Player Matchup

Tyr
Tyr
DawnSutikku
Tyr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 177L
1,412 Elo+
Solo
Scylla
Scylla
DrDoughnut23
Scylla
Level 106
God Stats
2W - 4L
1,471 SR
Queue Stats
230W - 148L
1,560 Elo+
Party 2
Loki
Loki
FoxGuyK
Loki
Level 34
God Stats
1W - 1L
1,735 SR
Queue Stats
76W - 74L
1,462 Elo+
Solo
Thor
Thor
ViralRemix
Thor
Level 17
God Stats
1W - 3L
1,305 SR
Queue Stats
143W - 56L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
chalaKLA
Nu Wa
Level 26
God Stats
0W - 3L
1,179 SR
Queue Stats
198W - 201L
1,503 Elo+
Solo
Team Averages
Level 41
1,438 SR
1,516 Elo+

VS

Team Averages
Level 51
1,519 SR
1,518 Elo+
Tyr
Tyr
Brainiac8
Tyr
Level 26
God Stats
2W - 2L
1,419 SR
Queue Stats
84W - 103L
1,516 Elo+
Solo
Cerberus
Cerberus
Eagledangers1
Cerberus
Level 105
God Stats
5W - 2L
1,647 SR
Queue Stats
177W - 139L
1,519 Elo+
Party 1
Athena
Athena
ElgorDto
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 46L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImOOFING
Ah Muzen Cab
Level 28
God Stats
7W - 1L
1,778 SR
Queue Stats
175W - 139L
1,552 Elo+
Party 1
Chaac
Chaac
Rocco657
Chaac
Level 81
God Stats
1W - 2L
1,249 SR
Queue Stats
108W - 111L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 11
10,991
500
11,757
25,731
29,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
10 / 6 / 12
15,867
721
38,535
14,109
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
FoxGuyK
Loki
20
8 / 6 / 9
13,881
631
20,057
15,039
7,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 8 / 10
12,692
577
16,698
25,176
9,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
chalaKLA
Nu Wa
20
3 / 6 / 13
14,113
642
24,932
12,521
3,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 21
13,535
615
9,657
25,293
30,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Eagledangers1
Cerberus
20
9 / 6 / 17
15,741
716
15,262
35,425
37,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
ElgorDto
Athena
20
4 / 5 / 22
13,678
622
5,765
24,199
28,995
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
ImOOFING
Ah Muzen Cab
20
15 / 2 / 16
16,513
751
34,730
19,083
8,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Rocco657
Chaac
20
10 / 7 / 15
14,693
668
19,140
34,452
26,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
130
25
Kills
39
39
Deaths
27
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
7
21
1.64
L
1
13
11
0.5
L
Scylla
10
6
12
2.67
W
Cerberus
Eagledangers1
Cerberus
9
6
17
2.92
W
Athena
ElgorDto
Athena
4
5
22
3
L
Loki
FoxGuyK
Loki
8
6
9
2.08
W
Ah Muzen Cab
ImOOFING
Ah Muzen Cab
15
2
16
11.5
W
Chaac
Rocco657
Chaac
10
7
15
2.5
L
3
8
10
1
L
Nu Wa
chalaKLA
Nu Wa
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,979
Damage
84,554
92,576
Taken
138,452
55,801
Mitigated
132,396
14,906
Healing
50,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,657
202
1,575
6,687
25,293
30,266
987
10,462
14,586
182
27,134
L
11,757
1,955
1,726
3,966
25,731
29,613
0
7,730
17,286
0
22,955
L
Scylla
38,535
2,960
1,971
1,952
14,109
4,877
396
3,556
10,272
72,291
0
W
Cerberus
Eagledangers1
Cerberus
15,262
151
525
9,054
35,425
37,965
460
14,585
20,628
27,418
0
W
Athena
ElgorDto
Athena
5,765
1,251
2,695
3,622
24,199
28,995
519
13,656
10,368
18,404
0
L
Loki
FoxGuyK
Loki
20,057
2,506
2,685
1,201
15,039
7,742
0
2,493
12,296
0
41,941
W
Ah Muzen Cab
ImOOFING
Ah Muzen Cab
34,730
9,153
4,343
7,202
19,083
8,349
4,084
6,296
12,677
0
96,696
W
Chaac
Rocco657
Chaac
19,140
4,074
1,672
13,223
34,452
26,821
934
18,468
15,577
0
42,960
L
16,698
1,374
0
346
25,176
9,746
0
5,841
18,691
0
28,683
L
Nu Wa
chalaKLA
Nu Wa
24,932
5,184
114
945
12,521
3,823
939
1,589
10,748
54,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,544
Gold Earned
74,160
265
Minions Killed
256
0
Camps Cleared
0
1,785,650
Distance Traveled
1,922,925
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,535
615
45
2
0
394,908
0
L
Tyr
10,991
500
16
1
0
309,412
2
L
Scylla
15,867
721
103
5
0
359,326
1
W
Cerberus
15,741
716
29
1
0
338,432
0
W
Athena
13,678
622
24
1
0
397,611
0
L
Loki
13,881
631
53
2
0
393,524
0
W
Ah Muzen Cab
16,513
751
118
5
0
415,111
1
W
Chaac
14,693
668
40
2
0
376,863
0
L
Thor
12,692
577
40
2
0
352,726
6
L
Nu Wa
14,113
642
53
2
0
370,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role