Player Matchup

Morgan Le Fay
Morgan Le Fay
EloCrusher1
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 3
Terra
Terra
cuIminate
Terra
Level 156
God Stats
1W - 3L
1,385 SR
Queue Stats
69W - 64L
1,582 Elo+
Party 3
Poseidon
Poseidon
jR1shoT
Poseidon
Level 160
God Stats
3W - 1L
1,508 SR
Queue Stats
95W - 79L
1,646 Elo+
Party 3
Thoth
Thoth
mooseflex
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 104L
1,607 Elo+
Party 3
Bellona
Bellona
oArTy
Bellona
Level 121
God Stats
1W - 4L
1,517 SR
Queue Stats
117W - 104L
1,633 Elo+
Party 3
Team Averages
Level 128
1,482 SR
1,584 Elo+

VS

Team Averages
Level 108
1,447 SR
1,525 Elo+
Ganesha
Ganesha
FSDemon89
Ganesha
Level 61
God Stats
5W - 2L
1,446 SR
Queue Stats
641W - 493L
1,610 Elo+
Party 2
Izanami
Izanami
Genjijoe
Izanami
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 86L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
Nightlite
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 83L
1,386 Elo+
Party 1
Freya
Freya
NonSecluded
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,567 Elo+
Solo
Tyr
Tyr
sharpBlunt
Tyr
Level 75
God Stats
9W - 6L
1,287 SR
Queue Stats
459W - 383L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EloCrusher1
Morgan Le Fay
17
6 / 6 / 8
11,240
749
25,296
15,807
6,772
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
cuIminate
Terra
16
1 / 4 / 15
9,822
655
9,361
17,980
15,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
jR1shoT
Poseidon
19
6 / 4 / 11
11,820
788
16,955
12,391
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
mooseflex
Thoth
16
4 / 6 / 9
10,434
696
10,927
11,750
3,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
oArTy
Bellona
18
8 / 7 / 11
11,339
756
14,001
19,156
18,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FSDemon89
Ganesha
17
0 / 6 / 20
10,980
732
11,838
20,588
32,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Genjijoe
Izanami
20
10 / 3 / 11
12,780
852
17,986
15,648
7,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Nightlite
Sylvanus
17
1 / 5 / 15
10,858
724
7,118
23,090
29,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 6 / 12
12,001
800
14,642
17,128
7,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 5 / 17
11,727
782
12,658
18,584
23,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
25
Kills
27
27
Deaths
25
54
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EloCrusher1
Morgan Le Fay
6
6
8
1.67
W
Ganesha
FSDemon89
Ganesha
0
6
20
1.67
W
Izanami
Genjijoe
Izanami
10
3
11
5.17
W
Sylvanus
Nightlite
Sylvanus
1
5
15
1.7
W
9
6
12
2.5
L
Terra
cuIminate
Terra
1
4
15
2.13
L
Poseidon
jR1shoT
Poseidon
6
4
11
2.88
L
Thoth
mooseflex
Thoth
4
6
9
1.42
L
Bellona
oArTy
Bellona
8
7
11
1.93
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,540
Damage
64,242
77,084
Taken
95,038
48,338
Mitigated
99,722
27,779
Healing
33,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EloCrusher1
Morgan Le Fay
25,296
2,624
0
2,122
15,807
6,772
487
6,774
8,785
42,113
0
W
Ganesha
FSDemon89
Ganesha
11,838
922
1,622
4,181
20,588
32,362
0
14,083
6,505
19,624
0
W
Izanami
Genjijoe
Izanami
17,986
10,911
457
2,064
15,648
7,311
3,311
10,397
5,251
0
57,530
W
Sylvanus
Nightlite
Sylvanus
7,118
959
7,901
6,825
23,090
29,582
440
16,350
6,740
12,697
0
W
14,642
4,802
910
4,565
17,128
7,321
1,058
12,538
4,590
25,467
0
L
Terra
cuIminate
Terra
9,361
1,517
8,548
6,714
17,980
15,271
132
9,894
7,898
16,623
0
L
Poseidon
jR1shoT
Poseidon
16,955
3,402
1,993
3,784
12,391
4,267
55
6,265
6,088
35,128
0
L
Thoth
mooseflex
Thoth
10,927
398
799
1,370
11,750
3,783
239
5,345
6,246
23,554
0
L
Bellona
oArTy
Bellona
14,001
1,494
486
1,963
19,156
18,245
0
5,320
13,603
1,854
23,052
W
12,658
1,298
1,275
3,581
18,584
23,146
1,068
10,174
8,410
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
58,346
147
Minions Killed
153
0
Camps Cleared
0
1,309,668
Distance Traveled
1,331,539
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,240
749
39
3
0
268,574
0
W
Ganesha
10,980
732
0
0
0
242,218
2
W
Izanami
12,780
852
97
6
0
271,428
1
W
Sylvanus
10,858
724
11
1
0
265,996
4
W
Freya
12,001
800
18
1
0
259,678
2
L
Terra
9,822
655
15
1
0
331,209
1
L
Poseidon
11,820
788
47
3
0
278,210
2
L
Thoth
10,434
696
35
2
0
196,428
1
L
Bellona
11,339
756
11
1
0
235,247
0
W
Tyr
11,727
782
27
2
0
292,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role