Player Matchup

Rama
Rama
BLKWDOvomit
Rama
Level 73
God Stats
5W - 2L
1,500 SR
Queue Stats
328W - 329L
1,420 Elo+
Solo
Susano
Susano
LadyHoekage
Susano
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 3
Yemoja
Yemoja
NiccLovin
Yemoja
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RIMC28
Cernunnos
Level 128
God Stats
3W - 4L
1,218 SR
Queue Stats
111W - 110L
1,427 Elo+
Solo
Mercury
Mercury
Royal Blue 2o9
Mercury
Level 124
God Stats
1W - 0L
1,820 SR
Queue Stats
3W - 0L
1,732 Elo+
Party 3
Team Averages
Level 112
1,508 SR
1,531 Elo+

VS

Team Averages
Level 68
1,478 SR
1,340 Elo+
Apollo
Apollo
BOOMSTICK916
Apollo
Level 56
God Stats
3W - 1L
1,392 SR
Queue Stats
146W - 167L
1,322 Elo+
Party 2
Hel
Hel
DBOWNIZZ
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,272 Elo+
Party 2
Artio
Artio
JediDrew530
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 233L
1,365 Elo+
Party 1
Merlin
Merlin
WhoShotYa x530x
Merlin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 235L
1,377 Elo+
Party 1
He Bo
He Bo
mike99999
He Bo
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
383W - 459L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
9,676
744
10,234
9,098
3,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
17
8 / 4 / 14
10,094
776
13,770
11,081
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
NiccLovin
Yemoja
18
3 / 0 / 19
9,530
733
7,143
7,477
5,852
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
RIMC28
Cernunnos
17
6 / 3 / 17
9,854
758
13,538
12,344
4,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 6 / 12
9,275
713
9,206
11,972
4,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 4 / 10
10,062
774
8,060
11,733
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 13
9,335
718
6,083
10,667
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 8 / 8
7,646
588
2,599
18,633
15,732
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 4 / 5
10,718
824
18,279
9,845
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
mike99999
He Bo
13
3 / 8 / 5
8,338
641
8,640
11,519
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
26
Kills
15
15
Deaths
26
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Apollo
4
4
10
2.25
L
1
2
13
3.75
L
0
8
8
0.5
W
Susano
8
4
14
3.75
W
Yemoja
NiccLovin
Yemoja
3
0
19
12.5
W
Cernunnos
RIMC28
Cernunnos
6
3
17
4.83
W
5
6
12
1.83
L
7
4
5
2.38
L
He Bo
mike99999
He Bo
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
43,661
51,972
Taken
62,397
23,102
Mitigated
32,452
24,068
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,234
8,327
2,824
3,126
9,098
3,414
592
6,281
2,761
0
19,510
L
Apollo
8,060
3,182
1,598
2,003
11,733
4,731
827
986
10,597
0
19,722
L
6,083
2,034
4,448
4,154
10,667
4,262
186
1,388
9,167
14,519
0
L
2,599
737
876
1,681
18,633
15,732
204
1,924
16,455
5,820
0
W
Susano
13,770
1,823
507
1,903
11,081
5,092
0
8,910
2,077
0
24,146
W
Yemoja
NiccLovin
Yemoja
7,143
927
4,347
1,368
7,477
5,852
252
5,022
2,281
17,941
0
W
Cernunnos
RIMC28
Cernunnos
13,538
4,292
3,370
3,751
12,344
4,626
280
7,880
4,352
0
32,538
W
9,206
4,918
785
2,087
11,972
4,118
495
6,896
4,900
0
16,235
L
18,279
920
1,512
1,261
9,845
3,940
0
1,074
8,623
42,313
0
L
He Bo
mike99999
He Bo
8,640
837
368
447
11,519
3,787
571
1,771
9,640
15,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
46,099
123
Minions Killed
121
0
Camps Cleared
0
1,210,464
Distance Traveled
1,065,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,676
744
24
2
0
244,451
1
L
Apollo
10,062
774
27
2
0
225,566
0
L
Hel
9,335
718
21
2
0
220,267
0
L
Artio
7,646
588
1
0
0
208,599
0
W
Susano
10,094
776
22
2
0
215,486
0
W
Yemoja
9,530
733
16
1
0
247,677
0
W
Cernunnos
9,854
758
46
4
0
238,526
1
W
Mercury
9,275
713
15
1
0
264,324
0
L
Merlin
10,718
824
60
5
0
225,143
0
L
He Bo
8,338
641
12
1
0
186,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role