Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
GhostOfMonty
Rama
Level 122
God Stats
6W - 4L
1,461 SR
Queue Stats
375W - 221L
1,724 Elo+
Party 2
Fenrir
Fenrir
IRamz
Fenrir
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
812W - 464L
1,751 Elo+
Party 2
Chaac
Chaac
Natessous
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,682 Elo+
Party 2
Skadi
Skadi
SinisterPhoenixx
Skadi
Level 160
God Stats
7W - 2L
1,748 SR
Queue Stats
1,010W - 603L
1,665 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,664 Elo+

VS

Team Averages
Level 55
1,429 SR
1,477 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LNH-sloth
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Red_Cloud421
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 128L
1,433 Elo+
Party 1
Anhur
Anhur
SlickBacon
Anhur
Level 108
God Stats
0W - 1L
1,147 SR
Queue Stats
68W - 57L
1,554 Elo+
Party 3
Eset
Eset
TOASTxRIDER
Eset
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 4 / 10
10,170
925
11,670
6,129
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 15
9,661
878
7,988
6,738
2,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
IRamz
Fenrir
17
9 / 4 / 16
10,041
913
12,842
13,450
10,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Natessous
Chaac
16
2 / 1 / 23
9,596
872
5,711
6,322
5,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
14 / 1 / 16
11,531
1,048
11,815
6,647
2,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 5 / 1
9,111
828
14,241
12,120
6,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
LNH-sloth
Discordia
10
0 / 11 / 3
6,705
610
608
10,308
2,995
Hou Yi
13
1 / 6 / 2
7,603
691
3,339
11,017
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
16
2 / 9 / 4
8,660
787
8,717
13,325
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 1
7,020
638
3,143
9,137
7,015
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
38
Kills
11
13
Deaths
38
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
4
10
3
L
Danzaburou
 
Danzaburou
7
5
1
1.5
W
6
3
15
4.5
W
Fenrir
IRamz
Fenrir
9
4
16
4.25
L
Discordia
LNH-sloth
Discordia
0
11
3
0.14
W
Chaac
Natessous
Chaac
2
1
23
13.5
L
Hou Yi
1
6
2
0.33
W
14
1
16
22
L
Anhur
2
9
4
0.44
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
30,048
39,286
Taken
55,907
23,027
Mitigated
26,798
11,096
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,670
1,933
580
294
6,129
2,161
1,221
222
5,907
22,385
0
L
Danzaburou
 
Danzaburou
14,241
3,602
0
1,922
12,120
6,101
0
3,174
8,946
0
31,023
W
7,988
3,638
1,599
1,546
6,738
2,303
1,245
680
6,058
0
28,831
W
Fenrir
IRamz
Fenrir
12,842
3,037
886
2,026
13,450
10,741
615
1,468
11,982
0
17,319
L
Discordia
LNH-sloth
Discordia
608
191
0
0
10,308
2,995
0
1,360
8,948
2,722
0
W
Chaac
Natessous
Chaac
5,711
454
0
1,008
6,322
5,302
305
684
5,638
0
9,639
L
Hou Yi
3,339
842
189
1,099
11,017
4,078
0
2,951
8,066
0
9,808
W
11,815
5,217
391
2,766
6,647
2,520
1,969
697
5,950
0
31,226
L
Anhur
8,717
2,833
748
622
13,325
6,609
0
2,815
10,510
0
18,984
L
3,143
1,006
642
341
9,137
7,015
0
1,370
7,767
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
39,099
122
Minions Killed
83
0
Camps Cleared
0
1,067,669
Distance Traveled
818,468
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,170
925
26
2
0
197,407
0
L
Danzaburou
9,111
828
35
3
0
157,552
1
W
Rama
9,661
878
36
3
0
188,712
0
W
Fenrir
10,041
913
16
1
0
206,373
4
L
Discordia
6,705
610
1
0
0
165,732
0
W
Chaac
9,596
872
10
1
0
236,495
4
L
Hou Yi
7,603
691
12
1
0
177,810
0
W
Skadi
11,531
1,048
34
3
0
238,682
0
L
Anhur
8,660
787
22
2
0
165,639
0
L
Eset
7,020
638
13
1
0
151,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role