Player Matchup

Ne Zha
Ne Zha
AerialAce27
Ne Zha
Level 68
God Stats
0W - 3L
1,360 SR
Queue Stats
9W - 9L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Exx100xxFactsxx
Gilgamesh
Level 127
God Stats
9W - 3L
1,521 SR
Queue Stats
72W - 59L
1,471 Elo+
Solo
Aphrodite
Aphrodite
IMDK END
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,708 Elo+
Party 1
Skadi
Skadi
elyas122792
Skadi
Level 82
God Stats
12W - 11L
1,489 SR
Queue Stats
185W - 197L
1,450 Elo+
Solo
Jormungandr
Jormungandr
secrrro
Jormungandr
Level 129
God Stats
5W - 1L
1,193 SR
Queue Stats
210W - 208L
1,427 Elo+
Solo
Team Averages
Level 99
1,413 SR
1,521 Elo+

VS

Team Averages
Level 104
1,496 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KRAYEzy
Loki
Level 103
God Stats
27W - 16L
1,709 SR
Queue Stats
108W - 119L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
M1tch3
Zhong Kui
Level 93
God Stats
12W - 12L
1,483 SR
Queue Stats
97W - 114L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
UnknownSoldier10
Jormungandr
Level 127
God Stats
32W - 18L
1,675 SR
Queue Stats
483W - 466L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
chino78216
Sun Wukong
Level 84
God Stats
1W - 3L
1,114 SR
Queue Stats
106W - 123L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 0
4,915
492
2,510
6,438
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Exx100xxFactsxx
Gilgamesh
8
0 / 0 / 1
4,616
462
1,764
5,221
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
IMDK END
Aphrodite
8
1 / 4 / 0
4,833
483
1,988
4,696
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,095
510
2,732
3,458
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
secrrro
Jormungandr
10
1 / 2 / 0
5,729
573
4,640
6,849
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
4,370
437
916
2,175
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
KRAYEzy
Loki
11
2 / 1 / 2
6,018
602
2,741
5,622
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
M1tch3
Zhong Kui
10
3 / 1 / 3
5,722
572
5,350
5,938
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
UnknownSoldier10
Jormungandr
9
2 / 0 / 0
5,051
505
1,657
4,370
1,883
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
chino78216
Sun Wukong
11
2 / 0 / 1
6,044
604
3,445
6,294
2,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Ne Zha
0
3
0
0
L
Gilgamesh
Exx100xxFactsxx
Gilgamesh
0
0
1
0.5
L
Aphrodite
IMDK END
Aphrodite
1
4
0
0.25
W
Loki
KRAYEzy
Loki
2
1
2
3
W
Zhong Kui
M1tch3
Zhong Kui
3
1
3
4.5
W
Jormungandr
UnknownSoldier10
Jormungandr
2
0
0
2
W
Sun Wukong
chino78216
Sun Wukong
2
0
1
2.5
L
0
0
0
0
L
Jormungandr
secrrro
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
14,109
26,662
Taken
24,399
11,801
Mitigated
10,146
6,347
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
916
408
0
1,371
2,175
419
140
0
2,175
0
16,840
L
Ne Zha
2,510
748
0
686
6,438
1,900
0
2,208
4,230
0
23,791
L
Gilgamesh
Exx100xxFactsxx
Gilgamesh
1,764
630
96
934
5,221
2,385
0
1,782
3,439
0
13,862
L
Aphrodite
IMDK END
Aphrodite
1,988
539
515
1,494
4,696
1,571
0
2,635
2,061
17,513
0
W
Loki
KRAYEzy
Loki
2,741
713
0
2,434
5,622
1,671
0
924
4,633
0
31,301
W
Zhong Kui
M1tch3
Zhong Kui
5,350
1,048
0
3,066
5,938
3,812
872
1,446
4,492
28,427
0
W
Jormungandr
UnknownSoldier10
Jormungandr
1,657
446
0
1,286
4,370
1,883
54
406
3,964
16,402
0
W
Sun Wukong
chino78216
Sun Wukong
3,445
878
0
2,508
6,294
2,361
0
3,495
2,507
0
30,038
L
2,732
924
0
1,578
3,458
835
919
382
3,076
0
30,021
L
Jormungandr
secrrro
Jormungandr
4,640
1,394
0
1,044
6,849
5,110
154
0
6,849
29,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
27,205
232
Minions Killed
258
0
Camps Cleared
0
886,852
Distance Traveled
826,595
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,370
437
32
3
0
117,076
0
L
Ne Zha
4,915
492
50
5
0
166,616
2
L
Gilgamesh
4,616
462
28
3
0
209,471
3
L
Aphrodite
4,833
483
25
3
0
180,163
0
W
Loki
6,018
602
74
7
0
179,801
0
W
Zhong Kui
5,722
572
52
5
0
165,987
3
W
Jormungandr
5,051
505
31
3
0
186,761
0
W
Sun Wukong
6,044
604
69
7
0
176,970
1
L
Skadi
5,095
510
67
7
0
173,816
1
L
Jormungandr
5,729
573
62
6
0
156,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role