Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
nesa619
Neith
Level 28
God Stats
109W - 102L
1,602 SR
Queue Stats
113W - 118L
1,533 Elo+
Party 2
Team Averages
Level 84
1,534 SR
1,511 Elo+

VS

Team Averages
Level 63
1,574 SR
1,797 Elo+
Yu Huang
Yu Huang
Zelthor93
Yu Huang
Level 143
God Stats
1W - 0L
1,723 SR
Queue Stats
192W - 225L
1,496 Elo+
Solo
Chaac
Chaac
revertperseρhone
Chaac
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 37L
2,010 Elo+
Party 1
Anhur
Anhur
yeahiplaymercury
Anhur
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 6L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 9 / 2
8,356
836
7,519
10,307
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
11
1 / 7 / 4
7,043
704
4,954
14,080
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
nesa619
Neith
11
2 / 6 / 4
7,180
718
7,138
10,435
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Zelthor93
Yu Huang
11
2 / 3 / 14
7,742
774
4,183
4,941
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 16
8,340
834
13,084
14,085
14,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
17 / 1 / 4
10,211
1,021
13,257
9,029
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
22
22
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
9
2
0.56
L
Hercules
 
Hercules
1
7
4
0.43
W
Yu Huang
Zelthor93
Yu Huang
2
3
14
3
L
Neith
nesa619
Neith
2
6
4
0.67
W
3
3
16
3.67
W
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
30,524
34,822
Taken
28,055
12,072
Mitigated
19,795
8,388
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,519
498
0
521
10,307
2,504
0
1,727
8,487
21,879
0
L
Hercules
 
Hercules
4,954
1,747
212
5,126
14,080
7,235
565
1,754
12,254
0
13,841
W
Yu Huang
Zelthor93
Yu Huang
4,183
83
0
500
4,941
1,752
469
2,114
2,827
13,891
0
L
Neith
nesa619
Neith
7,138
3,365
229
2,300
10,435
2,333
967
932
9,503
0
20,278
W
13,084
3,300
0
3,789
14,085
14,733
114
3,219
10,866
0
30,635
W
13,257
7,914
0
1,526
9,029
3,310
1,823
2,574
6,455
0
34,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
26,293
91
Minions Killed
108
3
Camps Cleared
5
493,422
Distance Traveled
555,096
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,356
836
38
4
2
153,400
1
L
Hercules
7,043
704
24
2
1
180,239
3
W
Yu Huang
7,742
774
15
2
2
192,991
1
L
Neith
7,180
718
29
3
0
159,783
1
W
Chaac
8,340
834
31
3
2
180,617
4
W
Anhur
10,211
1,021
62
6
1
181,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role