Player Matchup

Ah Puch
Ah Puch
GOZILLAFN
Ah Puch
Level 49
God Stats
9W - 5L
1,713 SR
Queue Stats
56W - 32L
1,752 Elo+
Solo
Medusa
Medusa
Hazey Diablo
Medusa
Level 16
God Stats
4W - 2L
1,700 SR
Queue Stats
9W - 9L
1,548 Elo+
Party 4
Loki
Loki
Hazey Hinata
Loki
Level 87
God Stats
12W - 12L
1,439 SR
Queue Stats
24W - 25L
1,517 Elo+
Party 4
Osiris
Osiris
aphelxon
Osiris
Level 37
God Stats
1W - 1L
1,264 SR
Queue Stats
76W - 88L
1,325 Elo+
Party 2
Cerberus
Cerberus
mintha
Cerberus
Level 35
God Stats
3W - 5L
1,092 SR
Queue Stats
85W - 95L
1,332 Elo+
Party 2
Team Averages
Level 45
1,442 SR
1,495 Elo+

VS

Team Averages
Level 68
1,502 SR
1,506 Elo+
Athena
Athena
BigDrako_2EZ
Athena
Level 27
God Stats
10W - 12L
1,552 SR
Queue Stats
77W - 80L
1,470 Elo+
Party 1
He Bo
He Bo
GUNS AND GLORIE
He Bo
Level 160
God Stats
2W - 2L
1,485 SR
Queue Stats
335W - 335L
1,584 Elo+
Party 3
Erlang Shen
Erlang Shen
Its DrDino
Erlang Shen
Level 40
God Stats
27W - 21L
1,471 SR
Queue Stats
291W - 283L
1,495 Elo+
Party 3
Da Ji
Da Ji
andDemise
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,495 Elo+
Solo
Hachiman
Hachiman
zachnoobkille
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GOZILLAFN
Ah Puch
18
2 / 1 / 6
10,733
537
12,551
11,552
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
19
7 / 2 / 4
11,814
591
14,561
11,974
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 2 / 1
12,639
632
16,266
13,071
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
aphelxon
Osiris
15
0 / 4 / 4
9,065
453
8,502
13,030
18,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
mintha
Cerberus
15
1 / 6 / 11
9,741
487
5,826
14,681
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 5 / 8
9,023
451
9,189
19,320
13,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 5 / 2
10,548
527
8,414
11,654
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Its DrDino
Erlang Shen
15
5 / 4 / 2
10,119
506
8,264
20,894
18,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
andDemise
Da Ji
16
3 / 6 / 3
9,970
499
8,984
16,284
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
zachnoobkille
Hachiman
14
2 / 6 / 5
8,959
448
6,396
13,419
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
26
Kills
15
15
Deaths
26
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
3
5
8
1.4
W
Ah Puch
GOZILLAFN
Ah Puch
2
1
6
5
L
2
5
2
0.6
W
Medusa
7
2
4
4.5
W
16
2
1
8.25
L
Erlang Shen
Its DrDino
Erlang Shen
5
4
2
1.5
L
Da Ji
andDemise
Da Ji
3
6
3
0.75
W
Osiris
aphelxon
Osiris
0
4
4
0.5
W
Cerberus
mintha
Cerberus
1
6
11
1.08
L
Hachiman
zachnoobkille
Hachiman
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
41,247
64,308
Taken
81,571
44,926
Mitigated
45,366
20,983
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,189
2,940
1,012
3,346
19,320
13,201
144
4,974
14,168
27,745
2,953
W
Ah Puch
GOZILLAFN
Ah Puch
12,551
884
0
4,769
11,552
4,424
1,414
4,741
6,569
80,523
0
L
8,414
68
0
1,121
11,654
3,423
0
4,651
6,695
76,894
0
W
Medusa
14,561
6,780
0
4,344
11,974
4,829
3,037
3,252
8,614
0
102,076
W
16,266
4,467
0
5,740
13,071
5,194
0
3,298
9,734
0
85,080
L
Erlang Shen
Its DrDino
Erlang Shen
8,264
5,225
0
8,682
20,894
18,169
676
3,450
16,650
0
45,411
L
Da Ji
andDemise
Da Ji
8,984
1,381
0
2,354
16,284
7,311
0
3,699
12,423
0
63,045
W
Osiris
aphelxon
Osiris
8,502
3,206
0
2,414
13,030
18,406
356
1,556
11,474
0
46,331
W
Cerberus
mintha
Cerberus
5,826
770
0
3,716
14,681
12,073
273
3,899
10,754
31,756
0
L
Hachiman
zachnoobkille
Hachiman
6,396
4,732
0
4,515
13,419
3,262
643
991
12,428
0
52,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,992
Gold Earned
48,619
600
Minions Killed
474
0
Camps Cleared
0
1,984,885
Distance Traveled
1,887,207
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,023
451
44
2
0
411,820
0
W
Ah Puch
10,733
537
152
8
0
402,924
4
L
He Bo
10,548
527
153
8
0
384,309
9
W
Medusa
11,814
591
162
8
0
395,551
4
W
Loki
12,639
632
131
7
0
435,181
3
L
Erlang Shen
10,119
506
88
4
0
338,698
7
L
Da Ji
9,970
499
102
5
0
403,451
1
W
Osiris
9,065
453
91
5
0
381,435
1
W
Cerberus
9,741
487
64
3
0
369,794
5
L
Hachiman
8,959
448
87
4
0
348,929
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role