Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BLACKXKNIGHT
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,314 Elo+
Party 1
Apollo
Apollo
DARKNESSXDRAGON
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,477 Elo+
Party 1
Achilles
Achilles
dope219
Achilles
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,493 Elo+
Solo
Aphrodite
Aphrodite
jhaison
Aphrodite
Level 157
God Stats
8W - 3L
1,668 SR
Queue Stats
410W - 457L
1,413 Elo+
Solo
Team Averages
Level 125
1,534 SR
1,440 Elo+

VS

Team Averages
Level 95
1,494 SR
1,512 Elo+
Mulan
Mulan
Elion1
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Fulgore-X
Fenrir
Level 157
God Stats
6W - 9L
1,471 SR
Queue Stats
427W - 464L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GankingYourMum
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,873 Elo+
Solo
Medusa
Medusa
MrDonnie
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 123L
1,350 Elo+
Party 2
Hel
Hel
purplden
Hel
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 280L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
6 / 3 / 18
11,894
793
19,802
13,460
6,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 20
11,294
753
19,028
12,994
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 5 / 12
12,276
818
14,857
16,354
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
dope219
Achilles
17
5 / 3 / 18
11,623
775
5,929
22,885
36,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
jhaison
Aphrodite
19
5 / 2 / 20
11,890
793
11,579
18,391
13,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elion1
Mulan
16
1 / 4 / 6
9,041
603
6,377
15,111
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Fulgore-X
Fenrir
17
6 / 9 / 5
10,529
702
10,548
16,927
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
GankingYourMum
Ah Muzen Cab
20
6 / 4 / 5
11,419
761
33,933
16,425
7,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
MrDonnie
Medusa
13
1 / 8 / 6
8,589
573
8,158
15,449
5,613
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 6
9,007
600
6,496
12,477
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
31
Kills
15
16
Deaths
31
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
3
18
5
W
4
3
20
4.67
W
11
5
12
3.4
L
Mulan
Elion1
Mulan
1
4
6
1
L
Fenrir
Fulgore-X
Fenrir
6
9
5
0.94
L
Ah Muzen Cab
GankingYourMum
Ah Muzen Cab
6
4
5
2.13
L
Medusa
MrDonnie
Medusa
1
8
6
0.5
W
Achilles
dope219
Achilles
5
3
18
4.67
W
Aphrodite
jhaison
Aphrodite
5
2
20
7.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,195
Damage
65,512
84,084
Taken
76,389
67,620
Mitigated
39,166
43,561
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,802
4,020
1,408
1,696
13,460
6,494
1,894
1,124
11,975
0
41,586
W
19,028
762
1,786
4,033
12,994
4,582
574
960
11,730
41,356
0
W
14,857
8,739
1,376
4,218
16,354
6,789
2,592
580
15,515
0
30,430
L
Mulan
Elion1
Mulan
6,377
764
831
2,734
15,111
13,067
0
7,573
7,538
0
9,887
L
Fenrir
Fulgore-X
Fenrir
10,548
524
591
2,080
16,927
8,266
0
4,943
11,984
0
18,053
L
Ah Muzen Cab
GankingYourMum
Ah Muzen Cab
33,933
12,532
511
4,931
16,425
7,324
0
4,919
11,506
0
71,386
L
Medusa
MrDonnie
Medusa
8,158
4,288
349
1,508
15,449
5,613
0
6,889
8,560
0
11,304
W
Achilles
dope219
Achilles
5,929
1,239
1,177
2,260
22,885
36,459
257
1,909
20,086
240
8,795
W
Aphrodite
jhaison
Aphrodite
11,579
1,492
12,883
12,724
18,391
13,296
500
1,256
16,784
27,969
0
L
6,496
1,411
5,973
4,037
12,477
4,896
92
6,523
5,954
14,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,977
Gold Earned
48,585
196
Minions Killed
123
0
Camps Cleared
0
1,419,210
Distance Traveled
1,276,399
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,894
793
55
4
0
289,073
0
W
Sol
11,294
753
46
3
0
324,802
0
W
Apollo
12,276
818
39
3
0
258,202
0
L
Mulan
9,041
603
5
0
0
294,510
4
L
Fenrir
10,529
702
12
1
0
281,826
0
L
Ah Muzen Cab
11,419
761
82
5
0
258,976
6
L
Medusa
8,589
573
9
1
0
201,119
1
W
Achilles
11,623
775
11
1
0
272,052
0
W
Aphrodite
11,890
793
45
3
0
275,081
5
L
Hel
9,007
600
15
1
0
239,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role