Player Matchup

Rama
Rama
Archie
Rama
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 123L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jpanski421
Ah Muzen Cab
Level 112
God Stats
1W - 2L
1,479 SR
Queue Stats
71W - 74L
1,517 Elo+
Party 2
Tiamat
Tiamat
Ms Vixen cM
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,532 Elo+
Party 3
Kuzenbo
Kuzenbo
Mvnuxl
Kuzenbo
Level 156
God Stats
2W - 3L
1,551 SR
Queue Stats
167W - 177L
1,567 Elo+
Party 3
Baron Samedi
Baron Samedi
Sagacious1
Baron Samedi
Level 157
God Stats
4W - 13L
1,269 SR
Queue Stats
724W - 800L
1,542 Elo+
Solo
Team Averages
Level 135
1,460 SR
1,541 Elo+

VS

Team Averages
Level 125
1,515 SR
1,631 Elo+
Cthulhu
Cthulhu
HUED ENIGMA
Cthulhu
Level 108
God Stats
2W - 0L
1,731 SR
Queue Stats
32W - 24L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
Insem
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,518 Elo+
Solo
Cabrakan
Cabrakan
UpstairsVirus02
Cabrakan
Level 145
God Stats
2W - 0L
1,515 SR
Queue Stats
39W - 16L
1,821 Elo+
Party 1
Baron Samedi
Baron Samedi
ethanhype
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 121L
1,494 Elo+
Solo
Chiron
Chiron
mumblz666
Chiron
Level 159
God Stats
1W - 1L
1,330 SR
Queue Stats
51W - 34L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Archie
Rama
16
3 / 5 / 5
10,089
631
13,786
10,299
4,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Jpanski421
Ah Muzen Cab
19
5 / 2 / 8
10,910
682
21,277
9,646
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
2 / 5 / 12
10,347
647
12,568
15,071
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Mvnuxl
Kuzenbo
18
2 / 3 / 12
10,515
657
14,692
15,935
22,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Sagacious1
Baron Samedi
18
4 / 5 / 9
11,400
713
8,732
12,980
14,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HUED ENIGMA
Cthulhu
19
5 / 3 / 12
11,473
717
14,257
23,961
25,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Insem
Hun Batz
17
4 / 5 / 12
10,889
681
9,743
14,358
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
1 / 5 / 15
10,379
649
5,245
23,558
16,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ethanhype
Baron Samedi
20
3 / 2 / 12
11,596
725
13,942
14,090
9,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
mumblz666
Chiron
20
7 / 1 / 13
12,493
781
17,217
15,181
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
16
Kills
20
20
Deaths
16
46
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
Archie
Rama
3
5
5
1.1
W
Cthulhu
HUED ENIGMA
Cthulhu
5
3
12
3.67
W
Hun Batz
Insem
Hun Batz
4
5
12
2
L
Ah Muzen Cab
Jpanski421
Ah Muzen Cab
5
2
8
4.5
L
Tiamat
2
5
12
1.6
L
Kuzenbo
Mvnuxl
Kuzenbo
2
3
12
2.67
L
Baron Samedi
Sagacious1
Baron Samedi
4
5
9
1.7
W
Cabrakan
1
5
15
1.7
W
Baron Samedi
ethanhype
Baron Samedi
3
2
12
4.5
W
Chiron
mumblz666
Chiron
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,055
Damage
60,404
63,931
Taken
91,148
58,591
Mitigated
64,872
24,939
Healing
47,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Archie
Rama
13,786
11,195
1,156
1,743
10,299
4,663
1,978
6,546
3,753
0
26,797
W
Cthulhu
HUED ENIGMA
Cthulhu
14,257
0
4,762
6,110
23,961
25,617
130
9,058
14,459
41,389
0
W
Hun Batz
Insem
Hun Batz
9,743
1,689
1,545
2,239
14,358
6,479
734
6,541
7,682
0
22,026
L
Ah Muzen Cab
Jpanski421
Ah Muzen Cab
21,277
6,149
861
4,019
9,646
4,843
1,062
5,826
3,820
0
44,766
L
Tiamat
12,568
411
1,127
4,231
15,071
11,905
162
6,744
8,327
28,998
0
L
Kuzenbo
Mvnuxl
Kuzenbo
14,692
5,009
500
4,301
15,935
22,839
144
7,396
8,539
18,099
0
L
Baron Samedi
Sagacious1
Baron Samedi
8,732
135
3,475
3,526
12,980
14,341
239
6,932
6,048
22,949
0
W
Cabrakan
5,245
728
1,392
6,660
23,558
16,556
250
6,710
16,695
8,339
0
W
Baron Samedi
ethanhype
Baron Samedi
13,942
622
6,161
5,339
14,090
9,262
1,372
4,439
9,461
40,778
0
W
Chiron
mumblz666
Chiron
17,217
5,781
6,367
7,031
15,181
6,958
1,958
7,899
6,859
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
56,830
161
Minions Killed
247
0
Camps Cleared
0
1,372,834
Distance Traveled
1,495,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,089
631
30
2
0
255,347
0
W
Cthulhu
11,473
717
53
3
0
316,541
3
W
Hun Batz
10,889
681
31
2
0
298,437
0
L
Ah Muzen Cab
10,910
682
52
3
0
325,083
0
L
Tiamat
10,347
647
43
3
0
292,288
0
L
Kuzenbo
10,515
657
15
1
0
312,258
0
L
Baron Samedi
11,400
713
21
1
0
187,858
0
W
Cabrakan
10,379
649
7
0
0
273,675
0
W
Baron Samedi
11,596
725
72
5
0
286,248
1
W
Chiron
12,493
781
84
5
0
320,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role