Player Matchup

Mulan
Mulan
CurruptedDragon
Mulan
Level 154
God Stats
9W - 6L
1,500 SR
Queue Stats
82W - 58L
1,515 Elo+
Party 1
Bakasura
Bakasura
Darkness_238
Bakasura
Level 102
God Stats
42W - 27L
1,661 SR
Queue Stats
126W - 128L
1,530 Elo+
Solo
Medusa
Medusa
KHoSSx
Medusa
Level 143
God Stats
2W - 0L
1,521 SR
Queue Stats
12W - 7L
1,487 Elo+
Party 1
Ares
Ares
secreen
Ares
Level 51
God Stats
1W - 0L
1,330 SR
Queue Stats
15W - 14L
1,535 Elo+
Solo
Ra
Ra
yoplekata
Ra
Level 122
God Stats
1W - 0L
1,735 SR
Queue Stats
10W - 10L
1,515 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,516 Elo+

VS

Team Averages
Level 106
1,449 SR
1,536 Elo+
Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AceYams
Jormungandr
Level 68
God Stats
2W - 2L
1,468 SR
Queue Stats
126W - 121L
1,489 Elo+
Party 2
Anhur
Anhur
H2Owarhorse
Anhur
Level 149
God Stats
3W - 4L
1,561 SR
Queue Stats
146W - 146L
1,619 Elo+
Party 2
King Arthur
King Arthur
SlothosaurusRex
King Arthur
Level 106
God Stats
1W - 1L
1,121 SR
Queue Stats
117W - 138L
1,492 Elo+
Solo
Hun Batz
Hun Batz
xDominatorx6
Hun Batz
Level 77
God Stats
14W - 18L
1,595 SR
Queue Stats
218W - 212L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
9,913
620
15,996
14,692
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Darkness_238
Bakasura
18
6 / 2 / 2
10,869
679
9,326
15,684
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
KHoSSx
Medusa
16
3 / 1 / 5
9,384
587
9,378
9,467
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
secreen
Ares
13
3 / 4 / 3
8,329
521
5,333
12,797
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 4
9,485
593
5,653
9,448
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 4 / 2
8,545
534
9,006
12,590
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
AceYams
Jormungandr
13
2 / 1 / 4
8,486
530
5,634
9,548
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 4 / 4
8,267
517
7,769
11,080
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SlothosaurusRex
King Arthur
11
1 / 6 / 0
6,826
427
6,471
15,416
11,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
xDominatorx6
Hun Batz
12
2 / 6 / 4
7,413
463
6,166
12,750
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
12
12
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
2
1.25
L
Jormungandr
AceYams
Jormungandr
2
1
4
4
W
8
2
4
5
W
Bakasura
Darkness_238
Bakasura
6
2
2
3.5
L
3
4
4
1.25
W
Medusa
KHoSSx
Medusa
3
1
5
5.5
L
King Arthur
SlothosaurusRex
King Arthur
1
6
0
0.17
W
Ares
secreen
Ares
3
4
3
1.13
L
Hun Batz
xDominatorx6
Hun Batz
2
6
4
0.67
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
35,046
62,088
Taken
61,384
42,438
Mitigated
32,458
24,587
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,006
1,458
434
3,995
12,590
4,234
0
2,034
9,573
56,624
0
L
Jormungandr
AceYams
Jormungandr
5,634
1,734
23
2,453
9,548
8,487
0
2,680
6,715
40,802
0
W
15,996
1,483
0
6,958
14,692
18,059
68
2,240
12,452
0
50,644
W
Bakasura
Darkness_238
Bakasura
9,326
5,997
0
9,072
15,684
7,978
2,362
3,727
11,957
0
81,919
L
7,769
3,577
0
3,016
11,080
3,669
0
2,692
8,307
0
50,456
W
Medusa
KHoSSx
Medusa
9,378
3,128
0
2,072
9,467
2,882
767
1,571
7,896
0
75,607
L
King Arthur
SlothosaurusRex
King Arthur
6,471
806
0
785
15,416
11,469
0
1,470
13,007
0
33,926
W
Ares
secreen
Ares
5,333
223
0
2,735
12,797
9,666
0
3,795
9,002
17,957
0
L
Hun Batz
xDominatorx6
Hun Batz
6,166
1,519
0
3,501
12,750
4,599
0
1,806
10,383
0
40,094
W
5,653
398
1,251
2,499
9,448
3,853
464
3,307
6,141
66,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
39,537
526
Minions Killed
414
0
Camps Cleared
0
1,658,686
Distance Traveled
1,507,441
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,545
534
109
7
0
301,051
5
L
Jormungandr
8,486
530
60
4
0
309,821
0
W
Mulan
9,913
620
85
5
0
313,034
8
W
Bakasura
10,869
679
166
10
0
398,737
5
L
Anhur
8,267
517
105
7
0
285,683
8
W
Medusa
9,384
587
120
8
0
310,179
8
L
King Arthur
6,826
427
61
4
0
282,648
2
W
Ares
8,329
521
27
2
0
295,835
3
L
Hun Batz
7,413
463
79
5
0
328,238
10
W
Ra
9,485
593
128
8
0
340,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role