Player Matchup

Artemis
Artemis
BetterThanATaco
Artemis
Level 65
God Stats
18W - 26L
1,469 SR
Queue Stats
114W - 191L
1,285 Elo+
Party 2
Cerberus
Cerberus
ScorpioBaron
Cerberus
Level 129
God Stats
8W - 10L
1,452 SR
Queue Stats
119W - 196L
1,289 Elo+
Party 2
Nox
Nox
TheONIW0lf
Nox
Level 48
God Stats
3W - 2L
1,949 SR
Queue Stats
19W - 31L
1,521 Elo+
Party 2
Team Averages
Level 81
1,623 SR
1,365 Elo+

VS

Team Averages
Level 30
1,513 SR
1,212 Elo+
Hera
Hera
Twigith
Hera
Level 26
God Stats
1W - 4L
1,606 SR
Queue Stats
5W - 18L
1,210 Elo+
Party 1
Cerberus
Cerberus
payten_dair
Cerberus
Level 37
God Stats
10W - 22L
1,413 SR
Queue Stats
23W - 41L
1,213 Elo+
Party 1
Loki
Loki
starryzoo315
Loki
Level 28
God Stats
5W - 9L
1,519 SR
Queue Stats
23W - 41L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
7,500
750
8,024
6,750
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ScorpioBaron
Cerberus
12
3 / 2 / 9
8,348
835
5,511
9,875
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
9 / 1 / 5
9,004
900
9,971
5,931
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Twigith
Hera
11
1 / 5 / 6
7,296
730
7,046
8,585
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
payten_dair
Cerberus
11
1 / 6 / 6
7,424
742
4,624
11,980
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 3 / 2
8,093
809
4,754
8,800
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
7
7
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Cerberus
ScorpioBaron
Cerberus
3
2
9
3.75
W
9
1
5
11.5
L
Hera
Twigith
Hera
1
5
6
0.8
L
Cerberus
payten_dair
Cerberus
1
6
6
0.67
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
16,424
22,556
Taken
29,365
12,690
Mitigated
10,741
2,974
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,024
4,325
0
579
6,750
2,056
1,147
4,011
2,739
0
25,702
W
Cerberus
ScorpioBaron
Cerberus
5,511
375
0
2,213
9,875
8,563
377
4,214
5,661
14,480
0
W
9,971
1,540
89
93
5,931
2,071
327
3,719
2,212
20,805
0
L
Hera
Twigith
Hera
7,046
1,911
322
1,731
8,585
2,509
768
5,058
3,230
19,587
0
L
Cerberus
payten_dair
Cerberus
4,624
122
0
2,451
11,980
5,750
679
5,708
5,975
13,959
0
L
4,754
737
0
343
8,800
2,482
0
4,553
4,189
0
18,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
22,813
83
Minions Killed
79
3
Camps Cleared
6
516,010
Distance Traveled
478,621
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,500
750
29
3
2
158,173
0
W
Cerberus
8,348
835
34
3
1
170,652
0
W
Nox
9,004
900
20
2
0
187,185
4
L
Hera
7,296
730
18
2
0
143,919
1
L
Cerberus
7,424
742
35
4
1
150,017
0
L
Loki
8,093
809
26
3
5
184,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role