
1
0
233,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role