Player Matchup

Terra
Terra
DarthNyxes
Terra
Level 148
God Stats
7W - 6L
1,320 SR
Queue Stats
110W - 177L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
Ka0s62
Aphrodite
Level 124
God Stats
3W - 3L
1,783 SR
Queue Stats
73W - 127L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
Ka0skid6281
Sun Wukong
Level 22
God Stats
1W - 2L
1,296 SR
Queue Stats
8W - 17L
1,308 Elo+
Party 1
Team Averages
Level 98
1,466 SR
1,340 Elo+

VS

Team Averages
Level 65
1,499 SR
1,265 Elo+
Ganesha
Ganesha
Spicy_Deflects
Ganesha
Level 116
God Stats
8W - 8L
1,797 SR
Queue Stats
401W - 682L
1,260 Elo+
Party 2
Medusa
Medusa
Whoizzred
Medusa
Level 48
God Stats
78W - 102L
1,468 SR
Queue Stats
323W - 555L
1,277 Elo+
Party 2
Sol
Sol
lexiasaurusrex
Sol
Level 31
God Stats
4W - 19L
1,233 SR
Queue Stats
391W - 674L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
5 / 2 / 8
15,027
751
19,096
31,740
43,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Ka0s62
Aphrodite
20
7 / 1 / 6
14,322
716
22,836
13,364
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Ka0skid6281
Sun Wukong
16
1 / 5 / 11
12,316
616
11,960
18,939
15,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
12,838
642
13,898
28,048
43,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Whoizzred
Medusa
17
5 / 5 / 3
12,486
624
15,345
19,844
8,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 4
10,988
549
9,886
17,377
7,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
7
8
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
5
2
8
4.5
W
Aphrodite
Ka0s62
Aphrodite
7
1
6
10
W
Sun Wukong
Ka0skid6281
Sun Wukong
1
5
11
1.3
L
1
1
7
4.5
L
Medusa
Whoizzred
Medusa
5
5
3
1.3
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,892
Damage
39,129
64,043
Taken
65,269
65,455
Mitigated
59,428
31,997
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
19,096
2,767
2,386
5,724
31,740
43,362
699
11,596
20,144
55,373
0
W
Aphrodite
Ka0s62
Aphrodite
22,836
697
15,078
8,250
13,364
6,523
776
6,724
6,640
81,492
0
W
Sun Wukong
Ka0skid6281
Sun Wukong
11,960
1,873
0
559
18,939
15,570
475
5,902
13,037
0
20,129
L
13,898
1,174
593
8,533
28,048
43,418
0
16,087
11,792
41,696
0
L
Medusa
Whoizzred
Medusa
15,345
5,434
464
5,146
19,844
8,876
0
14,656
5,084
0
58,286
L
9,886
1,744
188
3,719
17,377
7,134
0
11,517
5,728
38,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
36,312
194
Minions Killed
185
7
Camps Cleared
6
1,148,734
Distance Traveled
1,011,995
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,027
751
51
3
2
421,549
4
W
Aphrodite
14,322
716
122
6
4
381,645
0
W
Sun Wukong
12,316
616
21
1
1
345,540
1
L
Ganesha
12,838
642
14
1
0
360,588
5
L
Medusa
12,486
624
104
5
3
338,584
1
L
Sol
10,988
549
67
3
3
312,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role